Initialize engine version: 2018.2.2f1 (c18cef34cbcd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   27.21.14.6109
Begin MonoManager ReloadAssembly
- Completed reload, in  0.180 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.504500 ms
LoadGameSettings
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Save default key bindings
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Deserialize keyboard binding: 26
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.155600 ms
****************************************
*** Starting Graveyard Keeper, ver. 1,31
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Init: device name : NVIDIA GeForce RTX 2070 SUPER, type: Desktop, model: System Product Name (System manufacturer), ver: Direct3D 11.0 [level 11.1], screen: 2560x1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Preloader.Awake, time = 7,188193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Current system language: Russian
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Stranger Sins DLC is available: True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Game of Crone DLC is available: True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

InitResolutions
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 640x480, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 720x480, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 720x576, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 800x600, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1024x768, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1152x864, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1176x664, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1280x720, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1280x768, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1280x800, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1280x960, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1280x1024, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1360x768, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1366x768, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1440x900, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1600x900, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1600x1024, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1600x1200, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1680x1050, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1920x1080, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1920x1200, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 1920x1440, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Available: 2560x1440, scale = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ApplyScreenMode()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ApplyCustomScreenParameters, screen_mode = Borderless, cursor = Software, res = 2560x1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ApplyFullScreenMode 2560x1440, FullScreenWindow, vsync = 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetResolution #1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnResolutionChanged 2560x1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Applied resolution: ResolutionConfig [2560x1440, pixel_size=2]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

CheckTimezoneBug...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

time now = 19.01.2021 17:53:07
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

CheckTurkishBug... I
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3243.
Total: 0.736000 ms (FindLiveObjects: 0.341500 ms CreateObjectMapping: 0.097700 ms MarkObjects: 0.284700 ms  DeleteObjects: 0.011800 ms)

SetResolution #2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

The referenced script on this Behaviour (Game Object 'z') is missing!
 
(Filename:  Line: 1775)

Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data/Mono/data-18173030.dll
Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data/Mono/data-180E8858.dll
Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data/Mono/data-274EA020.dll
Searching for compatible XInput library...
Found Xinput1_4.dll.
ProCamera2D.Awake()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartGameLoading, time = 14.55301
SteamManager.Initialized = True
SmartResourceHelper.PreloadResources
LoadLanguageResource("ru"), 9666 lines loaded
CreateHash
Starting scene: scene_main
Init game from GUI scene. Loading world scene: scene_graveyard
Loading GUI: Show
Loading: SetProgressBar = 0
Filled Rooms Dictionary.
Preloader.OnSceneLoaded: scene_main, time = 14.55301
Creating pool of objects WorldGameObject, n = 10000
Error loading asset "FlowCanvas/WGO Scripts/priest_test"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error loading asset "FlowCanvas/WGO Scripts/golgothan_body"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TitleScreen.Hide
StartLoadingScene scene_graveyard
TitleScreen.Awake
OnSceneLoaded: title_screen
OnTitleScreenSceneLoaded
Skipping wrong scene
Intro.Awake
Loaded from the MainGame
OnSceneLoaded: intro
OnIntroSceneLoaded
Skipping wrong scene
ProCamera2D.Awake()
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'ovr music'. You may wish to set up a Bootstrapper Scene so this does not occur.
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'music'. You may wish to set up a Bootstrapper Scene so this does not occur.
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'menu'. You may wish to set up a Bootstrapper Scene so this does not occur.
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'ambient'. You may wish to set up a Bootstrapper Scene so this does not occur.
More than one Master Audio prefab exists in this Scene. Destroying the newer one called 'MasterAudio'. You may wish to set up a Bootstrapper Scene so this does not occur.
Second MainGame scene awake
Player Component Awake
OnSceneLoaded: scene_graveyard
InitWorldOnApplicationStart
Player default pos: (25.9, -65.6, -1310.7)
Removing player prefab
InitGUIScene, this: Main Camera (gs), world: Main Camera (g)
InitWorldOnApplicationStart
GeneralInit, time = 21.89136
GameAwakenerEngine.Init
LazyInput started
EnableTime: True
Creating pool of objects TechConnector, n = 100
SetGameStatus: InGame
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
HUD show
Open main menu, switch_music = True
<color=green>Open GUI:</color> MainMenuGUI
HUD hide
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
TitleScreen.Show
SetGameStatus: InMenu
Destroy All bubbles, count = 0
OnScreenSizeChanged (2560.0, 1440.0)
Setting camera size: (2560.0, 1440.0) for pixel size: 2
RescanAllObjects
RescanAllObjects: added objects = 5128
DisableComponentOnStaticObjects, count = 5427
GeneralInit - Done, time = 21.89136
SaveSceneToMe, count = 1
SerializableGameMap length = 3055432
ProCamera2D.Awake()
OnSceneLoaded: Done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
LoadAllAtlasesAsync sprite_collection_atlases
Loading GUI: Hide
OnAtlasLoaded chars, sprites: 13188
Error adding sprite to a library - duplicate name: 700_work_bot_up_01
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error adding sprite to a library - duplicate name: 440_hed_down_talking
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error adding sprite to a library - duplicate name: 311_mid_idle_down_01
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnAtlasLoaded icons, sprites: 821
Error loading asset "FlowCanvas/WGO Scripts/zombie_working_in_garden"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error loading asset "FlowCanvas/WGO Scripts/rain"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> SaveSlotsMenuGUI
HUD hide
no selectable_items
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

no selectable_items
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

loaded slots count: 0
loaded slots count: 1
OnSelectSlotPressed, null = False
Loading GUI: Show
Loading: SetProgressBar = 0
TitleScreen.Hide
Load game, slot = SaveSlotData
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Loading: SetProgressBar = 0.05
RestoreScene, wgos count = 3603
PrepareScene
ClearCraftsListOnGameStart
RescanGDPoints, count = 1871
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Deserializing moving object: GoTo
Seeker not found, adding
Fixing stuck [wgo] npc_redneck_1
Fixing stuck [wgo] npc_redneck_2
Fixing stuck [wgo] npc_redneck_3
Fixing stuck [wgo] npc_redneck_4
Fixing stuck [wgo] npc_redneck_5
Fixing stuck [wgo] npc_redneck_6
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
Fixing stuck [wgo] npc_citizen_woman_1
Fixing stuck [wgo] npc_citizen_woman_2
Fixing stuck [wgo] npc_citizen_woman_2
Added PorterStation component to wgo porter_station_wall_mounted[porter_station_wall_mounted]
Inited porter station on wgo "porter_station_wall_mounted"
Inited porter station on wgo "porter_station_wall_mounted"
Added PorterStation component to wgo porter_station_to_tavern[porter_station_to_tavern]
Inited porter station on wgo "porter_station_to_tavern"
Inited porter station on wgo "porter_station_to_tavern"
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
Fixing stuck [wgo] npc_actress
Fixing stuck [wgo] npc_merchant
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
Fixing stuck [wgo] npc_marquis_teodoro_jr
Added PorterStation component to wgo porter_station[porter_station]
Inited porter station on wgo "porter_station"
Inited porter station on wgo "porter_station"
Added PorterStation component to wgo porter_station[porter_station]
Inited porter station on wgo "porter_station"
Inited porter station on wgo "porter_station"
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
Added PorterStation component to wgo porter_station[porter_station]
Inited porter station on wgo "porter_station"
Inited porter station on wgo "porter_station"
Added PorterStation component to wgo porter_station[porter_station]
Inited porter station on wgo "porter_station"
Inited porter station on wgo "porter_station"
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
FROM: data.active_now_bacause_of_action wgo prefab(Clone)
Deserializing moving object: GoTo
Seeker not found, adding
Animator not found at game object: worker_invisible
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Added PorterStation component to wgo porter_station[porter_station]
Inited porter station on wgo "porter_station"
Inited porter station on wgo "porter_station"
Animator not found at game object: worker_invisible
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Fixing stuck [wgo] npc_refugee_tanner
Animator not found at game object: worker_invisible
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Animator not found at game object: worker_invisible
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnApplicationFocus False
OnApplicationFocus True
Loading: SetProgressBar = 0.1
Loading: StartPlayingGame
Loading: SetProgressBar = 0.4
Setting UniqueID = 421140
EnvironmentEngine.Init()
Dungeon Generation: Changed global seed [98578 => 98578]
Loading: SetProgressBar = 0.45
Loading: StartPlayingGame 2
Loading: SetProgressBar = 0.5
Loading: SetProgressBar = 0.6
Loading: SetProgressBar = 0.6374778
Loading: SetProgressBar = 0.6671591
Loading: SetProgressBar = 0.708877
Loading: SetProgressBar = 0.7229654
Loading: SetProgressBar = 0.7365477
Loading: SetProgressBar = 0.7588292
Loading: SetProgressBar = 0.7954999
Loading: SetProgressBar = 0.8
Loading: SetProgressBar = 0.8
A* scan, graph = 0
A* scan, graph = 1
GDPointGraph: ScanInternal finished correctly! Nodes count: 2032 (1326/2048)
A* scan, graph = 2
Loading: SetProgressBar = 0.85
RescanGDPoints, count = 2032
Save.PrepareAfterLoad
Restoring time: 0.8133085
InitZonesSystem, zones = 45
RescanAllObjects
RescanAllObjects: added objects = 23352
InitAllWorldWGOs, count = 3603
RecalculateAllZones, zones = 45
GetSavedPlayerInventory
Player Component Awake
ResetPlayerPosition: (25.4, -65.1, -1302.1), loaded_from_scene_main = True
ResetPlayerPosition: (25.4, -65.1, -1302.1), loaded_from_scene_main = True
SetLocalPlayerState, is_local = True
Spawning player, is_local_player = True
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
HUD hide
Rescan WGOs list
Rescan Spawners list
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem error: spr is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem = null
SetCarryingItem error: spr is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
SetCarryingItem error: spr is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
SetCarryingItem error: spr is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Deserializing tech points, Count = 12
Filled visitors list. Count=13
Tavern Engine: initialized. available_idle_points=23, visitors_unique_ids=13, locks=23
Already has Cooking Event
set None
SetToolGraphics 0
SetOverheadItem = null
Set walk animation type = Standard
Loading: StartPlayingGame 3
Loading: SetProgressBar = 1
Loading GUI: Hide
Loading: StartPlayingGame 4
HUD show
Teleporting Player(Clone) to GD point: gd_player_respawn
Sprite '129_mid_lean_sh(clone)(129_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '217_mid_lean_sh(clone)(217_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '127_mid_lean_sh(clone)(127_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '219_mid_lean_sh(clone)(219_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '218_mid_lean_sh(clone)(218_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '128_mid_lean_sh(clone)(128_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '216_mid_lean_sh(clone)(216_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Sprite '446_mid_lean_sh(clone)(446_mid_lean_sh(Clone))' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>OnGameStartedPlaying</color>, time elapsed = 46
SetGameStatus: InGame
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error loading asset "objects\crafting_skull_3"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 492.91
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] mf_furnace_2, n = 1, q = 0
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "despawn_dig" at 492.93
<color=yellow>Execute logic:</color> "tavern_shuffle" at 492.93
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=14, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.0, -9235.5)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=15, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.5, -9362.7)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=4, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20216.0, -9108.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=21, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20098.0, -8832.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20245.6, -8990.7)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=23, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.8, -8854.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Seeker not found, adding
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft water_pumping
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Teleporting npc_dig to GD point: default_destroy_point
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (395.9, -134.0)
<color=yellow>Execute logic:</color> "despawn_rosa" at 492.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 492.94
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Seeker not found, adding
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Seeker not found, adding
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.6)
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
Teleporting npc_shepherds_wife to GD point: default_destroy_point
ExpandItem
ExpandItem
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "despawn_engineer" at 492.95
Craft refugee_well_2
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Seeker not found, adding
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
CollapseItem
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "despawn_miller" at 492.96
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Seeker not found, adding
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ExpandItem
ExpandItem
Show
Show
Show
Show
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 492.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Seeker not found, adding
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4136.4, -7711.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "refugee_roll" at 492.98
FlowScriptEngine.SendEvent: refugee_activities
Teleporting npc_farmers son to GD point: default_destroy_point
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:3,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 78.95444 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 78.96927 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 78.98581 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.00942 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.02466 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.0398 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.05481 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.0696 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.08593 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.10271 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.11923 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.13598 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.15282 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.16938 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.18581 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "despawn_carpenter" at 492.99
T: 79.20274 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.21964 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.2361 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.25462 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.26916 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.28661 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.30286 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.31963 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 79.33607 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.35293 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Seeker not found, adding
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
T: 79.36954 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.38617 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.40292 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.41984 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.43635 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.45292 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.46944 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.48659 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.50299 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.5204 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.53628 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.55328 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.56986 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.58656 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.60303 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.61958 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.63638 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.65301 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.66973 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.68649 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.703 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.72048 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.73641 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.75331 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.76997 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.78744 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.80315 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.82031 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 79.83664 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.85336 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.8699 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.8868 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.9035 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.9211 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.93636 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.95337 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.97009 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 79.9868 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.00326 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.02014 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.0369 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.0535 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.07021 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.08786 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.10441 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.12077 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.13657 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.15342 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.1703 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.18691 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.20377 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.22025 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.23717 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.25363 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.27029 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.28693 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.3037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.31998 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 80.33684 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.35468 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.38543 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.39838 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.41126 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.42357 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.43713 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.45398 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.47018 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.48737 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.50395 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.52056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.53758 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.55414 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.57069 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.58736 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.6039 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.62054 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.63735 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.65405 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.67063 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.68748 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.70409 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.72063 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.73719 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.75421 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.77062 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.78723 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.80402 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.82066 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 80.83738 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.85413 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.87082 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.88763 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.90443 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 80.92063 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 78.93565
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:3, value = 1)
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
#weather#Weather for night: [493:no_effects]
#weather#Weather for morning: [493.15:fog_mid]
#weather#Weather for day: [493.35:no_effects]
#weather#Weather for evening: [493.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.04/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 38.78008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 115.5097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 97.74967/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_2" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = graveyard, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 493
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 493
<color=yellow>Execute logic:</color> "portal_switch_sign" at 493
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 493
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 493
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 493
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=5, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8607.6)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=3, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9128.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=1, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19792.9, -9086.7)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=2, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19647.4, -9362.1)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=11, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=15, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.0)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=16, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19815.8, -8856.2)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=20, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.5, -9236.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:38
items_for_roll count:7
energy satiety: 1.090909
happiness_delta: 0.646
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Seeker not found, adding
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17852.3, -2976.4)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
Craft water_pumping
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe [wgo] bat_test
Craft end, other_obj = [wgo] bat_test, n = 1, q = 0
no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_potter" at 493.01
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Seeker not found, adding
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-365.1, 160.9)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 493.02
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Seeker not found, adding
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] chest obj_id=chest instance_id=-108506]
Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_beekeeper to GD point: default_destroy_point
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 103.1215 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 103.1215 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
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Show
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Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-2064.0, 5824.0)
ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# PlayOvrMusic: dlc_refugee_theme
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.5, -1464.0)
Interact on = Player(Clone), found target = [wgo] refugee_camp_depot
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:38
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.5039997, prediction=0.443, predicted_pos=0.9469997
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:39
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.5039997, prediction=0.451, predicted_pos=0.9549997
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:40
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.5039997, prediction=0.467, predicted_pos=0.9709997
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 493.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 493.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 493.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 493.05
<color=yellow>Execute logic:</color> "refugee_roll" at 493.05
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Seeker not found, adding
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-106224]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_alarich_tent_b
ApplyCurrentEnvironmentPreset, id = alarich
SetMainLUT, texture = LUT_Alarich_tent, morph_speed = 4
StartMorph LUT_Alarich_tent, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_alarich_tent_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
#snd# StopOvrMusic: dlc_refugee_theme
#snd# PlayOvrMusic: master_alarich_music
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 493.06
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Seeker not found, adding
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
Interact on = Player(Clone), found target = [wgo] npc_master_alarich
Seeker not found, adding
Fire interaction event = 'interaction' on wgo = '[wgo] npc_master_alarich'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugees_s4_2_a_2" on wgo = [wgo] npc_master_alarich (npc_master_alarich)
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting npc_light_keeper to GD point: default_destroy_point
Craft water_pumping
ShowMultianswer, talker = Player(Clone), answers = 20
Draw answer @refugees_s13_1, Дать крови
Draw answer @refugees_s13_1_bucket, Дать крови
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Дать крови, fh = True
Дать крови, fh = True
MultiAnswer OnChosen: Leave
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_alarich_tent_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 172.9632 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 172.9632 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
#snd# StopOvrMusic: master_alarich_music
#snd# PlayOvrMusic: dlc_refugee_theme
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_alarich_tent_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.07
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.4)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=7, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.7, -9329.2)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=14, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.4)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=9, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.5)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=2, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.1, -9087.9)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=1, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20069.4, -9246.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:40
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.5039997, prediction=0.464, predicted_pos=0.9679997
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
#snd# StopOvrMusic: dlc_refugee_theme
T: 179.1717 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 179.1717 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_witch" at 493.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Seeker not found, adding
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_witch to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_farmer" at 493.09
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Seeker not found, adding
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
Teleporting npc_shepherd to GD point: default_destroy_point
Teleporting npc_astrologer to GD point: gd_stock_astrologer
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 493.1
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 493.12
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.14
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.8, -9235.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=8, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.2)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=11, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.1, -8831.9)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.5)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=16, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -347.9)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 493.15
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.15
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: npc_redneck_9_home_up, pos = (16526.0, -314.0, 0.0), obj_pos = (16526.0, -326.1)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (400.1, -167.9)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
ExpandItem
ExpandItem
Show
Show
Show
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Show
Something wrong with GameLogics "refugee_roll".[493.19 <=> 493.19 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.19
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 493.19
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 493.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {village_idle_6}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 493.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 493.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_13}
#ipm# [idle_points_stock]: free idle point {camp_idle_14}
#ipm# [idle_points_stock]: free idle point {camp_idle_15}
<color=yellow>Execute logic:</color> "refugee_get_food" at 493.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 493.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 493.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.075758
happiness_delta: 0.641
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
Craft refugee_well_2
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Seeker not found, adding
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:2,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_4, dest = (3598.0, 5646.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_5, dest = (3554.0, 5350.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_3, dest = (3714.0, 4686.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 235.8526 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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T: 236.2187 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 236.2354 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 236.2523 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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T: 236.3024 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 236.3189 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_1, dest = (4070.0, 4602.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
T: 236.3365 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
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T: 237.1037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_moneylender, dest = (4066.0, 4324.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
T: 237.1194 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.137 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_tanner, dest = (3658.0, 5548.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
T: 237.1531 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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T: 237.22 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 237.2363 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.253 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5350.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
T: 237.2697 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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T: 237.4038 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.4201 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_1, dest = (4710.0, -7784.0)
Seeker not found, adding
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
T: 237.4376 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.4534 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_2, dest = (15744.0, -1596.0)
Seeker not found, adding
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
T: 237.721 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 237.7369 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.755 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
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T: 237.8034 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 237.8203 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 235.8351
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3584.0, 5850.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:2, value = 1)
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_2, dest = (3998.0, 4654.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4240.0, 5104.0)
Seeker not found, adding
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Seeker not found, adding
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
not Is Idle point
Can not walk in tavern: Current GDPoint is not idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.21
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=4, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.1, -8988.2)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=17, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.1, -8852.4)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=12, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8850.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=21, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.4, -8607.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=13, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.0, -9078.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=10, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.0, -9329.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_4, dest = (4666.0, -8212.0)
Seeker not found, adding
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_5, dest = (16024.0, -1076.0)
Seeker not found, adding
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Seeker not found, adding
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_1, dest = (4768.0, -7898.0)
Seeker not found, adding
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Seeker not found, adding
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
ExpandItem
ExpandItem
Show
Show
Teleporting npc_guard_torch to GD point: default_destroy_point
Show
Show
not Is Idle point
Can not walk in tavern: Current GDPoint is not idle point
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Seeker not found, adding
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Show
<color=yellow>Execute logic:</color> "spawn_dig" at 493.23
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Show
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Teleporting npc_hunchback to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_rosa" at 493.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 493.24
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 493.25
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_2, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.1, -1596.9)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "spawn_miller" at 493.26
<color=yellow>Execute logic:</color> "refugee_roll" at 493.26
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.1, -13088.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_5, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.2, 5349.3)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_5, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16024.0, -1076.3)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15341.9, -1596.3)
Is Idle point
Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_tanner, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Can not walk in tavern: On the way now
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:2,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 268.0627 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.0786 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.0957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.1123 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.129 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.1458 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.1625 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.1793 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.1957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2122 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2297 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2456 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2624 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2787 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.2957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.3127 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.3289 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.346 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.3626 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.3792 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.3961 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.4127 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.4293 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 268.4473 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.4632 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.4791 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.4957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.5132 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.5298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.546 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.5627 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.5794 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.5957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6126 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6295 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6459 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6628 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6794 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.6961 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7128 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7301 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7475 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7633 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7801 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.7968 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.8141 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.8299 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.8463 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.863 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.8793 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.8967 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.9141 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.9309 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.9466 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 268.9631 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.9798 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 268.9964 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0131 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0472 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0638 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0798 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.0966 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1139 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1463 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1629 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1801 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.1974 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2135 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2304 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2471 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2633 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2798 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.2966 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3133 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3463 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3645 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3799 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.3972 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.4131 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.4298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.4482 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 269.4643 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.48 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.4965 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5141 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5306 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5466 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5634 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5802 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.5974 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.6133 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.63 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
T: 269.6469 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4353.6, -7624.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
T: 269.666 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.6802 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.6972 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.7143 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.731 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.7469 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.7635 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.7812 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.7974 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8303 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8475 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8643 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8806 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.8976 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.9136 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.9312 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.9478 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.9637 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 269.9813 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 269.9974 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 270.0138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 270.0308 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 268.0464
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:3, value = 1)
<color=yellow>Execute logic:</color> "spawn_alice" at 493.28
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.28
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=23, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.6, -9087.8)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=14, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9129.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=2, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.1, -9246.1)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=20, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.3, -9362.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Seeker not found, adding
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Craft water_pumping
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "spawn_carpenter" at 493.29
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
ExpandItem
ExpandItem
Show
Show
Show
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "spawn_slime_test".[493.3 <=> 493.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_slime_test" at 493.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[493.3 <=> 493.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 493.3
Something wrong with GameLogics "spawn_blacksmith".[493.3 <=> 493.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_blacksmith" at 493.3
Something wrong with GameLogics "do_behavior_carpenter".[493.3 <=> 493.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 493.3
Something wrong with GameLogics "npc_farmers_son_do_behavior".[493.3 <=> 493.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 493.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "spawn_slime_test" at 493.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 493.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 493.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 493.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 493.3
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.3
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13943.9, 1147.7)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.3, -3602.4)
WGO:DestroyMe slime_test
Spawning mob: slime_test
WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
  at UnityEngine.GameObject.GetComponent[T] () [0x00020] in <92788fe27a4c4d2ea20688e1a1d667c8>:0 
  at WorldGameObjectComponent.get_body () [0x00020] in <380ab76813ad4f198985b86f9179b024>:0 
  at KickComponent.CheckKick (UnityEngine.Vector3 kicker_pos, System.Single min_dist, System.Single factor) [0x0000c] in <380ab76813ad4f198985b86f9179b024>:0 
  at KickComponent.UpdateComponent (System.Single delta_time) [0x00067] in <380ab76813ad4f198985b86f9179b024>:0 
  at ComponentsManager.Update (System.Single delta_time) [0x00036] in <380ab76813ad4f198985b86f9179b024>:0 
  at WorldGameObject.CustomUpdate () [0x0003b] in <380ab76813ad4f198985b86f9179b024>:0 
  at CustomUpdateManager.Update () [0x000ab] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: <92788fe27a4c4d2ea20688e1a1d667c8> Line: 0)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_1, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_2, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_potter" at 493.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_4, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:3,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 288.9136 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 288.9298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 288.9464 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 288.9756 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 288.9891 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0048 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0203 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0352 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0505 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0654 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.0973 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.1133 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.1298 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.1465 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.1638 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.1801 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.197 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.2141 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.2299 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.2465 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.2634 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.2807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 289.2968 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.3142 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.3303 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.3471 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.3638 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.3804 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.397 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.4136 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.4303 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.447 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
T: 289.4636 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.48 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.4973 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5315 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5476 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5645 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5809 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.5972 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.6138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.631 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.647 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.6636 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.6803 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.6982 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.714 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.7304 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.7473 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.7641 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.7807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 289.7971 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.814 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.831 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 289.8475 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.8649 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.8813 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 493.32
T: 289.8972 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.9141 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.9312 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
T: 289.9476 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.964 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.981 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 289.9977 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.0143 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.031 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.0477 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.0643 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.0807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.0977 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.1146 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.1314 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.1476 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.1652 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.1808 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.1978 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.2145 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.2307 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.248 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.2643 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.2807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 290.2976 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.3146 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.3419 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.3561 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.3691 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.3828 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.3976 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4143 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4313 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4477 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4648 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4808 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.4977 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.515 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.5312 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.5478 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.5645 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.5825 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.5979 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.6143 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.6313 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.648 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.6646 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.681 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.698 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.715 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.7318 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.7479 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.7648 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.7818 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 290.7982 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.8158 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.8317 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 290.8485 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.8647 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 290.8816 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 288.8965
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:3, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.33
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_tanner, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.7)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_moneylender, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 493.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 493.35
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.35
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=15, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=19, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.8)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.0, -9235.8)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.4)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=23, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.0, -8831.8)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=8, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.1)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=6, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.5)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=14, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.7)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=1, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.2, -9087.7)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=16, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Seeker not found, adding
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19420.7, -9122.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 493.36
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

CollapseItem
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_4, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.1, -8290.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_5, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15341.9, -1596.3)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.4)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft chisel_2_2a
Craft chisel_2_2a
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft chisel_2_2a, amount=1
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4922.7, -419.7)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 316.7191 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.7358 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 316.7527 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 316.7692 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.786 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.8029 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.8195 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 316.8363 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.8526 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.87 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.886 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.903 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 316.9194 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.9363 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.9528 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.9694 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 316.9863 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.0032 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.0194 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.0364 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.054 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.0698 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.0864 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 317.1028 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.1197 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.1365 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.1528 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.1709 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.1865 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.204 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.2197 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.2372 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.253 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.2697 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.2864 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.3032 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.3199 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.337 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.3532 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.3697 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.3865 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.4037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.42 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.4368 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.4534 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.4702 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.4866 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.5034 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.5198 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.537 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.5534 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.5699 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.5873 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 317.6039 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.6202 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.6378 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.6536 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.6704 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.6868 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.7035 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.7202 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.737 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.754 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.7704 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.7869 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.8037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.8205 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.8373 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.8541 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.8708 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.8871 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.9035 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 317.9203 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.937 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.954 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.9703 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 317.9871 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.0043 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.0203 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.055 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.0708 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.0871 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.1037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 318.1211 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.1373 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.1541 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.1715 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.1873 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 318.2046 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
T: 318.2207 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4353.6, -7624.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
T: 318.2387 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.254 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.2707 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.2871 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.3049 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft refugee_well_2
T: 318.3208 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.3376 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.3547 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.3707 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.3877 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.4042 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.4206 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.4376 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.4542 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.471 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.4879 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5053 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5219 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5381 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5545 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5716 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.5881 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.6053 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.6208 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 318.6376 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.6547 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.6711 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.6877 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 316.7024
T: 318.7209 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.7377 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.7542 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.7712 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.788 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.8056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.8211 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.838 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.8546 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.8713 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.8879 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.9048 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 318.9213 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.9381 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.9547 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.9715 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 318.9995 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0266 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0395 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0547 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0716 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.0879 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.1046 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.1213 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
T: 319.1384 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.1548 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.1725 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.1883 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.2049 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.2216 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.238 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.2548 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.2722 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.2884 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:2, value = 1)
T: 319.3051 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.3216 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.3383 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.3553 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.3714 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.3885 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
T: 319.4053 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.4216 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.4383 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.455 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.4726 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.4882 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5055 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5217 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5393 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5551 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5724 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.5886 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.6055 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.6218 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 319.6388 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.6552 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.672 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.6895 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.7051 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.7217 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.7386 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.7561 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.7719 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.7885 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.8056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.8223 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.839 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.8555 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.8724 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.8895 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.9059 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 319.922 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.939 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.9555 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.9723 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 319.9888 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.006 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.0218 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.0389 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.0563 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.0727 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.0888 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.1064 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.1222 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 320.1392 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.1555 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.1727 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.189 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.2061 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.2224 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.239 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 320.2556 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 320.2725 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.2899 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.3059 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.3225 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 320.3392 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.3557 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.3726 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.3889 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.4059 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 320.4224 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.4391 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.4558 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "spawn_witch" at 493.38
T: 320.4727 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.4893 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.5062 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
T: 320.5226 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.5396 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.5558 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.5727 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.5894 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.6062 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.6227 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 320.6393 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.6558 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.6727 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 320.6892 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 316.7024
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:2, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_farmer" at 493.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "rednecks_walking_in_tavern".[493.4 <=> 493.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Something wrong with GameLogics "refugee_roll".[493.4 <=> 493.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.4
FlowScriptEngine.SendEvent: refugee_activities
Something wrong with GameLogics "refugee_get_food".[493.4 <=> 493.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 493.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.136364
happiness_delta: 0.661
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_roll" at 493.4
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 493.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1
happiness_delta: 0.616
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_cook, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3385.3, 5350.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_1, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.3)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in camp: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_5, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_tanner, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.2, -8160.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_1, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_3, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.3, 4687.1)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:2,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 332.8834 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 332.8995 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 332.9163 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 332.933 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 332.9494 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.4)
T: 332.9666 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 332.9832 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 332.9996 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.0166 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.033 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.0512 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_3, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
T: 333.0676 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.0836 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.0995 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.1165 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.1331 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.15 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.1662 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.1833 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.1998 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Can not walk in camp: On the way now
T: 333.2166 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.233 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.2502 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 333.2665 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.2834 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.2997 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.3167 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.3333 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.3501 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.3667 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.3837 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.3998 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.4169 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.4342 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.4503 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.4668 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.4835 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.5006 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.5175 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.5345 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.5507 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.567 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.5838 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.6007 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.6181 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_4, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.0)
Is Idle point
Can not walk in camp: On the way now
T: 333.6333 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.6504 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.667 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.6835 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.7003 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.7168 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.7337 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.7502 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 333.7666 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.7838 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.8003 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.8172 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.8336 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_4, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
T: 333.8503 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.8676 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.8841 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.9005 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 333.9172 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.9337 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.9503 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.9671 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 333.9842 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.001 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.0174 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.0338 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.0512 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.0672 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.0839 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.1006 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.1172 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.134 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.1508 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.1678 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.1844 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.2007 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.2178 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Can not walk in tavern: On the way now
T: 334.2339 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 334.2508 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 334.2675 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.2846 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.3005 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.3174 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 334.334 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.351 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.3674 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.3843 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.4009 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 334.4183 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.434 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.4511 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.4676 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.4842 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Can not walk in tavern: On the way now
T: 334.5007 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.5178 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.5345 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.5511 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.5675 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.5845 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6012 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6174 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6341 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6508 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6676 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.6844 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.7011 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.718 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.7347 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 334.751 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 334.7677 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.7845 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.8011 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.8177 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 334.8345 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 334.8516 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 332.8665
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:3, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_6, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15341.9, -1596.3)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.42
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=3, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.8, -9114.0)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=11, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.9, -8550.7)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=22, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=18, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.5, -8554.2)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=7, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.4, -9330.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=chisel:chisel_2:2,,
OnCraft chisel_2_2b
Craft chisel_2_2b
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 342.5244 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.5414 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.5578 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.5744 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.5912 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.608 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.6245 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.6411 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.6576 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.6753 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.6912 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.7079 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.7245 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.7412 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 342.7578 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 342.7745 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.7912 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.8081 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.8246 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 342.8413 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.8582 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.875 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.8914 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 342.908 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 342.9247 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.9414 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.9583 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.9745 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 342.9915 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.0081 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.0249 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.0417 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.0595 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.075 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.0915 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.108 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.125 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.1416 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.1588 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.1751 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.1914 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.2091 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.2248 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.2415 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.2582 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.2749 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.2917 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.3081 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.3251 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.3419 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.3584 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.3752 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.3919 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 343.4087 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.4258 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.4415 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.4586 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.4752 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.4918 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5085 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5254 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5423 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5587 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5751 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.5921 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.6086 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.6253 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.6419 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.6587 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.6754 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.692 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.7087 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.7255 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.7421 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.7589 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.7755 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.7921 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.8087 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.8264 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.8427 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.8593 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.8779 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.8936 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 343.9108 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 343.928 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.9445 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.9624 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.9794 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 343.9938 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0097 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0273 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0429 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0597 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0764 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.0926 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1093 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1258 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1427 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1591 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1757 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.1925 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.2093 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.2256 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.2424 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 344.2589 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 344.2759 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.2926 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.309 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.3258 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 344.3428 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.3592 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.3762 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.3928 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.4091 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 344.4259 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.4425 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 344.4594 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.4762 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 344.4927 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 342.5079
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = chisel:chisel_2:3, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = glass_1, value = 4)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = glass_1, value = 2)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.45
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-353.2, 132.2)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_5, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = cup_mead:1, value = 10)
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (7.9, -122.3)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_booz_xxx, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.8, -1670.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_1, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.9)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.47
FlowScriptEngine.SendEvent: refugee_activities
Interact on = Player(Clone), found target = [wgo] mf_zombie_brewing
Open craft: mf_zombie_brewing
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 3
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3387.0, 5349.2)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_1, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.1, -7714.1)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_3, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.1, 5163.9)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_cook, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_moneylender, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-107904]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Seeker not found, adding
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Porter send to player_tavern_cellar
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.49
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=2, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.8, -9078.1)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=19, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=3, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.1, -9361.7)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=4, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.2, -9235.7)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=5, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.7, -8852.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
<color=yellow>Execute logic:</color> "donkey" at 493.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Donkey debug: wrong day of week :: Pride
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-192.6, -26.1)
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104096]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] obj_church_scroll_cabinet obj_id=obj_church_scroll_cabinet instance_id=-104054]
Interact on = Player(Clone), found target = [wgo] obj_church_scroll_cabinet
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_1, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
nearest: [WGO name=[wgo] obj_church_scroll_cabinet obj_id=obj_church_scroll_cabinet instance_id=-104054]
Interact on = Player(Clone), found target = [wgo] obj_church_scroll_cabinet
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: obj_church_scroll_cabinet
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_church_from_mortuary_3_b
ApplyCurrentEnvironmentPreset, id = church
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_church_from_mortuary_3_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] church_pulpit obj_id=church_pulpit instance_id=-107652]
Interact on = Player(Clone), found target = [wgo] church_pulpit
<color=yellow>Running interaction script</color> "on_start_preaching" on WGO: '[wgo] church_pulpit' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> on_start_preaching, parent_go: [wgo] church_pulpit, is_global = False
Open craft: church_pulpit
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> on_start_preaching, is_global = False
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft refugee_honey_production
Show
Show
Show
Show
Show
<color=yellow>Execute logic:</color> "refugee_roll" at 493.54
FlowScriptEngine.SendEvent: refugee_activities
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_5, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
OnPrayButtonPressed
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Run FlowScript:</color> pray, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = True
ChangeBubblesVisibility False
Camera letterbox = True
ChangeHUDAlpha show=False
Teleporting Player(Clone) to GD point: church_preaching_point
res.success_percent = 100
CalculatePray 'default_0' ppl = 80, faith = 16, money = 14.08, success = True
Call CameraFlyTo "ch_camera_pos"
Store camera targets: Count = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (156.0, -8002.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (462.0, -8230.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-118.0, -7856.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (502.0, -7854.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (166.0, -8168.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-44.0, -8234.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (214.0, -8092.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (70.0, -8258.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (336.0, -8238.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (438.0, -8476.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (172.0, -8316.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (156.0, -8486.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (176.0, -8046.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (132.0, -7960.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (326.0, -8426.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (220.0, -8368.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-116.0, -8432.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (152.0, -7918.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (320.0, -8512.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (168.0, -8124.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (70.0, -8332.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-10.0, -8376.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-60.0, -8314.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (190.0, -8226.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-98.0, -8466.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (514.0, -8452.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (222.0, -8462.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (154.0, -8418.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (218.0, -7888.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (308.0, -8346.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (408.0, -8290.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (466.0, -8376.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_tanner, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_2, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Say "pray_1" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft refugee_well_2
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Say "pray_2" on wgo = Player(Clone) ()
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "pray_3" on wgo = Player(Clone) ()
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DoPrayForBuff, success = True
StartPrayAnimation, icon = b_empty, pray_craft.id = pray:b_empty
<color=yellow>Collect drop</color> Item(id = faith, value = 1)
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnMiddlePrayBuffAnimation
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
CreateBuffFlyingObject buff_id = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnFinishedPrayBuffAnimation
FlyingObject reached destination
Say "pray_4" on wgo = Player(Clone) ()
Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Call CameraFlyTo "ch_camera_pos_d"
Camera change target object second time!
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Call CameraFlyBack
Restore camera targets.Count = 1
Craft refugee_well_2
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Set player enabled, affect_cinematic = True
ChangeBubblesVisibility True
Camera letterbox = False
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> pray, is_global = True
Craft camp_kitchen_grated_carrot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
<color=yellow>Collect drop</color> Item(id = faith, value = 17)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)17
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 493.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 493.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 493.55
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
ShowEffectBubble: (brz)17
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.6)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
WGO:DestroyMe npc_church_visitor
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)19
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)17
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)17
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_1, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
ShowEffectBubble: (brz)19
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_2, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ShowEffectBubble: (brz)18
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
Interact on = Player(Clone), found target = [wgo] donat_box_inside
Fire interaction event = 'prayed' on wgo = '[wgo] donat_box_inside'
<color=green>Open GUI:</color> PrayReportGUI
HUD hide
ChangeBubblesVisibility True
ShowEffectBubble: (brz)19
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)19
<color=green>Hide GUI:</color> PrayReportGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowEffectBubble: (brz)17
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.56
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=12, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.1)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=17, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=10, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.3)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=9, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.6, -8987.7)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=1, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.9)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=23, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_3, dest = (4450.0, -7624.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.7, -7623.4)
Is Idle point
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)19
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ShowEffectBubble: (brz)19
Change Environment, teleport_tag = tp_church_3_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 474.5594 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 474.5594 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Main tex is null
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_church_3_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)18
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
ShowEffectBubble: (brz)17
Craft camp_kitchen_grated_beetroot
Failed to start craft!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_1, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.0, -8211.2)
Is Idle point
ShowEffectBubble: (brz)18
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (2.4, -528.6)
ShowEffectBubble: (brz)18
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
ShowEffectBubble: (brz)17
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)17
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.2, -7662.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ShowEffectBubble: (brz)17
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: (brz)18
Show
ShowEffectBubble: (brz)18
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)19
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-654.2, 7745.7)
T: 488.5739 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 488.5739 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
ChangeBubblesVisibility True
ChangeBubblesVisibility True
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
#snd# PlayOvrMusic: dlc_refugee_theme
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Seeker not found, adding
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to cellar
ShowEffectBubble: (brz)17
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)18
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: (brz)17
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 493.6
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.6
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 493.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 2.4; sold items =10; reputation earned: 0.1481481
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.212121
happiness_delta: 0.686
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_1, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_3, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4449.9, -7624.1)
Is Idle point
ShowEffectBubble: (brz)17
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
<color=yellow>Execute logic:</color> "refugee_roll" at 493.61
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: (brz)17
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_5, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3553.6, 5350.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_1, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_2, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.1, 5232.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_cabbage_grow_desk_planting
Craft refugee_garden_cabbage_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ShowEffectBubble: (brz)17
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Can not walk in tavern: On the way now
ShowEffectBubble: (brz)17
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_3, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_carrot_grow_desk_planting
Craft refugee_garden_carrot_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.2, -8160.1)
Is Idle point
ShowEffectBubble: (brz)18
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.0, -8211.3)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Craft refugee_well_2
ShowEffectBubble: (brz)17
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_beet_grow_desk_planting
Craft refugee_garden_beet_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ShowEffectBubble: (brz)17
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
ShowEffectBubble: (brz)17
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_wheat_grow_desk_planting
Craft refugee_garden_wheat_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.63
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.4, -8607.2)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=21, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.7, -9361.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=15, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.6)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=11, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.7, -9329.9)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=8, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.5, -9236.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=23, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: (brz)17
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ShowEffectBubble: (brz)17
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: (brz)17
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: (brz)19
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ShowEffectBubble: (brz)17
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_4, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.7)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.3)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4134.6, -7713.2)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 493.68
FlowScriptEngine.SendEvent: refugee_activities
Craft water_pumping
GDZone.OnTriggerEnter2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_alarich_tent_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_alarich_tent_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in camp: On the way now
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
GDZone.OnTriggerExit2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone), diff_vector = (10.8, 227.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.2, 4601.7)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_tanner, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_4, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_1, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3385.7, 5349.9)
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
Interact on = Player(Clone), found target = [wgo] npc_refugee_coffin_maker
Fire interaction event = 'interaction' on wgo = '[wgo] npc_refugee_coffin_maker'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugees_s4_2_und" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
ShowMultianswer, talker = Player(Clone), answers = 9
Draw answer @refugee_undertaker_4, Отдать стамески
Draw answer @undertaker_vendor_inventory_1, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Отдать стамески, fh = True
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

MultiAnswer OnChosen: Leave
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] npc_refugee_3
Fire interaction event = 'interaction' on wgo = '[wgo] npc_refugee_3'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugees_s4_2_g3" on wgo = [wgo] npc_refugee_3 (npc_refugee_3)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 493.7
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.7
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=1, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.5)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=7, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.8, -8550.8)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=16, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.2)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=3, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.3, -8832.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.1, -9122.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.1, -8607.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
Interact on = Player(Clone), found target = [wgo] refugee_camp_depot
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:43
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.443, predicted_pos=0.443
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
camp_storage_inventory count:42
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.444, predicted_pos=0.444
Show
Show
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.462, predicted_pos=0.462
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
Interact on = Player(Clone), found target = [wgo] npc_refugee_coffin_maker
Fire interaction event = 'interaction' on wgo = '[wgo] npc_refugee_coffin_maker'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugees_s4_2_und" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

ShowMultianswer, talker = Player(Clone), answers = 9
Draw answer @refugee_undertaker_4, Отдать стамески
Draw answer @undertaker_vendor_inventory_1, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Отдать стамески, fh = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_4, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.4)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
MultiAnswer OnChosen: @refugee_undertaker_4
SetTaskState npc=npc_refugee_coffin_maker, task=dlc_refugees_city_und_3, state=Complete
Create flying object
ShowEffectBubble: Задание выполнено
ShowRelationChangeBubble 30 of obj npc_refugee_coffin_maker
Finished bounce
ShowEffectBubble: +(positive)30
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_5, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
FlyingObject reached destination
Say "refugee_undertaker_4_1" on wgo = Player(Clone) ()
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "refugee_undertaker_4_2" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "refugee_undertaker_4_3" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Say "refugee_undertaker_4_4" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Say "refugee_undertaker_4_5" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "refugee_undertaker_4_6" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Say "refugee_undertaker_4_7" on wgo = Player(Clone) ()
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
WGO:DestroyMe [wgo] vendor_refugee_undertaker_2
Spawned vendor_refugee_undertaker_3 (vendor_refugee_undertaker_3) at: (157.0, -64.5, 0.0)
OnAchievementComplete: <color=green>dlc_refugees_undertaker</color>
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.6)
SetCarryingItem = null
nearest: [WGO name=[wgo] npc_refugee_coffin_maker obj_id=npc_refugee_coffin_maker instance_id=-101114]
Interact on = Player(Clone), found target = [wgo] npc_refugee_coffin_maker
Fire interaction event = 'interaction' on wgo = '[wgo] npc_refugee_coffin_maker'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugees_s4_2_und" on wgo = [wgo] npc_refugee_coffin_maker (npc_refugee_coffin_maker)
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

ShowMultianswer, talker = Player(Clone), answers = 9
Draw answer @undertaker_vendor_inventory_1, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 2
MultiAnswer OnChosen: @undertaker_vendor_inventory_1
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.452, predicted_pos=0.452
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.465, predicted_pos=0.465
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.453, predicted_pos=0.453
Show
Show
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Show
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Show
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.458, predicted_pos=0.458
Show
Show
Show
Show
Show
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.457, predicted_pos=0.457
Show
Show
Show
Show
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.444, predicted_pos=0.444
Show
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.445, predicted_pos=0.445
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Show
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Show
Craft water_pumping
Show
Show
Show
Show
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Show
Show
Accepted offer!
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.442, predicted_pos=0.442
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.447, predicted_pos=0.447
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.451, predicted_pos=0.451
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.446, predicted_pos=0.446
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
RedrawCurrentInteractiveHint
EnableTime: True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.463, predicted_pos=0.463
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
TechUnlockDialogGUI, tech = Marble fences, forced_unlock = True, reveal_tech = False, show_tech_tree_after = False
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_bot_mrb_4, icon = i_grave_bot_mrb_4
Craft id = grave_bot_mrb_5, icon = i_grave_bot_mrb_5
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> TechUnlockDialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.441, predicted_pos=0.441
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
TechUnlockDialogGUI, tech = Marble statues, forced_unlock = True, reveal_tech = False, show_tech_tree_after = False
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_top_womansaver_mrb_1, icon = i_grave_top_womansaver_mrb_1
Craft id = grave_top_highangel_mrb_1, icon = i_grave_top_highangel_mrb_1
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> TechUnlockDialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.445, predicted_pos=0.445
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
TechUnlockDialogGUI, tech = Stone statues, forced_unlock = True, reveal_tech = False, show_tech_tree_after = False
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_top_womansaver_stn_1, icon = i_grave_top_womansaver_stn_1
Craft id = grave_top_highangel_stn_1, icon = i_grave_top_highangel_stn_1
<color=yellow>Run FlowScript:</color> tech_stone_statues, parent_go: * Global Scripts, is_global = True
<color=green>Hide GUI:</color> TechUnlockDialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> tech_stone_statues, is_global = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.445, predicted_pos=0.445
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
TechUnlockDialogGUI, tech = Advanced gravestones II, forced_unlock = True, reveal_tech = False, show_tech_tree_after = False
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_bot_stn_5, icon = i_grave_bot_stn_5
Craft id = grave_top_memorial_mrb_1, icon = i_grave_top_memorial_mrb_1
Craft id = grave_bot_mrb_3, icon = i_grave_bot_mrb_3
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Run FlowScript:</color> tech_advanced_gravestones_2, parent_go: * Global Scripts, is_global = True
<color=green>Hide GUI:</color> TechUnlockDialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> tech_advanced_gravestones_2, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 493.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 493.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 493.75
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.75
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 493.75
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 493.75
FlowScriptEngine.SendEvent: refugee_activities
Tavern Sellings done: total money: 1.8; sold items =1; reputation earned: 0.01481481
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: Reputation cup more than 1
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3554.7, 5349.5)
Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.4, 4687.0)
Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.7, 5164.1)
Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.7, 5849.3)
Is Idle point
Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:41
items_for_roll count:9
#CAMP# Camp quality: cur_pos=0, prediction=0.45, predicted_pos=0.45
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
TechUnlockDialogGUI, tech = Advanced gravestones, forced_unlock = True, reveal_tech = False, show_tech_tree_after = False
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_bot_stn_3, icon = i_grave_bot_stn_3
Craft id = grave_bot_stn_4, icon = i_grave_bot_stn_4
Craft id = grave_top_memorial_stn_1, icon = i_grave_top_memorial_stn_1
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_2
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.0, -1596.3)
Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.8, -7784.0)
Is Idle point
Can not walk in tavern: On the way now
<color=yellow>Run FlowScript:</color> tech_advanced_gravestones, parent_go: * Global Scripts, is_global = True
<color=green>Hide GUI:</color> TechUnlockDialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> tech_advanced_gravestones, is_global = True
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8290.3)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_4, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4889.5, -8167.9)
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.0, -1596.4)
Is Idle point
Can not walk in tavern: On the way now
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
Teleporting npc_refugee_2 to GD point: default_destroy_point
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3054.0, 6269.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_builddesk::refugee_camp_fence
CraftBuilding craft_id = refugee_builddesk::refugee_camp_fence, type = None
<color=green>Hide GUI:</color> BuildModeGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ExitBuildMode
Craft refugee_builddesk::refugee_camp_fence
<color=yellow>Run FlowScript:</color> place_refugee_camp_fence, parent_go: [wgo] refugee_builddesk, is_global = False
Craft end, other_obj = Player(Clone), n = 1, q = 0
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Call CameraFlyTo "GD_refugee_camp_fence_watch"
Store camera targets: Count = 1
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.0, -8211.3)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Spawned refugee_camp_fence (refugee_camp_fence) at: (31.4, 44.5, 9.4)
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Call CameraFlyTo "Player(Clone)"
Camera change target object second time!
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_3 to GD point: default_destroy_point
Teleporting npc_refugee_5 to GD point: default_destroy_point
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
FindWGO warning: not found WGO: id={tree_old_2}, coords=(3540.0, 3756.0), custom_tag=
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Destroy stage tree_old_2_stump for WGO tree_old_2 at coords (3540.0, 3756.0)
WGO:DestroyMe [wgo] tree_old_2_stump
WGO:DestroyMe [wgo] tree_1_2
Destroy WGO with ID tree_1_2 at coords (3120.0, 3756.0)
SetTaskState npc=npc_marquis_teodoro_jr, task=dlc_refugees_city_3_1_stakes, state=Complete
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> place_refugee_camp_fence, is_global = False
ShowEffectBubble: Задание выполнено
Finished bounce
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.77
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=18, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9106.9)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=14, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.4, -9078.1)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=6, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.6)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=15, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=19, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.3, -8554.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_refugee_cook to GD point: default_destroy_point
FlyingObject reached destination
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.4, -7623.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Teleporting npc_refugee_4 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_alice" at 493.78
GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_alice to GD point: default_destroy_point
Teleporting npc_redneck_6 to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_2 to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_3 to GD point: default_destroy_point
Teleporting npc_refugee_tanner to GD point: default_destroy_point
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3011.0, 6231.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 3
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "spawn_bat_test" at 493.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 493.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 493.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 493.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 493.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:38
items_for_roll count:9
energy satiety: 1.30303
happiness_delta: 0.716
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.2)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_1 to GD point: default_destroy_point
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Teleporting npc_redneck_1 to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo bat_test, dest = (1411.9, 1330.5)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1808.6, 1201.4)
Seeker not found, adding
GoTo bat_test, dest = (4634.0, 1754.6)
Seeker not found, adding
GoTo bat_test, dest = (2343.8, 3128.5)
Seeker not found, adding
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GoTo bat_test, dest = (1526.0, 1103.1)
Seeker not found, adding
Craft refugee_well_2
Teleporting npc_redneck_4 to GD point: default_destroy_point
GoTo bat_test, dest = (4473.3, 1815.7)
Seeker not found, adding
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
GoTo bat_test, dest = (4751.7, 2117.3)
Seeker not found, adding
GoTo bat_test, dest = (1956.2, 2948.1)
Seeker not found, adding
GoTo bat_test, dest = (2650.7, 2482.1)
Seeker not found, adding
GoTo bat_test, dest = (4721.1, 1490.4)
Seeker not found, adding
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
Teleporting npc_redneck_5 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "refugee_roll" at 493.82
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1740.6, 1269.1)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo bat_test, dest = (2436.7, 3104.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2719.8, 2549.1)
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.84
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=20, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.5)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=14, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.3)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=7, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.7, -9246.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.0, -9078.1)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=5, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.0)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=16, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.3, -8852.6)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=13, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20151.2, -9235.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -2420.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 493.85
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
#snd# StopOvrMusic: dlc_refugee_theme
T: 708.4538 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 708.4538 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] lantern_place
Open craft: lantern_place
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 3
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
Porter send to cellar
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_5, pos = (15912.0, -2420.0, 0.0), obj_pos = (15912.0, -2420.0)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
GoTo bat_test, dest = (2249.9, 3770.2)
GoTo bat_test, dest = (2250.5, 3643.5)
GoTo bat_test, dest = (2251.1, 3525.3)
ATTACK STATE!!!!
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2249.6, 3398.7)
GoTo bat_test, dest = (2202.6, 3291.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.89
FlowScriptEngine.SendEvent: refugee_activities
ATTACK STATE!!!!
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2213.1, 2806.7)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ATTACK STATE!!!!
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "bishop_remove" at 493.9
FlowScriptEngine.SendEvent: on_key_char_remove
1
GoTo [wgo] npc_bishop, dest = (15750.0, -4870.0)
Nearest GD point: gd_finish_bishop, pos = (1800.0, -1450.0, 0.0), obj_pos = (1800.0, -1450.6)
bishop is going back to start
<color=yellow>Execute logic:</color> "tavern_sellings" at 493.9
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
ATTACK STATE!!!!
ATTACK STATE!!!!
ATTACK STATE!!!!
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.91
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.4, -9329.4)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=9, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.4, -9087.6)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=22, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.7)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=2, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.5)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=19, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.3, -8988.0)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=23, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=7, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=8, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.8, -8554.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_dig" at 493.93
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
Teleporting npc_dig to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_2, pos = (15194.0, -982.0, 0.0), obj_pos = (15194.0, -982.1)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_rosa" at 493.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 493.94
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_shepherds_wife to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_engineer" at 493.95
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.6)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105076]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Something wrong with GameLogics "despawn_miller".[493.96 <=> 493.96 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 493.96
Something wrong with GameLogics "refugee_roll".[493.96 <=> 493.96 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 493.96
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "despawn_miller" at 493.96
<color=yellow>Execute logic:</color> "refugee_roll" at 493.96
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (715.0, 15.1)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104880]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> TechTreeGUI
HUD hide
ChangeBubblesVisibility True
Craft id = morgue_builddesk:p:mf_preparation_1_place, icon = i_b_mf_preparation_1
Craft id = morgue_builddesk:p:corpse_bed_place, icon = i_b_corpse_place
Craft id = ex:mf_preparation_1:flesh, icon = i_flesh
Craft id = alchemy_builddesk:p:mf_alchemy_craft_02_place, icon = i_b_alchemy_bench2
Craft id = alchemy_builddesk:p:mf_alchemy_stirrer_01_place, icon = i_b_alchemical
Craft id = alchemy_builddesk:p:mf_alchemy_mill_place, icon = i_b_alchemy_millstone
Craft id = ex:mf_preparation_1:skull, icon = i_skull
Craft id = ex:mf_preparation_1:bone, icon = i_bone
Craft id = ex:mf_preparation_1:skin, icon = i_skin
Craft id = ex:mf_preparation_1:blood, icon = i_blood
Craft id = ex:mf_preparation_1:fat, icon = i_fat
Craft id = alchemy_builddesk:p:table_book_constr_place, icon = i_b_alchemy_gear
Craft id = embalm_-1_-1, icon = i_jar_yellow
Craft id = embalm_1_1, icon = i_jar_blue
Craft id = alchemy_builddesk:p:rack_alchemy_place, icon = i_b_boock_alchemical_cabinet
Craft id = morgue_builddesk:p:mf_balsamation_1_place, icon = i_b_mf_balsamation_1
Craft id = morgue_builddesk:p:rack_organs_place, icon = i_b_boock_organs_cabinet
Craft id = b_skull, icon = i_b_skull
Craft id = alchemy_builddesk:p:mf_alchemy_craft_03_place, icon = i_b_alchemy_bench3
Craft id = alchemy_builddesk:p:mf_distcube_2_clay_place, icon = i_b_multy_oven2
Craft id = ex:mf_preparation_1:brain, icon = i_brain
Craft id = ex:mf_preparation_1:heart, icon = i_heart
Craft id = ex:mf_preparation_1:intestine, icon = i_intestine
Craft id = morgue_builddesk:p:mf_balsamation_2_place, icon = i_b_mf_balsamation_2
Craft id = morgue_builddesk:p:corpse_fridge_place, icon = i_b_corpse_place02_fridge
Craft id = embalm_0_1, icon = i_jar_green_l
Craft id = embalm_stop, icon = i_jar_green_l_cross
Craft id = embalm_50, icon = i_jar_green_l_plus
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = morgue_builddesk:p:mf_preparation_2_place, icon = i_b_mf_preparation_2
Craft id = morgue_builddesk:p:corpse_bed_big_place, icon = i_b_corpse_place02
Craft id = morgue_builddesk:p:zombie_crafting_table_place, icon = i_b_grn_revival_table
Craft id = embalm_2_0, icon = i_jar_dark
Craft id = embalm_-1_1, icon = i_jar_pink
Craft id = embalm_-2_2, icon = i_jar_pink_star_gold
Craft id = alchemy_builddesk:p:mf_distcube_2_cuprum_place, icon = i_b_multy_oven2
Craft id = ex:mf_preparation_1:brain_dark, icon = i_brain_dark
Craft id = ex:mf_preparation_1:heart_dark, icon = i_heart_dark
Craft id = ex:mf_preparation_1:intestine_dark, icon = i_intestine_dark
Craft id = mining_builddesk:p:porter_station, icon = i_b_grn_zombie_delivery
Craft id = alchemy_builddesk:p:alchemy_table_zombie_place, icon = i_b_grn_zombie_mix
Craft id = alchemy_builddesk:p:alchemy_workbench_zombie_place, icon = i_b_grn_zombie_alchemy
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = bag_universal, icon = i_goc_bag_1
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
Show
<color=green>Hide GUI:</color> TechTreeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> NPCsListGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> NPCsListGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-101422]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 493.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.5, -7623.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "tavern_shuffle" at 493.98
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.8, -9122.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=21, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.1, -9246.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=16, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.7)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=10, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.1, -8550.3)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=20, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.9, -9078.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=19, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.9, -8851.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_farmers son to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_carpenter" at 493.99
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
SwitchTab scross
SwitchTab stone
#weather#Weather for night: [494:rain_huge]
#weather#Weather for morning: [494.15:no_effects]
#weather#Weather for day: [494.35:no_effects]
#weather#Weather for evening: [494.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.07/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 38.83007/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 115.6097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 97.84966/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = graveyard, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 494
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 494
<color=yellow>Execute logic:</color> "portal_switch_sign" at 494
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 494
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 494
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:38
items_for_roll count:9
energy satiety: 1.409091
happiness_delta: 0.751
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_potter" at 494.01
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
SwitchTab scross
Craft refugee_well_2
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 494.02
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
Teleporting npc_beekeeper to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "refugee_roll" at 494.03
FlowScriptEngine.SendEvent: refugee_activities
SetCarryingItem = null
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.4, -1464.0)
Something wrong with GameLogics "do_behavior_engineer".[494.05 <=> 494.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.05
Something wrong with GameLogics "despawn_shepherd".[494.05 <=> 494.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_shepherd" at 494.05
Something wrong with GameLogics "do_behavior_carpenter".[494.05 <=> 494.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.05
Something wrong with GameLogics "npc_farmers_son_do_behavior".[494.05 <=> 494.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.05
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.05
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=12, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.6)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=2, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.4, -8988.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=14, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=6, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.2, -8831.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.4, -9362.7)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.6, -8608.4)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=5, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.6, -9246.1)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=10, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.6, -8852.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 494.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.05
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.05
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 28.8; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SwitchTab mcross
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 494.06
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
Teleporting npc_light_keeper to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft water_pumping
Craft refugee_well_2
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_witch" at 494.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
Teleporting npc_witch to GD point: default_destroy_point
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "despawn_farmer" at 494.09
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_shepherd to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "actress_spawn" at 494.1
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_actress, obj_id = npc_actress, instance_id = -106826
GoTo [wgo] npc_actress, dest = (5008.0, -7698.0)
Seeker not found, adding
Nearest GD point: gd_start_actress, pos = (15796.0, -4896.0, 0.0), obj_pos = (15796.0, -4896.0)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 494.1
<color=yellow>Execute logic:</color> "refugee_roll" at 494.1
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.12
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=8, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.4, -8549.5)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=18, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.8)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=15, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.2, -8987.9)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=13, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.1)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=7, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=16, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Something wrong with GameLogics "rednecks_walking_in_tavern".[494.15 <=> 494.15 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 494.15
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: village_above_tavern_down, pos = (16494.0, -1082.0, 0.0), obj_pos = (16529.8, -766.4)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
SetCarryingItem = null
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "refugee_roll" at 494.17
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.4, -8041.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SwitchTab scross
SwitchTab stone
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.19
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=11, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.1, -9122.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=18, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.7, -8607.4)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.9)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=6, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.6, -9087.8)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 494.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {tavern_idle_11}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 494.2
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.2
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 494.2
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 494.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 494.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 494.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 28.8; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:43
items_for_roll count:9
energy satiety: 1.181818
happiness_delta: 0.676
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_4, dest = (3692.0, 5072.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_cook, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_1, dest = (5216.0, -8168.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_5, dest = (4032.0, 3792.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_moneylender, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_3, dest = (3386.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Can not walk in tavern: On the way now
Teleporting npc_guard_torch to GD point: default_destroy_point
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_2, dest = (4512.0, -7624.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_2, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_1, dest = (3948.0, 5232.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3834.0, 3974.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_tanner, dest = (2676.0, 5688.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_3, dest = (15342.0, -1596.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-62.7, 182.6)
nearest: [WGO name=[wgo] mf_chocks_1 obj_id=mf_chocks_1 instance_id=-105006]
Interact on = Player(Clone), found target = [wgo] mf_chocks_1
Open craft: mf_chocks_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_5, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_4, dest = (4840.0, -7902.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_1, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=5, _multiquality_ids=
OnCraft spike_1
Craft spike_1
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft spike_1, amount=4
RedrawCurrentInteractiveHint
Can not walk in tavern: On the way now
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4738.1, -147.2)
ChangeMovementState from = GoTo ==> None
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Axe tool
Can not walk in tavern: On the way now
Craft refugee_well_2
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Set action start time #2, prev = 909.7142
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 910.231
Set action start time #2, prev = 910.231
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = False
StopUsingTool, work_holded = False, stop_working_really = False
Set action start time = -1, prev = 910.9814
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> NPCsListGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
<color=green>Hide GUI:</color> NPCsListGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> TechTreeGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
Show
<color=green>Hide GUI:</color> TechTreeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Axe tool
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Set action start time #2, prev = 915.3856
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 915.8859
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time #2, prev = 915.8859
<color=yellow>Collect drop</color> Item(id = spike_1, value = 10)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 916.6528
Set action start time #2, prev = 916.6528
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_dig" at 494.23
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 917.4207
Set action start time #2, prev = 917.4207
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 918.1878
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time #2, prev = 918.1878
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 918.9554
<color=yellow>Collect drop</color> Item(id = spike_1, value = 10)
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 918.9554
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 919.7226
Set action start time #2, prev = 919.7226
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 920.4897
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time #2, prev = 920.4897
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 921.2579
<color=yellow>Collect drop</color> Item(id = spike_1, value = 10)
Teleporting npc_hunchback to GD point: default_destroy_point
Set action start time #2, prev = 921.2579
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_rosa" at 494.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 494.24
<color=yellow>Execute logic:</color> "refugee_roll" at 494.24
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 922.0249
Set action start time #2, prev = 922.0249
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 922.7921
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_5, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time #2, prev = 922.7921
<color=yellow>Collect drop</color> Item(id = spike_1, value = 10)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 923.559
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_cook, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
Set action start time #2, prev = 923.559
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 924.3259
Set action start time #2, prev = 924.3259
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 925.0935
Craft end, other_obj = Player(Clone), n = 1, q = 0
Set action start time #2, prev = 925.0935
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
<color=yellow>Collect drop</color> Item(id = spike_1, value = 10)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 494.25
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_3, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3385.3, 5350.2)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105076]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
Teleporting npc_bishop to GD point: gd_stock_bishop
<color=yellow>Execute logic:</color> "spawn_miller" at 494.26
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.26
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=14, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.8, -8852.9)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=8, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.3, -9114.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=1, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.7, -8554.2)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=13, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.6, -8988.7)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=6, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20151.2, -9235.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=15, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.6, -9078.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.0, -13088.5)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_3, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.7)
Is Idle point
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (118.9, -138.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.4, -8041.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "spawn_alice" at 494.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
<color=yellow>Execute logic:</color> "spawn_carpenter" at 494.29
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=12, _multiquality_ids=
OnCraft marble_plate_1_2
Craft marble_plate_1_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft marble_plate_1_2, amount=11
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "spawn_slime_test" at 494.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 494.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 952.1161
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 952.1161
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft refugee_well_2
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
<color=yellow>Execute logic:</color> "spawn_potter" at 494.31
<color=yellow>Execute logic:</color> "refugee_roll" at 494.31
FlowScriptEngine.SendEvent: refugee_activities
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_moneylender, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not walk in camp: On the way now
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_5, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.3)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_1, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_4, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_5, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.1)
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 952.1161
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_2, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.5)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 494.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 952.1161
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.33
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=4, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.4)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=7, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.0, -8852.3)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=19, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.5, -9329.3)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.6, -8551.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=23, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.9, -8554.2)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=20, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8978.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=12, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 952.1161
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
StopUsingTool, work_holded = True, stop_working_really = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = GoTo ==> None
Set action start time, prev = 973.3174
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 973.3174
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 973.3174
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 494.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 494.35
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.35
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 28.8; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Set action start time, prev = 973.3174
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 973.3174
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = GoTo ==> None
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Something wrong with GameLogics "spawn_lightkeeper".[494.36 <=> 494.36 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 494.36
ChangeMovementState from = None ==> None
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 494.36
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
ChangeMovementState from = None ==> None
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_4, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_5, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1919.8)
Is Idle point
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 973.3174
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 973.3174
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
ChangeMovementState from = None ==> None
Set action start time, prev = 973.3174
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_witch" at 494.38
<color=yellow>Execute logic:</color> "refugee_roll" at 494.38
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 995.87
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_4, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_tanner, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2676.0, 5687.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_1, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.0, 5349.4)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_moneylender, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
<color=yellow>Execute logic:</color> "spawn_farmer" at 494.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.4
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 494.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=16, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8601.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=13, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9360.8)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=8, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.9, -9235.3)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=14, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.5, -8551.2)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=9, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.9, -8988.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
water satiety: 1
camp_storage_inventory count:43
items_for_roll count:9
energy satiety: 1.030303
happiness_delta: 0.626
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_1, dest = (4888.0, -8168.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.3)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_3, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, -672.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -672.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -672.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -672.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1026.029
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> None
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1027.603
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, -576.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1029.562
Do pre zero HP zctivity on [wgo] garden_hop_ready
do zero activity
ReplaceWithObject id = garden_hop_ready, new_id = vineyard_grapes_stick, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_roll" at 494.45
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = hop_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = hop_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = hop_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = hop_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = hop_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1031.116
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.9, 4686.5)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_2, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.3, -8168.1)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1032.968
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_4, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_5, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1034.352
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_3
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
T: 1036.3 - MasterAudio Can't find non-busy variation {pickup1} of pickup
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_4, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.2, -8160.1)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1036.221
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6896.0, -384.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6896.0, -384.0)
ChangeMovementState from = GoTo ==> None
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_6, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_5, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1037.739
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.47
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=11, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.3, -9122.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=6, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.9, -8851.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=7, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.0, -8554.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=18, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.0, -9087.8)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=22, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.5)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=3, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.9, -9361.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1039.856
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.7, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1041.425
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
A* scan, graph = 2
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1043.393
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1045.461
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
nearest: [WGO name=[wgo] vineyard_grapes_stick obj_id=vineyard_grapes_stick instance_id=-102514]
Interact on = Player(Clone), found target = [wgo] vineyard_grapes_stick
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes obj_id=garden_grapes instance_id=-102514]
Craft garden_grapes_growing
nearest: [WGO name=[wgo] vineyard_grapes_stick obj_id=vineyard_grapes_stick instance_id=-102556]
Interact on = Player(Clone), found target = [wgo] vineyard_grapes_stick
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes obj_id=garden_grapes instance_id=-102556]
Craft garden_grapes_growing
RemoveBuff: buff_hardwork
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102458]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102458]
Craft garden_grapes_growing
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
nearest: [WGO name=[wgo] vineyard_grapes_stick obj_id=vineyard_grapes_stick instance_id=-102486]
Interact on = Player(Clone), found target = [wgo] vineyard_grapes_stick
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes obj_id=garden_grapes instance_id=-102486]
Craft garden_grapes_growing
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102444]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102444]
Craft garden_grapes_growing
nearest: [WGO name=[wgo] vineyard_grapes_stick obj_id=vineyard_grapes_stick instance_id=-102542]
Interact on = Player(Clone), found target = [wgo] vineyard_grapes_stick
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
<color=yellow>Execute logic:</color> "donkey" at 494.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Seeker not found, adding
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.5
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Tavern Sellings done: total money: 9.6; sold items =4; reputation earned: 0.05925924
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Show
Craft water_pumping
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_1, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_2, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.2, -1839.9)
Is Idle point
Show
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Show
Show
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes obj_id=garden_grapes instance_id=-102542]
Craft garden_grapes_growing
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102598]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Can not walk in tavern: On the way now
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102598]
Craft garden_grapes_growing
<color=yellow>Execute logic:</color> "refugee_roll" at 494.52
FlowScriptEngine.SendEvent: refugee_activities
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102472]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102472]
Craft garden_grapes_growing
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_5, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-101492]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_3, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_4, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.5)
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.54
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=21, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.3)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=1, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.6, -8987.6)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.0, -9078.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=9, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.7)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=4, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.2, -9122.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=7, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8601.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=14, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.0, -9246.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102528]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
Porter send to cellar
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.55
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_4, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.9, -7624.0)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_6, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4353.5, -7624.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Something wrong with GameLogics "refugee_roll".[494.59 <=> 494.59 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 494.59
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 494.59
FlowScriptEngine.SendEvent: refugee_activities
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_5, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4065.6, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_tanner, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5518.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_moneylender, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_cook, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft stone_plate_2_4
Craft stone_plate_2_4
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_3, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_2, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 494.6
<color=yellow>Execute logic:</color> "refugee_get_food" at 494.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:44
items_for_roll count:9
energy satiety: 1.257576
happiness_delta: 0.701
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
Can not walk in camp: On the way now
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1111.234
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1111.234
<color=yellow>Collect drop</color> Item(id = stone_plate_2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.61
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.3)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=17, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=10, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.5)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.6, -9329.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=18, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.8)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=22, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.8, -8852.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Can not walk in tavern: On the way now
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_3
Is Idle point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1125.329
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1125.329
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft water_pumping
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1131.217
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1131.217
Sprite '446_bot_idle_left_01(446_bot_idle_left_01)' is not found in collections! (collections: 1, total size: 14842)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.65
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1136.339
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1136.339
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "refugee_roll" at 494.66
FlowScriptEngine.SendEvent: refugee_activities
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_1, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.1, 5349.7)
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_5, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1141.727
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1141.727
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_5, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (5216.0, -8168.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_3, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.68
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=2, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.3, -9114.0)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=16, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.8, -8831.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=1, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.1, -9122.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=8, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9127.3)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=12, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.8)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=9, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.3, -8607.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft water_pumping
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1158.941
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1158.941
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 494.7
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_1, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
Craft zombie_mine_stone_production
Craft zombie_mine_stone_production
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1167.217
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1167.217
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_3
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_4, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_5, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.5, -1670.0)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_6, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.1, -1601.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1172.471
Craft refugee_well_2
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1172.471
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Created body body_2_4
Generated body with tiers 2..3, id = body_2_4, tier = 2
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3676.0, -2016.0)
Donkey started returning home
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1177.626
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1177.626
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 494.7303
FlowScriptEngine.SendEvent: refugee_activities
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_5, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4069.9, 4602.8)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_1, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1182.964
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1182.964
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_4, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_3, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3387.0, 5349.2)
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
Craft water_pumping
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 494.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 494.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 494.75
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.75
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 494.75
FlowScriptEngine.SendEvent: refugee_activities
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=15, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.4)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=14, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.9, -9087.8)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=20, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.4, -8851.8)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=23, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20075.0, -9246.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.9)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=17, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.9, -8550.6)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=19, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
AddBuff: buff_tired
Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
not Is Idle point
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_176, pos = (3654.0, 4148.0, 0.0), obj_pos = (3620.7, 4227.4)
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_196, pos = (3778.0, 4096.0, 0.0), obj_pos = (3800.9, 4096.0)
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.5)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_152_1, pos = (3652.0, 5198.0, 0.0), obj_pos = (3651.9, 5211.0)
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: gd_refugee_camp_wp_5, pos = (3144.0, 5534.0, 0.0), obj_pos = (3116.3, 5533.0)
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_168, pos = (3620.0, 4314.0, 0.0), obj_pos = (3620.6, 4240.8)
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1189.152
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1189.152
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Teleporting npc_refugee_3 to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Can not walk in tavern: On the way now
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_refugee_5 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Teleporting npc_refugee_cook to GD point: default_destroy_point
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
AddBuff: buff_tired_tech
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1198.911
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.9, -7624.0)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
not Is Idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: tavern_44, pos = (5180.0, -8162.0, 0.0), obj_pos = (5187.2, -8163.6)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
RemoveBuff: buff_tired_tech
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
AddBuff: buff_tired_tech
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft refugee_well_2
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5112.0, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_refugee_tanner to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1202.38
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1202.38
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "despawn_alice" at 494.78
RemoveBuff: buff_tired_tech
GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
Teleporting npc_refugee_4 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Teleporting npc_alice to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1207.284
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1207.284
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Teleporting npc_redneck_2 to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_refugee_2 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1212.322
Something wrong with GameLogics "spawn_bat_test".[494.8 <=> 494.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_bat_test" at 494.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[494.8 <=> 494.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.8
Something wrong with GameLogics "do_behavior_carpenter".[494.8 <=> 494.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.8
Something wrong with GameLogics "npc_farmers_son_do_behavior".[494.8 <=> 494.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.8
Something wrong with GameLogics "refugee_roll".[494.8 <=> 494.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 494.8
FlowScriptEngine.SendEvent: refugee_activities
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "spawn_bat_test" at 494.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 494.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 494.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 494.8
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.8
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 494.8
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 494.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.439394
happiness_delta: 0.761
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13939.8, 1153.0)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1212.322
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Spawning mob: bat_test
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Teleporting npc_redneck_6 to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_1 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_3 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2265.0, 3158.5)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4502.1, 1808.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4674.1, 1596.4)
Seeker not found, adding
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GoTo bat_test, dest = (1445.5, 1510.9)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1795.0, 1392.1)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4781.8, 1380.1)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1979.9, 2794.0)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1408.4, 1073.2)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_1 to GD point: default_destroy_point
GoTo bat_test, dest = (2630.0, 2479.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4823.7, 2018.4)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_4 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.82
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.3, -8988.1)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=6, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.4, -9362.5)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.5)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=14, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.1, -9329.6)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=9, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.4, -9087.9)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=8, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.6, -9236.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=5, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.1, -8554.1)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=22, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.7, -9114.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-707.2, -45.5)
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -347.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4490.8, 1722.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4754.8, 1288.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4767.1, 1940.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1779.5, 1461.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4720.2, 1520.5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-22.2, -345.5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1352.1, 1534.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2582.1, 2410.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_5 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-52.6, -457.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4505.5, 1818.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
GoTo bat_test, dest = (1694.0, 1417.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft zombie_mine_marble_production
Craft zombie_mine_marble_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4663.7, 1258.5)
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6099.8, -9653.2)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (373.2, 230.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1370.1, 1574.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetOverheadItem = body
Set walk animation type = OverheadItem
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 494.85
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4688.9, 1228.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1363.8, 1478.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-320.1, -204.5)
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 1246.428 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 1246.428 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartMorph null, dir = 1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-29.0, -326.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "refugee_roll".[494.87 <=> 494.87 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 494.87
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 494.87
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = taste_booster:salt, value = 2)
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_pyre obj_id=mf_pyre instance_id=-100736]
Interact on = Player(Clone), found target = [wgo] mf_pyre
<color=yellow>Running interaction script</color> "mf_pyre_put_body" on WGO: '[wgo] mf_pyre' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> mf_pyre_put_body, parent_go: [wgo] mf_pyre, is_global = False
ReplaceWithObject id = mf_pyre, new_id = mf_pyre_corp, show_puff = False
SetOverheadItem = null
Set walk animation type = Standard
<color=orange>Terminating Script:</color> mf_pyre_put_body, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.4, -8041.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2621.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2621.5)
ChangeMovementState from = GoTo ==> None
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1251.782
Do pre zero HP zctivity on mf_pyre_corp
do zero activity
ReplaceWithObject id = mf_pyre_corp, new_id = mf_pyre_burning, show_puff = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft corp_burning
Started craft: corp_burning
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = ash, value = 5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.89
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=12, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.5)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=13, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8600.8)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=7, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=17, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.3, -9246.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=22, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.3, -9078.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (276.6, 408.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (142.3, 152.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "actress_remove" at 494.9
FlowScriptEngine.SendEvent: on_key_char_remove
6
GoTo [wgo] npc_actress, dest = (15796.0, -4896.0)
Nearest GD point: gd_finish_actress, pos = (5008.0, -7698.0, 0.0), obj_pos = (5008.0, -7697.5)
actress is going back to start
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (232.1, 262.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (3.9, 240.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (18.6, 277.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] bed
<color=yellow>Running interaction script</color> "sleep" on WGO: '[wgo] bed' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> sleep, parent_go: [wgo] bed, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> SleepGUI
HUD hide
ChangeBubblesVisibility True
HUD show
RemoveBuff: buff_tired
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

Unloading 7000 unused Assets to reduce memory usage. Loaded Objects now: 982763.
Total: 682.465700 ms (FindLiveObjects: 58.881000 ms CreateObjectMapping: 17.294100 ms MarkObjects: 602.416000 ms  DeleteObjects: 3.874200 ms)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3342.5)
ShowEffectBubble: [c][3897FF]+(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = mf_pyre_burning, new_id = mf_pyre_burnt, show_puff = True
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft pyre_burnt_remove
<color=yellow>Execute logic:</color> "despawn_dig" at 494.9301
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RemoveBuff: buff_hardwork
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_dig to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4199.6, -280.3)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_rosa" at 494.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 494.94
<color=yellow>Execute logic:</color> "refugee_roll" at 494.94
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_shepherds_wife to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_engineer" at 494.95
<color=yellow>Execute logic:</color> "tavern_sellings" at 494.95
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4663.1, 1227.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 494.9601
<color=yellow>Execute logic:</color> "tavern_shuffle" at 494.9601
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=23, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.3, -8549.9)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=19, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.5, -8987.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=16, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.4, -9362.7)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=6, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.4)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=1, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20096.8, -8831.8)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=4, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.6, -9246.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=10, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4735.0, 1293.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = mf_pyre_burnt, new_id = 0, show_puff = True
WGO:DestroyMe mf_pyre_corp
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 494.9753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.6, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4750.4, 1387.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_farmers son to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15709.0, -2040.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_carpenter" at 494.9901
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4836.8, 1426.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
#weather#Weather for night: [495:wind_big]
#weather#Weather for morning: [495.15:no_effects]
#weather#Weather for day: [495.35:no_effects]
#weather#Weather for evening: [495.7:wind_mid]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.1/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 38.88007/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 115.7097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 97.94967/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = graveyard, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 495.0001
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 495.0001
<color=yellow>Execute logic:</color> "portal_switch_sign" at 495.0001
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 495.0001
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 495.0001
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:44
items_for_roll count:9
energy satiety: 1
happiness_delta: 0.616
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_actress to GD point: gd_stock_actress
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "despawn_potter" at 495.0101
<color=yellow>Execute logic:</color> "refugee_roll" at 495.0101
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 495.0201
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_beekeeper to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.0301
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=3, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20155.3, -9233.5)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=12, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.8, -8607.5)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=18, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19728.4, -9078.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=5, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.2, -8978.8)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=22, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.4, -8554.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=14, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9127.1)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=7, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.4, -8852.7)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=13, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20244.2, -8991.4)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19301.9, -9327.5)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=20, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.5, -9110.2)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=9, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19649.2, -9364.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.0501
<color=yellow>Execute logic:</color> "despawn_shepherd" at 495.0501
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.0501
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.0501
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -347.1)
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 495.0601
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Teleporting npc_light_keeper to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4199.3, -280.3)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.0753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_witch" at 495.0801
<color=yellow>Execute logic:</color> "refugee_roll" at 495.0801
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4189.0, -278.7)
SetCarryingItem = null
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4189.0, -278.7)
SetCarryingItem = null
Teleporting npc_witch to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "despawn_farmer" at 495.0901
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16525.8, -1210.3)
Teleporting npc_shepherd to GD point: default_destroy_point
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16525.8, -1210.3)
<color=yellow>Execute logic:</color> "merchant_spawn" at 495.1002
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_merchant, obj_id = npc_merchant, instance_id = -106812
GoTo [wgo] npc_merchant, dest = (15388.0, -2488.0)
Seeker not found, adding
Nearest GD point: gd_start_merchant, pos = (15850.0, -4924.0, 0.0), obj_pos = (15850.0, -4924.0)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 495.1002
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.1002
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.1002
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9361.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=8, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9106.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=16, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19363.8, -8550.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=1, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19424.0, -9121.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=10, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20067.1, -9246.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.2, -8600.3)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=3, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8852.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=12, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.9, -8831.8)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=2, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19332.6, -9113.9)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=19, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.6, -9087.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft water_pumping
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
SaveGame, slot = SaveSlotData, filename = 1
ShowSavingStatus: True
SetGameMetric DaysInGame = 493.6494
SetGameMetric GraveyardQuality = 352
SetGameMetric ChurchQuality = 80
Serializing save...
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
GameSave.ToBinary
SaveSceneToMe, count = 3592
TO: data.active_now_bacause_of_action [wgo] npc_guard_torch
TO: data.active_now_bacause_of_action [wgo] npc_merchant
TO: data.active_now_bacause_of_action [wgo] npc_astrologer
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
Serialized length: 3556271
ShowSavingStatus: False
Autosave: done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 982251.
Total: 644.511300 ms (FindLiveObjects: 43.820100 ms CreateObjectMapping: 15.931200 ms MarkObjects: 584.134900 ms  DeleteObjects: 0.624600 ms)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 495.1503
<color=yellow>Execute logic:</color> "refugee_roll" at 495.1503
FlowScriptEngine.SendEvent: refugee_activities
<color=green>Hide GUI:</color> SleepGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Say "wake_up_home" on wgo = Player(Clone) ()
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: village_merchant_to_city, pos = (15912.0, -2472.0, 0.0), obj_pos = (15912.0, -2461.5)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
<color=orange>Terminating Script:</color> sleep, is_global = False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 1388.626 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 1388.626 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (395.4, -90.5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.17
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=15, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20251.3, -8987.2)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=4, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19301.6, -9327.7)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=23, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.8, -9361.1)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=10, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9105.7)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=6, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.7, -8554.2)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=13, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.2, -9102.9)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=21, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.1, -9078.3)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=14, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.8, -9131.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4356.3, -7623.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
SwitchTab scross
SwitchTab mcross
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 495.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {village_idle_3}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 495.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 495.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_6}
#ipm# [idle_points_stock]: free idle point {camp_idle_8}
#ipm# [idle_points_stock]: free idle point {camp_idle_14}
#ipm# [idle_points_stock]: free idle point {camp_idle_20}
#ipm# [idle_points_stock]: free idle point {camp_idle_27}
<color=yellow>Execute logic:</color> "refugee_get_food" at 495.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 495.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 495.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.242424
happiness_delta: 0.696
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_4, dest = (3834.0, 3974.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_5, dest = (4032.0, 3792.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3998.0, 4654.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_3, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_cook, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_moneylender, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_2, dest = (3692.0, 5072.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_1, dest = (2676.0, 5688.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_2, dest = (16346.0, -1920.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_tanner, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4066.0, 5644.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_3, dest = (4840.0, -7902.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_4, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_5, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_6, dest = (15744.0, -1596.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_top_highangel_mrb_1
Craft grave_top_highangel_mrb_1
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_1, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (15360.0, -1670.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "refugee_roll" at 495.22
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (4512.0, -7624.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1415.3
OnItemLoop, work_holded = False
StopUsingTool, work_holded = False, stop_working_really = False
Set action start time = -1, prev = -1
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not walk in tavern: On the way now
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Can not walk in camp: On the way now
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
Craft refugee_well_2
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1418.803
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = grave_top_highangel_mrb_1, value = 1)
Craft water_pumping
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_guard_torch to GD point: default_destroy_point
Can not walk in camp: On the way now
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_2, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.6, 5071.9)
<color=yellow>Execute logic:</color> "spawn_dig" at 495.23
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.8, 5164.2)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_hunchback to GD point: default_destroy_point
Something wrong with GameLogics "spawn_rosa".[495.24 <=> 495.24 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_rosa" at 495.24
Something wrong with GameLogics "npc_farmers_son_spawn".[495.24 <=> 495.24 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 495.24
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.24
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=2, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=1, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.6, -9111.3)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=5, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.3, -9363.3)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=11, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.9, -9361.4)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=3, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.5, -8987.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=10, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19731.0, -8553.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "spawn_rosa" at 495.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 495.24
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 495.25
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.25
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Craft water_pumping
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10071.8, -12910.5)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1430.247
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1430.247
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "spawn_miller" at 495.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15204.8, -13085.7)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_5, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16024.0, -1076.3)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_6, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.1, -1596.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (5216.0, -8168.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_alice" at 495.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1445.844
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1445.844
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "spawn_carpenter" at 495.29
<color=yellow>Execute logic:</color> "refugee_roll" at 495.29
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7191.9, -14423.3)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_1, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_tanner, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.9, 5349.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_2, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_3, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
Something wrong with GameLogics "spawn_slime_test".[495.3 <=> 495.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_slime_test" at 495.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[495.3 <=> 495.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.3
Something wrong with GameLogics "spawn_blacksmith".[495.3 <=> 495.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_blacksmith" at 495.3
Something wrong with GameLogics "do_behavior_carpenter".[495.3 <=> 495.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.3
Something wrong with GameLogics "npc_farmers_son_do_behavior".[495.3 <=> 495.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "spawn_slime_test" at 495.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 495.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7081.5, -12884.7)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.2, -3608.5)
WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Craft slime_remove
Started craft: slime_remove
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_cook, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1454.299
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1454.299
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_potter" at 495.31
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.31
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=18, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19805.6, -8850.3)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=8, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19253.7, -8975.3)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=7, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.1, -9235.7)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=20, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.7)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=6, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.6)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=11, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14544.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_3, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (4450.0, -7624.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_beekeeper" at 495.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1463.707
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StopUsingTool, work_holded = True, stop_working_really = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1470.063
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 495.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 495.35
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_1, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 495.36
<color=yellow>Execute logic:</color> "refugee_roll" at 495.36
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1481.272
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1481.272
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_5, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_6, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_cook, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_tanner, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3714.6, 4685.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4678.9, -8042.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-707.5, 0.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_witch" at 495.38
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.38
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.7, -8607.4)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=3, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19301.0, -9328.9)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=17, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.4, -9088.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=22, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.3, -8988.1)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=13, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.3)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=1, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19364.3, -8553.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=5, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.4, -9362.6)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=10, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-39.6, -344.8)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-23.7, -457.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_farmer" at 495.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6063.3, -9651.5)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (369.2, 171.1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "rednecks_walking_in_tavern".[495.4 <=> 495.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Something wrong with GameLogics "refugee_get_food".[495.4 <=> 495.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 495.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.257576
happiness_delta: 0.701
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.4
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 495.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.439394
happiness_delta: 0.761
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_1, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.3, -8160.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16345.8, -1919.5)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_3, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Craft ex:mf_preparation_2:blood
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.0, -7624.5)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4710.0, -7784.5)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1513.532
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1513.532
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = blood, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 495.43
FlowScriptEngine.SendEvent: refugee_activities
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_2, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.7, 5071.8)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_moneylender, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_cook, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.2)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraft u_embalm2_-2_2
Craft u_embalm2_-2_2
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-384.9, -216.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 1525.658 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 1525.658 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.45
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=11, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=14, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.0, -9114.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=2, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.4, -9330.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=9, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=12, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.9, -9361.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-422.6, -238.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Main tex is null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_1, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.4, -8167.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_2, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-107.6, 203.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_5, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_6, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.2)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-100708]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1751.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.053 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.07 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.087 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.104 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.121 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.137 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.153 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.17 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.187 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.203 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.22 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1540.237 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.254 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.273 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.287 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.304 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.321 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.337 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.354 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.37 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.387 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.404 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.42 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.437 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.454 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.47 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.487 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.504 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.52 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.537 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.554 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.57 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.588 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.604 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.621 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.638 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.654 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.671 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.687 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.704 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.721 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1540.737 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.754 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.771 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.788 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.804 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.821 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.838 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.854 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.871 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.887 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.904 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.921 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1540.938 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.954 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.972 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1540.988 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.004 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.038 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.054 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.071 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.088 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.104 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.121 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.138 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.154 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.171 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.188 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.204 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.221 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1541.238 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.255 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.271 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.288 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.305 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.321 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.338 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.354 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.371 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.388 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.405 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.421 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.438 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.454 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.472 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.488 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.505 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.521 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.538 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.555 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.571 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.588 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.605 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.621 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.638 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.669 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.682 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.692 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.705 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.722 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1541.738 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.755 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.772 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.788 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.805 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.822 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1540.037
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.855 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.871 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.888 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.905 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1541.922 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.939 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.955 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.972 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1541.989 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1542.005 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1542.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1540.037
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: +(wskull)7.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-100722]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RemoveBuff: buff_hardwork
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1847.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1847.5)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1546.709 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.726 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.743 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.759 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1546.776 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.792 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.809 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.826 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1546.843 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.859 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.876 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1546.892 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.909 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1546.926 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.942 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.959 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.976 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1546.993 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.009 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.026 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.043 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.059 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.084 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.096 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.109 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.126 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.143 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.159 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.176 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.193 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.21 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.226 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.243 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.26 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.276 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.293 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.309 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.326 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.343 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.359 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.376 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1547.393 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.41 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.426 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.443 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.46 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.476 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.493 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.51 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.526 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.543 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.559 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.577 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.593 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.61 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.626 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.643 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.66 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.676 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.693 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
T: 1547.71 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.727 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.743 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.76 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.776 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.793 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.81 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.827 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.844 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.86 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.877 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1547.893 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.911 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1547.927 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.944 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.96 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.977 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1547.994 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.01 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.027 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1548.044 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.06 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.077 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.093 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.11 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.127 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.145 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.16 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.177 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.194 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.211 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
T: 1548.227 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.244 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.26 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1548.277 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.294 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.311 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft water_pumping
T: 1548.328 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1548.344 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.361 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.378 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1548.394 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.411 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1548.427 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.444 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.461 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.478 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1546.692
T: 1548.511 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.528 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1548.544 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.561 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.577 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.594 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.611 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.627 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.644 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.661 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1548.678 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1546.692
ShowEffectBubble: +(wskull)7.0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "donkey" at 495.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Something wrong with GameLogics "refugee_roll".[495.5 <=> 495.5 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 495.5
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 495.5
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_cook, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.1)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_4, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft zombie_mine_stone_production
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_tanner, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_1, dest = (4888.0, -8168.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_3, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Can not walk in camp: On the way now
Can not walk in camp: On the way now
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-102038]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_2, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.2, 5163.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_1, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3947.9, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_moneylender, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_4, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnGravePartPressed: GraveFence
Can not add item [repair_mrb:0]
Open craft: grave_ground
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
No data for object [ObjectDefinition] with id = ""
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

No data for object [ObjectDefinition] with id = ""
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.52
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=20, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=11, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.9)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=10, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8601.1)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=7, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.9, -9246.1)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.6)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=5, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9127.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
OnCraftPressed, custom_ui=Grave GUI (GraveGUI), can_craft=True, n=1, _multiquality_ids=
Grave craft: rem_grave_bot_mrb_2 ==> rem_grave_bot_mrb_2
Craft rem_grave_bot_mrb_2
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (1035.4, -1463.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1559.77 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.787 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.804 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.82 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.837 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.855 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.871 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.887 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.904 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.92 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.938 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1559.953 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.971 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1559.987 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.004 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.037 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.054 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.071 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.087 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.104 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.12 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.137 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.154 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.171 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.187 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.204 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.221 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.237 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.254 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.271 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.287 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.304 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.32 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.338 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.354 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.371 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.387 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.404 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.421 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.438 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1560.454 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.471 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.488 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.504 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.521 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.538 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.554 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.571 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.588 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.604 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.622 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.638 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.654 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.671 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.688 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.704 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.728 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.74 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.754 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.771 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.788 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.804 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.821 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.838 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.855 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.871 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.888 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.904 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.921 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.938 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1560.954 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.971 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1560.988 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.005 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.038 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.055 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.071 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.088 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.104 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.122 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.138 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.155 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.172 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.188 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.205 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.222 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.239 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.255 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.272 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.288 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.305 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.321 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.338 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.355 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.372 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.388 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.405 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.421 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.438 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1561.455 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.472 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.488 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.505 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.521 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.538 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1559.754
T: 1561.572 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.589 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.605 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.622 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.639 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.655 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.672 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.689 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.705 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.722 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1561.739 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1559.754
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_2, value = 1)
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-102038]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1566.776 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.793 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
T: 1566.81 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.826 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 1566.843 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.86 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.876 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.893 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.909 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.926 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.943 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1566.959 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.976 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1566.994 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.01 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.026 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.043 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.06 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.076 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.093 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.11 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.127 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.144 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.16 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.177 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.193 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.21 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.226 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.243 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.26 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.277 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.293 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.31 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.327 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.344 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.36 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.377 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.394 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.41 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.427 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.444 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1567.46 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.477 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.493 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.51 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.527 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.544 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.56 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.577 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.594 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.611 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.627 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.644 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.661 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.678 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.693 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.71 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.727 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.744 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.76 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.778 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.794 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.81 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.827 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.844 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.86 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.877 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.894 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.91 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.927 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.944 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1567.96 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.977 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1567.994 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.011 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.027 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.044 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.061 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.077 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.094 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.111 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.127 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.144 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.161 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.178 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.195 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.211 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.227 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.244 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.261 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.278 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.294 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.311 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.328 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.344 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.361 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.378 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.394 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.412 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.428 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
T: 1568.444 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1568.461 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.478 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.494 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.511 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.528 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft water_pumping
T: 1568.545 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1566.759
T: 1568.578 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.595 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.611 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.628 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.645 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.661 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.678 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.695 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.711 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.728 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1568.745 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1566.759
ShowEffectBubble: +(wskull)2.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[495.55 <=> 495.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.55
Something wrong with GameLogics "do_behavior_carpenter".[495.55 <=> 495.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.55
Something wrong with GameLogics "npc_farmers_son_do_behavior".[495.55 <=> 495.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.55
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.55
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.55
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-13.4, 29.2)
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-100708]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_3, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.1, -8290.6)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_4, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
<color=yellow>Execute logic:</color> "refugee_roll" at 495.57
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_moneylender, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.5, 5349.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_tanner, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_2, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_1, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.3, 5709.9)
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (214.8, 78.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_5, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-106672]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.59
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=19, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.9, -9087.8)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.4, -8554.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=14, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.5, -9246.0)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=4, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=22, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.9, -8550.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (11.4, -13.7)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-140664]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 495.6
<color=yellow>Execute logic:</color> "refugee_get_food" at 495.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.181818
happiness_delta: 0.676
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_2, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-140622]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_6, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-140692]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
Show
OnGravePartPressed: GraveFence
Can not add item [repair_stn:0]
Open craft: grave_ground
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
No data for object [ObjectDefinition] with id = ""
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

No data for object [ObjectDefinition] with id = ""
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=Grave GUI (GraveGUI), can_craft=True, n=1, _multiquality_ids=
Grave craft: rem_grave_bot_stn_1 ==> rem_grave_bot_stn_1
Craft rem_grave_bot_stn_1
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2389.5, -1559.5)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1627.795 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.812 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.828 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.845 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.861 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.878 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.895 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.912 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.928 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.945 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.962 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1627.979 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1627.995 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.012 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.028 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.046 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.062 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.078 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.095 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.111 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.128 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.146 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.161 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.178 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.195 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.212 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.229 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.245 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.262 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.279 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.295 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.312 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.329 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.346 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.362 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.38 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.396 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.412 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.429 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.445 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.463 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1628.479 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.496 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.512 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
T: 1628.529 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.545 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.562 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.579 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.596 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.612 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.629 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.646 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.663 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.679 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.696 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.713 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.729 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.745 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.947 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.969 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1628.983 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1628.996 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.012 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.029 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.046 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.063 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.079 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.096 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.113 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.13 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.146 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.163 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.18 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.196 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.213 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.23 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.247 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.263 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.279 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.296 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.313 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.33 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.346 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.363 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.379 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
T: 1629.396 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.414 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.429 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.447 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.463 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.48 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1629.496 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.513 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.53 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.546 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.563 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.579 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.596 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.613 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.63 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.647 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.663 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1627.779
T: 1629.697 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.713 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.731 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.747 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1629.763 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1627.779
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = grave_bot_stn_1, value = 1)
nearest: [WGO name=[wgo] grave_ground obj_id=grave_ground instance_id=-140692]
Interact on = Player(Clone), found target = [wgo] grave_ground
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Show
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to mf_wood
Craft zombie_mine_marble_production
Show
<color=yellow>Execute logic:</color> "refugee_roll" at 495.64
FlowScriptEngine.SendEvent: refugee_activities
Show
Craft end, other_obj = [wgo] mf_balsamation_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_tanner, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_moneylender, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.3, 4687.0)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_2
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1637.954 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1637.97 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1637.986 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.003 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.02 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.036 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.053 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.07 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.086 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.103 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.12 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1638.137 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.153 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.17 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.187 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.203 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.22 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.237 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.254 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.27 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.287 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.303 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.321 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.337 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.354 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.37 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.387 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.404 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.42 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.437 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.453 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.47 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.487 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.504 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.52 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
T: 1638.537 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.554 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.57 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.587 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.604 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.62 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1638.637 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.654 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.671 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.687 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.704 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.721 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.738 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.754 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.771 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.787 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.804 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.82 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.837 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.854 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.871 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.887 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.905 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.921 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.938 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.954 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.971 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1638.988 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1639.005 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1639.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1639.038 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1639.055 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 1642.24 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.257 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.274 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.29 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.307 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.324 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.34 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.357 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.374 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.39 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.407 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.423 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.441 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.457 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.474 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1642.49 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.507 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.524 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.54 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.557 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.574 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.59 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.607 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_1, dest = (4888.0, -8168.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.2, -8168.1)
Is Idle point
T: 1642.624 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.64 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.657 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.674 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.69 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.707 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
T: 1642.724 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.74 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.757 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.774 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.79 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.807 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.823 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.84 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.858 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.874 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.891 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.907 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.924 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.941 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.957 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1642.974 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 1642.991 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1643.007 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Can not walk in tavern: On the way now
T: 1643.024 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1643.041 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1643.057 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 1643.074 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1642.224
ShowEffectBubble: +(wskull)4.0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.66
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=2, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.1, -9078.1)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.0, -9361.5)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=13, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.2)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=6, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.3, -9128.6)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=19, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_4, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.3, -8160.1)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-77.2, -216.5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.2)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.3, -8041.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<color=yellow>Collect drop</color> Item(id = taste_booster:salt, value = 2)
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (566.0, 411.4)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 495.7
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.7
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (24.0, -12.2)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6101.9, -9650.6)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "refugee_roll".[495.71 <=> 495.71 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 495.71
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 495.71
FlowScriptEngine.SendEvent: refugee_activities
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_1, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_moneylender, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_4, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
Can not walk in camp: On the way now
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_3, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_cook, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_5, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (373.6, 229.6)
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.8)
Is Idle point
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_2_5
Generated body with tiers 2..3, id = body_2_5, tier = 2
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3676.0, -2016.0)
Donkey started returning home
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.73
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.1)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=7, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.5, -8554.1)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.5)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=9, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.4, -9078.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=16, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.2, -8831.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
SetOverheadItem = body
Set walk animation type = OverheadItem
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-314.6, -200.6)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 1686.444 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 1686.444 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
<color=yellow>Execute logic:</color> "merchant_remove" at 495.75
FlowScriptEngine.SendEvent: on_key_char_remove
5
GoTo [wgo] npc_merchant, dest = (15850.0, -4924.0)
Nearest GD point: gd_finish_merchant, pos = (15388.0, -2488.0, 0.0), obj_pos = (15387.5, -2488.0)
merchant is going back to start
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 495.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 495.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 495.75
<color=yellow>Execute logic:</color> "storage_process_merchant_traiding" at 495.75
<color=yellow>Run FlowScript:</color> storage_process_merchant_traiding, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 495.75
FlowScriptEngine.SendEvent: refugee_activities
Total found WGOs: 10
Traiding with merchant total money = 0; sold items = 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> storage_process_merchant_traiding, is_global = True
Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.0, 6125.6)
Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.2, 4601.5)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_180, pos = (3642.0, 5034.0, 0.0), obj_pos = (3616.6, 5042.7)
not Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_84, pos = (3718.0, 5804.0, 0.0), obj_pos = (3718.0, 5793.1)
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4065.6, 5644.0)
Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.9, 4686.5)
Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Craft refugee_well_2
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-137.7, -327.2)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.2, -8168.1)
Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_3, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
not Is Idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: tavern_48, pos = (4748.0, -7846.0, 0.0), obj_pos = (4781.5, -7848.9)
Interact on = Player(Clone), found target = [wgo] mf_pyre
<color=yellow>Running interaction script</color> "mf_pyre_put_body" on WGO: '[wgo] mf_pyre' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> mf_pyre_put_body, parent_go: [wgo] mf_pyre, is_global = False
ReplaceWithObject id = mf_pyre, new_id = mf_pyre_corp, show_puff = False
SetOverheadItem = null
Set walk animation type = Standard
<color=orange>Terminating Script:</color> mf_pyre_put_body, is_global = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
Teleporting npc_refugee_cook to GD point: default_destroy_point
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1697.953
Do pre zero HP zctivity on mf_pyre_corp
do zero activity
ReplaceWithObject id = mf_pyre_corp, new_id = mf_pyre_burning, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft corp_burning
Started craft: corp_burning
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105902]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_5 to GD point: default_destroy_point
Teleporting npc_refugee_3 to GD point: default_destroy_point
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
Interact on = Player(Clone), found target = [wgo] carrot_box
Open craft: carrot_box
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft carrot_box_carrot_place
Craft carrot_box_carrot_place
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (263.2, 410.4)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_alice" at 495.78
<color=yellow>Execute logic:</color> "refugee_roll" at 495.78
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_refugee_tanner to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
Teleporting npc_alice to GD point: default_destroy_point
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (54.3, 145.7)
GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_4 to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (257.9, 262.9)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (-0.8, 240.8)
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.4, -1464.0)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_redneck_2 to GD point: default_destroy_point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (29.1, 277.8)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=yellow>Execute logic:</color> "spawn_bat_test" at 495.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 495.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 495.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 495.8
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.8
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=1, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.4, -9235.5)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=20, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.7, -9122.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=17, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.7)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.6, -8551.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=18, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.9)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=15, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.6, -9246.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 495.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.257576
happiness_delta: 0.701
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_redneck_3 to GD point: default_destroy_point
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 1731.748 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 1731.748 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ReplaceWithObject id = mf_pyre_burning, new_id = mf_pyre_burnt, show_puff = True
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
Craft refugee_well_2
Craft pyre_burnt_remove
Teleporting npc_redneck_5 to GD point: default_destroy_point
GoTo bat_test, dest = (2053.7, 2971.6)
Seeker not found, adding
GoTo bat_test, dest = (2563.5, 2508.2)
Seeker not found, adding
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (392.0, -121.9)
GoTo bat_test, dest = (1828.8, 1384.8)
Seeker not found, adding
Teleporting npc_refugee_2 to GD point: default_destroy_point
GoTo bat_test, dest = (4654.9, 1770.7)
Seeker not found, adding
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting npc_refugee_1 to GD point: default_destroy_point
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4607.6, 1892.7)
Seeker not found, adding
GoTo bat_test, dest = (2413.8, 3167.6)
Seeker not found, adding
GoTo bat_test, dest = (1416.1, 1070.0)
Seeker not found, adding
GoTo bat_test, dest = (1501.0, 1331.2)
Seeker not found, adding
GoTo bat_test, dest = (4629.4, 1323.8)
Seeker not found, adding
GoTo bat_test, dest = (4785.1, 2101.5)
Seeker not found, adding
Teleporting npc_redneck_6 to GD point: default_destroy_point
Teleporting npc_redneck_1 to GD point: default_destroy_point
SetOverheadItem = marble
Set walk animation type = OverheadItem
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Interact on = Player(Clone), found target = [wgo] mf_stones_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_stones_1'
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Teleporting npc_merchant to GD point: gd_stock_merchant
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Interact on = Player(Clone), found target = [wgo] mf_stones_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_stones_1'
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Teleporting npc_redneck_4 to GD point: default_destroy_point
SetOverheadItem = null
Set walk animation type = Standard
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GoTo bat_test, dest = (2132.0, 2915.5)
GoTo bat_test, dest = (1432.3, 1164.7)
GoTo bat_test, dest = (4696.8, 1896.8)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
SwitchTab scross
SwitchTab stone
SwitchTab metal
SwitchTab 
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to mf_wood
Craft zombie_mine_marble_production
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft destroy_grave_bot_stn_1
Craft destroy_grave_bot_stn_1
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft destroy_grave_bot_stn_1, amount=1
RedrawCurrentInteractiveHint
ReplaceWithObject id = mf_pyre_burnt, new_id = 0, show_puff = True
WGO:DestroyMe mf_pyre_corp
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
GoTo bat_test, dest = (1523.7, 1194.5)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
GoTo bat_test, dest = (4664.7, 1849.8)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1751.924
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 1751.924
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1751.924
<color=yellow>Collect drop</color> Item(id = stone_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 495.85
<color=yellow>Execute logic:</color> "tavern_sellings" at 495.85
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 495.85
FlowScriptEngine.SendEvent: refugee_activities
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1754.73
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = stone_plate_1, value = 1)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Interact on = Player(Clone), found target = [wgo] mf_stones_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_stones_1'
<color=yellow>Running interaction script</color> ":TakeItemFromWGO()" on WGO: '[wgo] mf_stones_1' by: 'Player(Clone)'
SetOverheadItem = marble
Set walk animation type = OverheadItem
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Interact on = Player(Clone), found target = [wgo] mf_stones_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_stones_1'
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_stones_1' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
nearest: [WGO name=[wgo] mf_stones_1 obj_id=mf_stones_1 instance_id=-104586]
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.87
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=2, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.4, -9330.2)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=19, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.6, -8851.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=8, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.1, -9122.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=23, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.7, -8988.6)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=6, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.5)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=21, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8607.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.7, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab 
SwitchTab metal
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SwitchTab stone
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnCraftPressed, custom_ui=, can_craft=True, n=12, _multiquality_ids=
OnCraft marble_plate_1_2
Craft marble_plate_1_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft marble_plate_1_2, amount=11
RedrawCurrentInteractiveHint
Something wrong with GameLogics "cultist_spawn".[495.9 <=> 495.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "cultist_spawn" at 495.9
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_cultist, obj_id = npc_cultist, instance_id = -106798
GoTo [wgo] npc_cultist, dest = (9170.0, -8058.0)
Seeker not found, adding
Nearest GD point: gd_start_cultist, pos = (13732.0, -10586.0, 0.0), obj_pos = (13732.0, -10586.0)
Something wrong with GameLogics "custom_cultist_spawn".[495.9 <=> 495.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "rednecks_walking_in_tavern".[495.9 <=> 495.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "cultist_spawn" at 495.9
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_cultist, obj_id = npc_cultist, instance_id = -106798
GoTo [wgo] npc_cultist, dest = (9170.0, -8058.0)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1782.137
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Set action start time, prev = 1782.137
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 1782.137
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
ChangeMovementState from = None ==> None
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "refugee_roll" at 495.92
FlowScriptEngine.SendEvent: refugee_activities
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Set action start time, prev = 1794.953
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 1794.953
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
<color=yellow>Execute logic:</color> "despawn_dig" at 495.93
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_dig to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Set action start time, prev = 1794.953
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "despawn_rosa" at 495.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 495.94
<color=yellow>Execute logic:</color> "tavern_shuffle" at 495.94
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=12, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.0, -9114.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=22, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.2)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=18, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.2)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=17, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.2, -9236.2)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=15, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.3, -9128.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting npc_shepherds_wife to GD point: default_destroy_point
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 1794.953
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
<color=yellow>Execute logic:</color> "despawn_engineer" at 495.95
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
Set global state: Hand tool
donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Set action start time, prev = 1794.953
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1794.953
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "despawn_miller" at 495.96
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
StopUsingTool, work_holded = True, stop_working_really = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 1816.132
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 1816.132
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
ChangeMovementState from = None ==> None
Set action start time, prev = 1816.132
Set global state: Hand tool
Something wrong with GameLogics "mrs_chain_walking_in_tavern".[495.975 <=> 495.975 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.2)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 495.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.2)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = 1816.132
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1816.132
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_farmers son to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1816.132
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
AddBuff: buff_tired
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 1816.132
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1816.132
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
Set action start time, prev = -1
Set global state: Hand tool
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = GoTo ==> None
Set action start time, prev = 1826.904
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Something wrong with GameLogics "despawn_carpenter".[495.99 <=> 495.99 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_carpenter" at 495.99
Something wrong with GameLogics "refugee_roll".[495.99 <=> 495.99 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 495.99
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "despawn_carpenter" at 495.99
<color=yellow>Execute logic:</color> "refugee_roll" at 495.99
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1832.129
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "church_budka_roll" at 496
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 496
<color=yellow>Execute logic:</color> "portal_switch_sign" at 496
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 496
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 496
#weather#Weather for night: [496:wind_mid]
#weather#Weather for morning: [496.15:no_effects]
#weather#Weather for day: [496.35:no_effects]
#weather#Weather for evening: [496.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.13/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 38.93008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 115.8097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.04966/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.106061
happiness_delta: 0.651
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 496
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_1, value = 1)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
SetOverheadItem = marble
Set walk animation type = OverheadItem
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetOverheadItem = null
Set walk animation type = Standard
SetOverheadItem = marble
Set walk animation type = OverheadItem
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.5, -1464.0)
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.5, -1464.0)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Interact on = Player(Clone), found target = [wgo] mf_stones_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_stones_1'
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_stones_1' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
<color=yellow>Execute logic:</color> "despawn_potter" at 496.01
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.01
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=1, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.2, -9087.7)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=9, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.9, -8550.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=4, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.1, -9246.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.1, -8607.8)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=14, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20096.7, -8831.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 496.02
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_beekeeper to GD point: default_destroy_point
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-371.3, 120.7)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft zombie_mine_stone_production
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Interact on = Player(Clone), found target = [wgo] bed
<color=yellow>Running interaction script</color> "sleep" on WGO: '[wgo] bed' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> sleep, parent_go: [wgo] bed, is_global = False
<color=green>Open GUI:</color> SleepGUI
HUD hide
ChangeBubblesVisibility True
HUD show
RemoveBuff: buff_tired
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 986770.
Total: 681.117800 ms (FindLiveObjects: 57.142300 ms CreateObjectMapping: 15.793300 ms MarkObjects: 607.704400 ms  DeleteObjects: 0.477300 ms)

ShowEffectBubble: [c][3897FF]+(en)1[-][/c]
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 496.0531
<color=yellow>Execute logic:</color> "despawn_shepherd" at 496.0531
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 496.0531
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 496.0531
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 496.0605
<color=yellow>Execute logic:</color> "refugee_roll" at 496.0605
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
Craft water_pumping
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
Teleporting npc_light_keeper to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4199.8, -280.4)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.0753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4353.6, -7624.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_witch" at 496.0802
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.0802
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=5, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.3, -9128.6)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=12, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.2)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=21, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.4, -9122.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=22, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.8, -9114.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=20, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Teleporting npc_witch to GD point: default_destroy_point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_farmer" at 496.0902
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 496.1002
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_shepherd to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15710.4, -2039.9)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 496.1302
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft water_pumping
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "despawn_guard_torch" at 496.1502
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.1502
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.1502
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=18, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.7, -9329.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=4, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.4, -9110.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=1, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.8, -9361.2)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=7, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.5, -8852.7)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=17, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20070.6, -9246.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=10, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.9, -8554.2)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=5, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.2)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=23, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19793.6, -9086.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: village_tavern_from_up_1, pos = (15142.0, -1610.0, 0.0), obj_pos = (15193.5, -1710.4)
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.1751
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.1, -7947.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 496.2003
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {village_idle_1}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.2003
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 496.2003
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 496.2003
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_12}
#ipm# [idle_points_stock]: free idle point {camp_idle_29}
<color=yellow>Execute logic:</color> "refugee_roll" at 496.2003
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 496.2003
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 496.2003
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 496.2003
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:45
items_for_roll count:9
energy satiety: 1.106061
happiness_delta: 0.651
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_2, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_coffin_maker, dest = (2676.0, 5688.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_1, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_4, dest = (3692.0, 5072.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_moneylender, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_tanner, dest = (3834.0, 3974.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_cook, dest = (4066.0, 5644.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_5, dest = (4178.0, 6126.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3554.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Can not walk in tavern: On the way now
Can not walk in camp: On the way now
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_1, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_2, dest = (4840.0, -7902.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_3, dest = (5430.0, -8290.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_4, dest = (15744.0, -1596.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_5, dest = (4450.0, -7624.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (5134.0, -8198.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_6, dest = (4512.0, -7624.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.2203
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=3, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.0, -9122.2)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=20, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.4, -9078.0)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=19, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.5, -8831.5)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.3, -9359.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Can not walk in tavern: On the way now
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (5216.0, -8168.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_dig" at 496.2303
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
SaveGame, slot = SaveSlotData, filename = 1
ShowSavingStatus: True
SetGameMetric DaysInGame = 494.737
SetGameMetric GraveyardQuality = 368
SetGameMetric ChurchQuality = 80
Serializing save...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
GameSave.ToBinary
SaveSceneToMe, count = 3591
TO: data.active_now_bacause_of_action [wgo] npc_redneck_1
TO: data.active_now_bacause_of_action [wgo] npc_redneck_2
TO: data.active_now_bacause_of_action [wgo] npc_redneck_3
TO: data.active_now_bacause_of_action [wgo] npc_redneck_4
TO: data.active_now_bacause_of_action [wgo] npc_redneck_5
TO: data.active_now_bacause_of_action [wgo] npc_redneck_6
TO: data.active_now_bacause_of_action [wgo] npc_guard_torch
TO: data.active_now_bacause_of_action [wgo] npc_citizen_woman_1
TO: data.active_now_bacause_of_action [wgo] npc_citizen_woman_2
TO: data.active_now_bacause_of_action [wgo] npc_citizen_woman_2
TO: data.active_now_bacause_of_action [wgo] npc_hunchback
TO: data.active_now_bacause_of_action [wgo] npc_astrologer
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] npc_tavern_visitor_4
TO: data.active_now_bacause_of_action [wgo] npc_tavern_visitor_1
Serialized length: 3553803
ShowSavingStatus: False
Autosave: done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 986839.
Total: 713.952400 ms (FindLiveObjects: 66.689700 ms CreateObjectMapping: 16.493800 ms MarkObjects: 630.315400 ms  DeleteObjects: 0.453000 ms)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Hide GUI:</color> SleepGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Say "wake_up_home" on wgo = Player(Clone) ()
Teleporting npc_guard_torch to GD point: default_destroy_point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4196.0, -279.9)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "spawn_rosa" at 496.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 496.24
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Teleporting npc_hunchback to GD point: default_destroy_point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=orange>Terminating Script:</color> sleep, is_global = False
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 496.25
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (4.0, -121.1)
Can not walk in tavern: On the way now
Interact on = Player(Clone), found target = [wgo] mf_zombie_winemaking
Open craft: mf_zombie_winemaking
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 3
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_3, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_miller" at 496.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.0, -13088.5)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft wine_zombie_3
Craft wine_zombie_3
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft wine_zombie_3, amount=1
RedrawCurrentInteractiveHint
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Can not walk in tavern: On the way now
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Can not walk in tavern: On the way now
Craft water_pumping
<color=yellow>Execute logic:</color> "refugee_roll" at 496.27
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_moneylender, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3660.9, 5552.5)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.1, -7947.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_5, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_3, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.5, 5644.6)
nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_tanner, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
<color=yellow>Execute logic:</color> "spawn_alice" at 496.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_cook, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4060.0, 5643.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
OnCraftPressed, custom_ui=, can_craft=True, n=10, _multiquality_ids=
OnCraft pail_apple_juice
Craft pail_apple_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 10, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_carpenter" at 496.29
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.29
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=18, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.1)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=15, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19363.8, -8554.6)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=14, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.7, -8855.7)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=8, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19328.1, -9114.6)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=2, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.5, -8554.0)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=22, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.4, -9111.4)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=7, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20153.6, -9234.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Craft end, other_obj = Player(Clone), n = 9, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 8, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Something wrong with GameLogics "spawn_slime_test".[496.3 <=> 496.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_slime_test" at 496.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[496.3 <=> 496.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 496.3
Something wrong with GameLogics "spawn_blacksmith".[496.3 <=> 496.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_blacksmith" at 496.3
Something wrong with GameLogics "do_behavior_carpenter".[496.3 <=> 496.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 496.3
Something wrong with GameLogics "npc_farmers_son_do_behavior".[496.3 <=> 496.3 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 496.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "spawn_slime_test" at 496.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 496.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 496.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 496.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 496.3
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.3
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13939.5, 1154.6)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3610.1)
WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 7, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
SetCarryingItem = null
Craft zombie_mine_stone_production
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 6, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_potter" at 496.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
Craft end, other_obj = Player(Clone), n = 5, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_4, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1595.9)
Is Idle point
Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 4, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_beekeeper" at 496.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Craft end, other_obj = Player(Clone), n = 3, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 2, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1969.479
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft pail_berry_juice
Craft pail_berry_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "refugee_roll" at 496.34
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 1992.732
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_berry_juice, value = 1)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_4, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3694.3, 5071.9)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_5, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_3, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_1, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4242.0, 5102.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 496.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 496.35
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_1, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.1, -1601.3)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
Interact on = Player(Clone), found target = [wgo] barrel_brew
Open craft: barrel_brew
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_2, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 496.36
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.36
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=13, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.7)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=11, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.2, -9087.5)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=20, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9106.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=4, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.1, -9329.4)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=1, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.7, -8608.4)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=23, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.6)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.6, -8852.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=5, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.7, -8987.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_4, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=5, _multiquality_ids=
OnCraft bottle_apple_braga
Craft bottle_apple_braga
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_1, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
Interact on = Player(Clone), found target = [wgo] brewing_stand
Open craft: brewing_stand
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=hop_crop:1,
OnCraft cup_mead
Craft cup_mead
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] mf_distcube_3
Open craft: mf_distcube_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 9
SwitchTab 
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not add item [water:1]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_witch" at 496.38
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-107904]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-13.9, 125.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_from_mortuary_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_from_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_farmer" at 496.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2023.157 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2023.157 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (20.4, -273.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (157.0, -138.5)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "rednecks_walking_in_tavern".[496.4 <=> 496.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_get_food" at 496.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

water satiety: 1
camp_storage_inventory count:46
items_for_roll count:9
energy satiety: 1.136364
happiness_delta: 0.661
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_1, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_2, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Execute logic:</color> "refugee_roll" at 496.41
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_cook, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Can not walk in tavern: On the way now
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_tanner, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_5, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
<color=yellow>Running interaction script</color> ":TakeWaterFromPump()" on WGO: '[wgo] well_pump' by: 'Player(Clone)'
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = water, value = 10)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
Interact on = Player(Clone), found target = [wgo] well_pump
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
nearest: [WGO name=[wgo] well_pump obj_id=well_pump instance_id=-103592]
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_4, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3560.3, 5346.9)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (-131.4, 165.8)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-20.7, 279.4)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.43
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=16, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9361.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=14, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.3, -9330.4)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=12, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.8, -9235.8)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=17, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.3)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=10, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (7.0, -125.3)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-107904]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Porter send to mf_wood
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft zombie_mine_marble_production
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] mf_zombie_brewing
Open craft: mf_zombie_brewing
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 3
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.45
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_4, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=8, _multiquality_ids=
OnCraft cup_beer_zombie_3
Craft cup_beer_zombie_3
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft cup_beer_zombie_3, amount=7
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_6, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_5, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.4, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (5.5, -10.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 496.48
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_moneylender, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4288.1, 5164.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_4, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.7)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-41.7, 127.3)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_1, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (2.7, -126.6)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-63.3, 170.1)
<color=yellow>Execute logic:</color> "donkey" at 496.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.5
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.7, -9122.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=21, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.2, -8554.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=18, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8980.0)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=6, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=9, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19728.3, -9078.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=8, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.9, -9246.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=19, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: slime_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = slime_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_1, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not walk in tavern: On the way now
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D GDZone_cultist, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_back_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_back_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_5, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_6, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D GDZone_cultist, obj = Player(Clone), diff_vector = (-288.3, 176.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
Interact on = Player(Clone), found target = [wgo] npc_cultist
Fire interaction event = 'interaction' on wgo = '[wgo] npc_cultist'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 30
Draw answer @snake_about_nacklase, По поводу ожерелья...
Draw answer @snake_ritual_help, По поводу ритуала...
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
MultiAnswer OnChosen: Leave
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
GDZone.OnTriggerEnter2D GDZone_cultist, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_back_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_back_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone_cultist, obj = Player(Clone), diff_vector = (354.5, -148.7)
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-146.5, -146.4)
nearest: [WGO name=[wgo] obj_church_scroll_cabinet obj_id=obj_church_scroll_cabinet instance_id=-104054]
Interact on = Player(Clone), found target = [wgo] obj_church_scroll_cabinet
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 496.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 496.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 496.55
<color=yellow>Execute logic:</color> "refugee_roll" at 496.55
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13937.5, 1155.2)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11563.9, -3611.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_4, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_2, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3387.1, 5349.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_cook, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_5, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Craft water_pumping
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (190.1, -1.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_moneylender, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_4, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_citizen_woman_1, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Craft end, other_obj = [wgo] brewing_stand, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = cup_mead:1, value = 10)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.57
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.8)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=16, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.7, -8831.9)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=13, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.7, -9087.8)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=11, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.8, -8988.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=7, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9127.3)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=6, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.1, -9114.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=4, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.7)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=9, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.6, -9360.9)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.8, -9078.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.5, -7623.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Porter send to player_tavern_cellar
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-1.1, 122.4)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_from_mortuary_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_from_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (46.0, -123.8)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 496.6
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.6
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 496.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:47
items_for_roll count:9
energy satiety: 1.287879
happiness_delta: 0.711
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-10.0, 126.2)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_from_mortuary_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_1, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_from_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_3, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2142.358 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2142.358 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_4, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.2)
Is Idle point
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (393.2, -159.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
Something wrong with GameLogics "refugee_roll".[496.62 <=> 496.62 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 496.62
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 496.62
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_cook, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_3, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_tanner, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.6, 5071.9)
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_moneylender, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_1, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_5, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4065.6, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_4, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<color=yellow>Collect drop</color> Item(id = water, value = 1)
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.64
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=15, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19253.9, -8978.8)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=17, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.5, -8554.2)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=13, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.7)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=19, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.3)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.4)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=21, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.3, -8852.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=11, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.5)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=7, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "cultist_remove" at 496.65
FlowScriptEngine.SendEvent: on_key_char_remove
4
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_cultist, dest = (13732.0, -10586.0)
Nearest GD point: gd_finish_cultist, pos = (9170.0, -8058.0, 0.0), obj_pos = (9170.0, -8058.7)
cultist is going back to start
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab metal
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_2, dest = (4450.0, -7624.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.2, -8167.6)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_5, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8290.3)
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=7, _multiquality_ids=
OnCraft detail_1_3
Craft detail_1_3
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft detail_1_3, amount=6
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2168.465 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.488 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.502 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.516 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.531 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.548 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.565 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.581 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.598 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.615 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.631 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.648 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.665 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.681 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.698 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.715 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.732 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.749 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.765 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.782 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.799 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.815 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.832 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.848 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.865 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.882 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.898 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.915 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.932 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.948 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2168.982 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2168.998 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.015 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.032 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.049 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.065 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.082 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.099 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.115 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.132 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.149 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.165 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.182 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.198 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.216 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.232 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
T: 2169.249 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.265 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.282 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.299 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.316 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.332 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
T: 2169.349 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft water_pumping
T: 2169.365 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.382 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.399 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.415 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.432 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
Set action start time, prev = 2168.448
T: 2169.452 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2169.468 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
T: 2169.499 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.515 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.532 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.549 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.566 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.583 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.599 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.615 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.632 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.649 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.666 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.682 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.699 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.716 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.732 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.749 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.766 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.782 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.799 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.816 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.833 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2169.849 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2168.448
OnItemLoop, work_holded = False
StopUsingTool, work_holded = False, stop_working_really = False
Set action start time = -1, prev = -1
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 2171.819 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.834 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.851 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.867 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.884 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2171.901 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.917 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.934 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.951 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.968 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2171.984 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.001 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.019 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.034 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.051 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.068 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.085 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.101 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.118 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.134 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.151 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.168 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.185 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.201 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.218 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.234 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.251 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.268 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.284 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.301 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.318 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.351 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.368 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 2171.801
T: 2172.389 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2172.404 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.418 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.435 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.471 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.485 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.501 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.518 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.535 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.552 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
T: 2172.568 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.585 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.602 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.619 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.635 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.651 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.668 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.685 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.701 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.718 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.735 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.752 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.768 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.786 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.802 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.819 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.835 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.869 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.885 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.901 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2172.918 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.935 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.952 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.969 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2172.986 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.003 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.019 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
T: 2173.035 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
T: 2173.052 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.069 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.085 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.102 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.119 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.135 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.152 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.169 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.185 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.202 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.219 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.235 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.252 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.269 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.285 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.302 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.319 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.336 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.369 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 2171.801
T: 2173.39 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.406 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2173.42 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.435 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.452 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.469 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.486 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.502 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.519 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.536 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.552 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.569 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.586 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.602 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
T: 2173.619 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.636 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.653 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.669 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.686 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.702 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.719 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
T: 2173.736 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.0, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
T: 2173.757 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.773 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.788 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2171.801
T: 2173.819 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.836 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.853 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.869 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
T: 2173.886 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.902 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.919 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2173.936 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.953 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.969 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2173.986 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.004 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.02 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.036 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.053 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.07 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.086 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.103 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.12 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.136 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.153 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.169 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.186 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.203 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.22 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.236 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.253 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.27 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.286 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.303 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.336 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.355 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.374 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 2171.801
T: 2174.404 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.426 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2174.444 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.461 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.477 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.496 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.514 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.528 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.542 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.555 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.569 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.586 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.603 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.621 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.636 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.653 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.67 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.686 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.703 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.721 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.736 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.753 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.77 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.787 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.803 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.837 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.854 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.87 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.886 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.903 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.92 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.938 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2174.953 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.97 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2174.987 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.003 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
T: 2175.02 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.037 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.053 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.07 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.087 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.104 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.121 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.137 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.154 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.17 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.188 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.204 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.221 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.237 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.254 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.271 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.287 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.307 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.321 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.354 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.371 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.387 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 2171.801
T: 2175.407 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.422 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.437 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2175.454 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.471 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.487 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.504 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.521 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.538 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.554 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.57 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.587 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.604 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.621 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.638 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2175.656 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 2178.008 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2178.023 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.04 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.056 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.073 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.09 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
T: 2178.106 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.124 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.14 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.158 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.174 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.19 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.207 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.224 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.24 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.257 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.273 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.29 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.306 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.324 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.34 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.357 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.373 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.391 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.406 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.423 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.44 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
T: 2178.457 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.473 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.507 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2178.524 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.542 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.557 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.573 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.591 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.607 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 2178.623 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.64 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.657 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.674 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.691 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.707 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Craft refugee_well_2
Set action start time, prev = 2177.991
T: 2178.727 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.742 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.757 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.774 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.79 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.807 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.824 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.841 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.857 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.874 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.891 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.907 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.924 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.94 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.957 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.975 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2178.99 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2179.041 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.057 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.074 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.091 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.108 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
T: 2179.124 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.141 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.157 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.174 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.191 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.207 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.224 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.241 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.257 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.274 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.291 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.308 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
T: 2179.324 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.341 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.358 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.375 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.391 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.408 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.424 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.441 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.474 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.491 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.508 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 2179.541 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.558 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.574 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.591 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.625 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.641 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.658 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.674 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.692 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 2179.708 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2177.991
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = detail_1, value = 6)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (16.1, 55.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 496.69
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_5, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
MultiAnswer OnChosen: zone_tavern
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_moneylender, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
Change Environment, teleport_tag = tp_tavern_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# PlayOvrMusic: tavern
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# PlayOvrMusic: tavern
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (189.4, 298.0)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 496.7
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
Interact on = Player(Clone), found target = [wgo] npc_tavern owner
Seeker not found, adding
Fire interaction event = 'interaction' on wgo = '[wgo] npc_tavern owner'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 21
Draw answer @horadric_about_old_keeper_1, Насчёт хранителей кладбища...
Draw answer horadric_2_1b, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
MultiAnswer OnChosen: horadric_2_1b
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_2, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.0, -7624.5)
Is Idle point
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
RedrawCurrentInteractiveHint
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.6)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Accepted offer!
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (-158.2, -275.6)
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_3_4
Generated body with tiers 2..3, id = body_3_4, tier = 3
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3676.1, -2016.0)
Donkey started returning home
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.71
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=20, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.8, -9235.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=22, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.0, -9122.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=9, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.9, -8553.9)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=23, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.7, -8550.9)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=13, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.4, -8987.9)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=8, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=2, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.7, -8832.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=16, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (20.7, -8.4)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
#snd# StopOvrMusic: tavern
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2202.858 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2202.858 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
#snd# StopOvrMusic: tavern
#snd# PlayOvrMusic: village
StartMorph null, dir = -1
GDZone.OnTriggerEnter2D tavern_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_tavern_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_tavern_zone, is_global = True
GDZone.OnTriggerExit2D tavern_zone, obj = Player(Clone), diff_vector = (-396.4, -98.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#snd# StopOvrMusic: village
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#snd# PlayOvrMusic: village
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 496.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 496.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 496.75
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 496.75
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.7501
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 2.4; sold items =10; reputation earned: 0.1481481
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.5)
Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.9, 4686.5)
Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.3)
Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.4, 5349.5)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (15912.0, -2420.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: village_tavern_up_right_to_left, pos = (16492.0, -1134.0, 0.0), obj_pos = (16460.8, -1134.8)
Interact on = Player(Clone), found target = [wgo] npc_carpenter
Fire interaction event = 'interaction' on wgo = '[wgo] npc_carpenter'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 4
Draw answer Trade, Торговля
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 2
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
MultiAnswer OnChosen: Trade
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Teleporting npc_refugee_tanner to GD point: default_destroy_point
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_5, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
Teleporting npc_redneck_3 to GD point: default_destroy_point
not Is Idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_41, pos = (5330.0, -8156.0, 0.0), obj_pos = (5318.1, -8157.5)
Show
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
Teleporting npc_refugee_2 to GD point: default_destroy_point
Can not walk in tavern: On the way now
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
RedrawCurrentInteractiveHint
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
Accepted offer!
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
Can not walk in tavern: On the way now
Teleporting npc_refugee_cook to GD point: default_destroy_point
Teleporting npc_refugee_5 to GD point: default_destroy_point
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to cellar
Teleporting npc_cultist to GD point: gd_stock_cultist
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
<color=yellow>Execute logic:</color> "refugee_roll" at 496.76
FlowScriptEngine.SendEvent: refugee_activities
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# StopOvrMusic: village
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Teleporting npc_refugee_4 to GD point: default_destroy_point
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2240.624 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2240.624 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (8.1, 18.4)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
Teleporting npc_redneck_2 to GD point: default_destroy_point
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (359.8, -105.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_6 to GD point: default_destroy_point
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Teleporting npc_refugee_1 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.4, -7623.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_alice" at 496.78
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.78
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.5, -9088.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=5, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.9, -8607.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=15, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.9, -9127.3)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=20, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.3, -9078.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=9, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.1)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=1, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.1, -9235.7)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=18, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.7)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=6, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8980.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_refugee_3 to GD point: default_destroy_point
Teleporting npc_alice to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_redneck_4 to GD point: default_destroy_point
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-706.4, -7.6)
GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_5, pos = (15912.0, -2420.0, 0.0), obj_pos = (15912.0, -2419.5)
Teleporting npc_redneck_5 to GD point: default_destroy_point
GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-32.7, -343.4)
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: stone_workyard_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: stone_workyard_d, pos = (-3198.0, 5610.0, 0.0), obj_pos = (-3198.0, 5610.0)
SetCarryingItem = null
Porter send to mf_wood
Craft zombie_mine_marble_production
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-26.3, -454.8)
Teleporting npc_redneck_1 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_bat_test" at 496.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 496.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 496.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 496.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 496.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:47
items_for_roll count:9
energy satiety: 1.136364
happiness_delta: 0.661
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.1, 970.0)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6075.3, -9653.3)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo bat_test, dest = (1533.1, 1202.9)
Seeker not found, adding
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (370.3, 203.2)
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
GoTo bat_test, dest = (2546.1, 2532.1)
Seeker not found, adding
GoTo bat_test, dest = (1885.8, 1275.7)
Seeker not found, adding
GoTo bat_test, dest = (4817.5, 2060.0)
Seeker not found, adding
GoTo bat_test, dest = (4609.8, 1707.1)
Seeker not found, adding
GoTo bat_test, dest = (4598.2, 1435.8)
Seeker not found, adding
GoTo bat_test, dest = (1551.7, 1403.0)
Seeker not found, adding
GoTo bat_test, dest = (4488.7, 1997.3)
Seeker not found, adding
SetOverheadItem = body
Set walk animation type = OverheadItem
GoTo bat_test, dest = (2083.6, 2805.8)
Seeker not found, adding
GoTo bat_test, dest = (2275.0, 3299.3)
Seeker not found, adding
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
GoTo bat_test, dest = (1835.6, 1358.3)
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
GoTo bat_test, dest = (4633.5, 1799.7)
GoTo bat_test, dest = (1597.6, 1350.5)
GoTo bat_test, dest = (4582.5, 2016.6)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "refugee_roll" at 496.83
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
GoTo bat_test, dest = (4584.9, 1825.6)
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-342.4, -198.8)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
GoTo bat_test, dest = (4617.7, 1927.0)
SetOverheadItem = null
Set walk animation type = Standard
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.0, -1210.5)
SetOverheadItem = body
Set walk animation type = OverheadItem
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (349.1, 184.4)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 496.85
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.85
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=10, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=14, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.9, -9246.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=16, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.0, -9114.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=2, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.0, -9087.7)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.7, -8852.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=8, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.4, -9122.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=4, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.6, -8987.6)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=17, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
Craft end, other_obj = [wgo] barrel_brew, n = 5, q = 0
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
SetOverheadItem = body
Set walk animation type = OverheadItem
SetCarryingItem = null
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-357.3, -245.5)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2284.827 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2284.827 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-419.0, -253.9)
Main tex is null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.1, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft water_pumping
Craft refugee_well_2
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (134.4, 346.4)
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
SetOverheadItem = null
Set walk animation type = Standard
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (13.8, -2.5)
nearest: [WGO name=[wgo] graveyard_builddesk obj_id=graveyard_builddesk instance_id=-149246]
Interact on = Player(Clone), found target = [wgo] graveyard_builddesk
SetCurrentBuildZone graveyard, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (1625.6, -1452.2, 0.0), Extents: (1263.9, 496.1, 0.0), cam_bounds: Center: (1885.0, -1487.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (1625.6, -1452.2, 0.0), Extents: (719.9, 232.1, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: graveyard_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 12
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft graveyard_builddesk:p:grave_empty_place
CraftBuilding craft_id = graveyard_builddesk:p:grave_empty_place, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility False
RedrawCurrentInteractiveHint
OnBuildCraftSelected graveyard_builddesk:p:grave_empty_place, obj = grave_empty_place
FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
HUD show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
DoPlace
StopCurrentFloating, leave_on_scene = True
ReplaceWithObject id = grave_empty, new_id = grave_empty_place, show_puff = True
CraftBuilding craft_id = graveyard_builddesk:p:grave_empty_place, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected graveyard_builddesk:p:grave_empty_place, obj = grave_empty_place
FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowBuildGrid True, current state = True
RefreshGrid
DoPlace
StopCurrentFloating, leave_on_scene = True
ReplaceWithObject id = grave_empty, new_id = grave_empty_place, show_puff = True
CraftBuilding craft_id = graveyard_builddesk:p:grave_empty_place, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected graveyard_builddesk:p:grave_empty_place, obj = grave_empty_place
FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
ShowBuildGrid True, current state = True
RefreshGrid
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
DoPlace
StopCurrentFloating, leave_on_scene = True
ReplaceWithObject id = grave_empty, new_id = grave_empty_place, show_puff = True
CraftBuilding craft_id = graveyard_builddesk:p:grave_empty_place, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected graveyard_builddesk:p:grave_empty_place, obj = grave_empty_place
FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowBuildGrid True, current state = True
RefreshGrid
donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
DoPlace
can't build - place is busy
DoPlace
StopCurrentFloating, leave_on_scene = True
ReplaceWithObject id = grave_empty, new_id = grave_empty_place, show_puff = True
CraftBuilding craft_id = graveyard_builddesk:p:grave_empty_place, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected graveyard_builddesk:p:grave_empty_place, obj = grave_empty_place
FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowBuildGrid True, current state = True
RefreshGrid
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.5, -2040.0)
CancelPlacing, cur mode = Placing
StopCurrentFloating, leave_on_scene = False
ExitBuildMode
<color=green>Hide GUI:</color> BuildModeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone graveyard, cur = graveyard
Open craft: graveyard_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 12
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = graveyard
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-212.0, -79.4)
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
SetOverheadItem = body
Set walk animation type = OverheadItem
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-15.7, 9.7)
SetOverheadItem = null
Set walk animation type = Standard
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (974.1, -1751.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1751.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1751.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1751.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
<color=yellow>Execute logic:</color> "refugee_roll" at 496.9
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "tavern_sellings" at 496.9001
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Dur dec = 0.001345215
Set action start time #2, prev = 2317.94
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2318.209
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Dur dec = 0.004490967
Set action start time #2, prev = 2318.209
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2319.107
Dur dec = 0.004503174
Set action start time #2, prev = 2319.107
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_empty_place, new_id = grave_empty, show_puff = False
ShowEffectBubble: -(wskull)2.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2320.008
SetOverheadItem = body
Set walk animation type = OverheadItem
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6493878]
Interact on = Player(Clone), found target = grave_empty
<color=yellow>Running interaction script</color> "grave_empty" on WGO: 'grave_empty' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> grave_empty, parent_go: grave_empty, is_global = False
SetOverheadItem = null
Set walk animation type = Standard
ReplaceWithObject id = grave_empty, new_id = grave_corp, show_puff = False
<color=orange>Terminating Script:</color> grave_empty, is_global = False
ShowEffectBubble: -(wskull)1.0
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (974.8, -1751.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Dur dec = 0.001414795
Set action start time #2, prev = 2321.793
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2322.076
Dur dec = 0.004421386
Set action start time #2, prev = 2322.076
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_corp, new_id = grave_ground, show_puff = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2322.96
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6493878]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.92
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=3, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=20, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.0, -9329.7)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=12, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.7, -8554.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.1, -8831.9)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=19, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.4, -8852.7)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=7, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=1, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19332.7, -9114.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 2329.732 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.749 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.766 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.782 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.799 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.816 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.833 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.849 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.866 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.883 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.899 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.916 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.933 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.95 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.966 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.982 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2329.999 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.016 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.033 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.049 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2330.066 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.083 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.1 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.116 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.133 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.15 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.166 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.183 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.2 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.217 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.233 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.25 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.266 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.283 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.3 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.316 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.333 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.35 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.367 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.383 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.4 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.417 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.433 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.45 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.466 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.484 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.5 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.518 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.534 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.55 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2330.567 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.584 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.6 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.617 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.634 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.65 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.667 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.696 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.711 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.725 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.739 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.752 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.767 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.783 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.8 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.817 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.833 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.851 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.867 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.884 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.9 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.917 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.933 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.95 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.967 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2330.983 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.017 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.034 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.05 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.067 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2331.084 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.1 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.117 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.133 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.15 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.167 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.184 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.2 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.218 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.235 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.254 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.269 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.284 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.3 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.317 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.334 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.351 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.368 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.384 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.401 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.417 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.434 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.451 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.467 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.484 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.501 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.517 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.534 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.551 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.567 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2331.585 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.601 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2329.716
T: 2331.634 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "despawn_dig" at 496.93
T: 2331.651 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.667 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2331.684 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20902.1, -1861.4)
T: 2331.701 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2329.716
ShowEffectBubble: +(wskull)7.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.0, -1210.4)
Teleporting npc_dig to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
RemoveBuff: buff_hardwork
<color=yellow>Execute logic:</color> "despawn_rosa" at 496.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 496.94
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (97.4, -286.9)
Teleporting npc_shepherds_wife to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_engineer" at 496.95
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.4)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Something wrong with GameLogics "despawn_miller".[496.96 <=> 496.96 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 496.96
<color=yellow>Execute logic:</color> "despawn_miller" at 496.96
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6693.1, -9302.2)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (373.1, 174.9)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Something wrong with GameLogics "refugee_roll".[496.97 <=> 496.97 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 496.97
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 496.97
FlowScriptEngine.SendEvent: refugee_activities
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Something wrong with GameLogics "mrs_chain_walking_in_tavern".[496.975 <=> 496.975 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.1, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 496.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.1, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Teleporting npc_farmers son to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Craft ex:mf_preparation_2:blood
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.3)
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "despawn_carpenter" at 496.99
<color=yellow>Execute logic:</color> "tavern_shuffle" at 496.99
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=5, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.0, -9361.5)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=18, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8601.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=23, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.7)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=8, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.3, -9087.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.7, -9246.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=17, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2358.357
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2358.357
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (-3198.0, 5610.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = blood, value = 1)
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
#weather#Weather for night: [497:wind_mid]
#weather#Weather for morning: [497.15:no_effects]
#weather#Weather for day: [497.35:no_effects]
#weather#Weather for evening: [497.7:rain_mid]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.16/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 38.98008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 115.9097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.14967/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 497
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 497
<color=yellow>Execute logic:</color> "portal_switch_sign" at 497
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 497
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 497
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:47
items_for_roll count:9
energy satiety: 1.121212
happiness_delta: 0.656
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
<color=yellow>Execute logic:</color> "despawn_potter" at 497.01
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
OnCraft u_embalm2_-2_2
Craft u_embalm2_-2_2
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-410.8, -241.1)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2369.866 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2369.866 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (274.2, 96.3)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 497.02
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_beekeeper to GD point: default_destroy_point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4289.5, -1679.2)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4289.5, -1679.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4289.5, -1679.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4289.5, -1679.2)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4289.5, -1679.2)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft zombie_mine_stone_production
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2376.807
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1726.1)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2379.338
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1780.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2381.561
Do pre zero HP zctivity on [wgo] bush_berry_garden_ready
do zero activity
ReplaceWithObject id = bush_berry_garden_ready, new_id = bush_berry_garden_empty, show_puff = False
<color=yellow>Execute logic:</color> "refugee_roll" at 497.04
FlowScriptEngine.SendEvent: refugee_activities
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft bush_berry_garden
Started craft: bush_berry_garden
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1502.1)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3344.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2384.388
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1556.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1556.0)
ChangeMovementState from = GoTo ==> None
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Something wrong with GameLogics "do_behavior_engineer".[497.05 <=> 497.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.05
Something wrong with GameLogics "despawn_shepherd".[497.05 <=> 497.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_shepherd" at 497.05
Something wrong with GameLogics "do_behavior_carpenter".[497.05 <=> 497.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.05
Something wrong with GameLogics "npc_farmers_son_do_behavior".[497.05 <=> 497.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.05
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 497.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.05
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.05
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2386.399
Do pre zero HP zctivity on [wgo] bush_berry_garden_ready
do zero activity
ReplaceWithObject id = bush_berry_garden_ready, new_id = bush_berry_garden_empty, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft bush_berry_garden
Started craft: bush_berry_garden
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4292.4, -1588.8)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4292.4, -1588.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4292.4, -1588.8)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2388.241
Do pre zero HP zctivity on [wgo] flower_small_1
do zero activity
ReplaceWithObject id = flower_small_1, new_id = flower_spawner, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft flower_spawn
Started craft: flower_spawn
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = flw_dandelion, value = 1)
<color=yellow>Collect drop</color> Item(id = flw_dandelion, value = 1)
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 497.06
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.06
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=22, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8607.7)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=14, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.3, -9236.1)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=6, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.3)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=4, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.9, -8550.2)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=2, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.5, -9078.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2391.688
Do pre zero HP zctivity on [wgo] bush_berry_garden_ready
do zero activity
ReplaceWithObject id = bush_berry_garden_ready, new_id = bush_berry_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft bush_berry_garden
Started craft: bush_berry_garden
Teleporting npc_light_keeper to GD point: default_destroy_point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 4)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4288.0, -1332.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4288.0, -1332.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4288.0, -1332.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2405.729
Do pre zero HP zctivity on [wgo] bush_berry_garden_ready
do zero activity
ReplaceWithObject id = bush_berry_garden_ready, new_id = bush_berry_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft bush_berry_garden
Started craft: bush_berry_garden
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1332.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1332.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1332.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1332.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4448.0, -1332.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2408.385
Do pre zero HP zctivity on [wgo] bush_berry_garden_ready
do zero activity
ReplaceWithObject id = bush_berry_garden_ready, new_id = bush_berry_garden_empty, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft bush_berry_garden
Started craft: bush_berry_garden
<color=yellow>Execute logic:</color> "despawn_witch" at 497.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4613.5, -1329.8)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4613.5, -1329.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4613.5, -1329.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4613.5, -1329.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4613.5, -1329.8)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:berry, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2410.162
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Teleporting npc_witch to GD point: default_destroy_point
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1054.1)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4562.1, -1054.1)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2412.855
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
<color=yellow>Execute logic:</color> "despawn_farmer" at 497.09
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4453.5, -1105.8)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2414.662
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4293.5, -1105.8)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2416.752
Do pre zero HP zctivity on [wgo] tree_apple_garden_ready
do zero activity
ReplaceWithObject id = tree_apple_garden_ready, new_id = tree_apple_garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft tree_apple_garden_crops_growing
Started craft: tree_apple_garden_crops_growing
<color=yellow>Collect drop</color> Item(id = fruit:apple_red_crop, value = 15)
Teleporting npc_shepherd to GD point: default_destroy_point
GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
<color=yellow>Execute logic:</color> "inquisitor_spawn" at 497.1
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_inquisitor, obj_id = npc_inquisitor, instance_id = -106784
GoTo [wgo] npc_inquisitor, dest = (8208.0, 1870.0)
Seeker not found, adding
Nearest GD point: gd_start_inquisitor, pos = (15940.0, -4946.0, 0.0), obj_pos = (15940.0, -4946.0)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 497.1
Teleporting, output name = [wgo] npc_guard_3, obj_id = npc_guard_3, instance_id = -127308
GoTo [wgo] npc_guard_3, dest = (8240.0, 2268.0)
Seeker not found, adding
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Teleporting, output name = [wgo] npc_guard_4, obj_id = npc_guard_4, instance_id = -127294
GoTo [wgo] npc_guard_4, dest = (7948.0, 2286.0)
Seeker not found, adding
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (79.1, 258.4)
Teleporting, output name = [wgo] npc_guard_2, obj_id = npc_guard_2, instance_id = -127126
GoTo [wgo] npc_guard_2, dest = (8272.0, 1984.0)
Seeker not found, adding
Nearest GD point: gd_start_inquisitor, pos = (15940.0, -4946.0, 0.0), obj_pos = (15940.0, -4946.0)
GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (26.9, 235.5)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (14.0, 280.5)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=yellow>Execute logic:</color> "refugee_roll" at 497.11
FlowScriptEngine.SendEvent: refugee_activities
Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
Craft water_pumping
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-1.9, -122.5)
nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.0, -1210.5)
OnCraftPressed, custom_ui=, can_craft=True, n=11, _multiquality_ids=
OnCraft pail_apple_juice
Craft pail_apple_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.13
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=9, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9360.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=20, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.3, -9122.0)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=15, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.0)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=18, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.6, -8831.9)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=3, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.3, -9114.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (10208.1, -9321.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 11, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 10, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = Player(Clone), n = 9, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Something wrong with GameLogics "rednecks_walking_in_tavern".[497.15 <=> 497.15 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 497.15
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: npc_redneck_8_home_to_left, pos = (17022.0, -1464.0, 0.0), obj_pos = (17219.1, -1464.0)
Craft end, other_obj = Player(Clone), n = 8, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = Player(Clone), n = 7, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 6, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = Player(Clone), n = 5, q = 0
Set action start time, prev = 2436.74
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 4, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = Player(Clone), n = 3, q = 0
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 2, q = 0
Set action start time, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_guard_torch to GD point: default_destroy_point
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2436.74
<color=yellow>Execute logic:</color> "refugee_roll" at 497.18
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2436.74
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_apple_juice, value = 1)
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
Interact on = Player(Clone), found target = [wgo] brewing_stand
Open craft: brewing_stand
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
ExpandItem
ExpandItem
Show
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=hop_crop:1,
OnCraft cup_mead
Craft cup_mead
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
Craft refugee_honey_production
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
Porter send to cellar
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 497.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {tavern_idle_3}
#ipm# [idle_points_stock]: free idle point {village_idle_6}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 497.2
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.2
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.2
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 497.2
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 497.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 497.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 497.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=23, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.3, -9087.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=13, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.3, -9246.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=7, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.8, -8988.5)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=21, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.5, -8851.9)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=20, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.8, -8607.4)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=15, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:46
items_for_roll count:8
energy satiety: 1.121212
happiness_delta: 0.656
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
<color=yellow>Collect drop</color> Item(id = bottle_apple_braga, value = 10)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_1, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_cook, dest = (3834.0, 3974.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4056.0, 5710.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_tanner, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Interact on = Player(Clone), found target = [wgo] mf_distcube_3
Open craft: mf_distcube_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 9
SwitchTab 
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Craft water_pumping
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4392.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft booze_from_bottle_apple_braga
Craft booze_from_bottle_apple_braga
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft refugee_honey_production
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_moneylender, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_1, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_2, dest = (4450.0, -7624.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_4, dest = (3692.0, 5072.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_5, dest = (3386.0, 5682.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Craft end, other_obj = [wgo] mf_balsamation_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_4, dest = (16346.0, -1920.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_5, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
ExpandItem
ExpandItem
Show
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_6, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Show
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:2
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (5134.0, -8198.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (15342.0, -1596.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2482.946
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = pail_grape_juice:2, value = 1)
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
SetCarryingItem = null
<color=yellow>Execute logic:</color> "spawn_dig" at 497.23
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ExpandItem
ExpandItem
Show
Show
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:2
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Teleporting npc_hunchback to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_rosa" at 497.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 497.24
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2491.669
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = pail_grape_juice:2, value = 1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 497.25
<color=yellow>Execute logic:</color> "refugee_roll" at 497.25
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
Interact on = Player(Clone), found target = [wgo] mf_barrel_mid
Open craft: mf_barrel_mid
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_3, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_2, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.4, 5349.5)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_tanner, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
ExpandItem
ExpandItem
Show
Show
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Show
Show
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=pail_grape_juice:2,pail_grape_juice:2
OnCraft bottle_red_vine
Craft bottle_red_vine
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
<color=yellow>Execute logic:</color> "spawn_miller" at 497.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.1, -13088.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_5, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not walk in tavern: On the way now
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not walk in tavern: On the way now
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-19.6, 125.3)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.27
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=4, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9128.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=9, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.3)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=12, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.8, -9235.9)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=19, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.5)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=5, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.0, -8554.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=17, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.7)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.8)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=23, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.9, -8831.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.5, -9122.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=14, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.8, -9329.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Change Environment, teleport_tag = tp_house_from_mortuary_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
Craft water_pumping
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_from_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Something wrong with GameLogics "mrs_chain_walking_in_tavern".[497.275 <=> 497.275 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2508.098 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2508.098 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (392.9, -101.6)
<color=yellow>Execute logic:</color> "spawn_alice" at 497.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "spawn_carpenter" at 497.29
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_slime_test" at 497.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 497.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_2, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_1, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.1, -1601.5)
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "spawn_potter" at 497.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_5, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.3)
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_6, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16024.0, -1076.3)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_1, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 497.32
<color=yellow>Execute logic:</color> "refugee_roll" at 497.32
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_1, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.9, 5349.2)
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_cook, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
T: 2547.526 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 2547.526 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# PlayOvrMusic: dlc_refugee_theme
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] mf_distcube_3, n = 2, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.34
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=21, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.8)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=8, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9128.0)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=18, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.5)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=4, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.4, -9078.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=1, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.3, -9114.0)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.7, -9235.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=23, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.8, -8553.9)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=10, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 497.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 497.35
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.35
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Craft end, other_obj = [wgo] barrel_brew, n = 4, q = 0
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_wheat_grow_desk_planting
Craft refugee_garden_wheat_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_cabbage_grow_desk_planting
Craft refugee_garden_cabbage_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Something wrong with GameLogics "spawn_lightkeeper".[497.36 <=> 497.36 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 497.36
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 497.36
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_carrot_grow_desk_planting
Craft refugee_garden_carrot_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_beet_grow_desk_planting
Craft refugee_garden_beet_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] npc_marquis_teodoro_jr
Fire interaction event = 'event_city_3_2' on wgo = '[wgo] npc_marquis_teodoro_jr'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugee_city_3_2_1" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
ShowRelationChangeBubble 10 of obj npc_marquis_teodoro_jr
ShowEffectBubble: +(positive)10
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Say "refugee_city_3_2_2" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] brewing_stand, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Say "refugee_city_3_2_3" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "refugee_city_3_2_4" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "refugee_city_3_2_5" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Say "refugee_city_3_2_6" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Say "refugee_city_3_2_7" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "refugee_city_3_2_8" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "refugee_city_3_2_9" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Say "refugee_city_3_2_10" on wgo = Player(Clone) ()
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] mf_distcube_3, n = 1, q = 0
SetTaskState npc=npc_marquis_teodoro_jr, task=dlc_refugees_city_3_2_swords, state=Visible
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
ShowEffectBubble: Новое задание
Finished bounce
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
FlyingObject reached destination
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.5, -7623.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "spawn_witch" at 497.38
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_farmer" at 497.39
<color=yellow>Execute logic:</color> "refugee_roll" at 497.39
FlowScriptEngine.SendEvent: refugee_activities
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_2, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_1, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_4, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_tanner, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
Interact on = Player(Clone), found target = [wgo] refugee_camp_depot
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:44
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0, prediction=0.449, predicted_pos=0.449
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
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<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_5, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_moneylender, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.8, 5164.2)
Something wrong with GameLogics "rednecks_walking_in_tavern".[497.4 <=> 497.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Something wrong with GameLogics "refugee_get_food".[497.4 <=> 497.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 497.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:44
items_for_roll count:8
energy satiety: 1.287879
happiness_delta: 0.711
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_get_food" at 497.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:44
items_for_roll count:8
energy satiety: 1.060606
happiness_delta: 0.636
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_alarich_tent_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_alarich_tent_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone), diff_vector = (-323.6, 315.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_1, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.3, -1595.4)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_3, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3040.0, 6241.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> TechUnlockDialogGUI
ChangeBubblesVisibility True
Back to craft gui
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:43
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0, prediction=0.452, predicted_pos=0.452
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_5, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

MultiAnswer OnChosen: @players_tavern
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.41
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.2, -8832.0)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=7, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.3)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=9, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.8)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9360.7)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=19, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.1, -8607.7)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=15, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Change Environment, teleport_tag = tp_players_tavern_front_b
ApplyCurrentEnvironmentPreset, id = players
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# PlayOvrMusic: tavern_new
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
Craft refugee_well_2
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#snd# StopOvrMusic: dlc_refugee_theme
#snd# PlayOvrMusic: tavern_new
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Interact on = Player(Clone), found target = [wgo] tavern_cashbox
Fire interaction event = 'traiding_done' on wgo = '[wgo] tavern_cashbox'
<color=green>Open GUI:</color> PrayReportGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> PrayReportGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Interact on = Player(Clone), found target = [wgo] players_tavern_builddesk
SetCurrentBuildZone players_tavern, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (19782.7, -8957.1, 0.0), Extents: (652.8, 570.1, 0.0), cam_bounds: Center: (19891.0, -8791.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (19782.7, -8957.1, 0.0), Extents: (108.8, 306.1, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: players_tavern_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 7
SwitchTab events
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = players_tavern
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] teleport_micro
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_micro' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_micro, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_to_cellar_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_to_cellar_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
#snd# StopOvrMusic: tavern_new
StartMorph lut_normal, dir = -1
Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] tavern_cellar_rack
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Interact on = Player(Clone), found target = [wgo] tavern_cellar_rack
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "refugee_roll" at 497.46
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_4, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.6, -1919.4)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.3)
Interact on = Player(Clone), found target = [wgo] tavern_cellar_rack
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Interact on = Player(Clone), found target = [wgo] tavern_cellar_rack
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_2, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_cook, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_4, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.1, 5232.7)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] tavern_cellar_rack
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.48
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=21, locker_id=164996
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.2, -8987.9)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=2, locker_id=165015
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.5, -8852.7)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=3, locker_id=165029
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.4, -9122.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=11, locker_id=165101
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.7)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=7, locker_id=166336
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.8, -9329.9)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=14, locker_id=166754
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.6, -8551.1)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=13, locker_id=166786
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_3, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.0, -9246.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=18, locker_id=252210
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.1, -9087.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_from_cellar_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_from_cellar_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
#snd# PlayOvrMusic: tavern_new
Interact on = Player(Clone), found target = [wgo] players_tavern_builddesk
SetCurrentBuildZone players_tavern, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (19782.7, -8957.1, 0.0), Extents: (652.8, 570.1, 0.0), cam_bounds: Center: (19890.0, -8785.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (19782.7, -8957.1, 0.0), Extents: (108.8, 306.1, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: players_tavern_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 7
SwitchTab events
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft players_tavern_builddesk::tavern_sharmel_song
CraftBuilding craft_id = players_tavern_builddesk::tavern_sharmel_song, type = None
<color=green>Hide GUI:</color> BuildModeGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ExitBuildMode
Craft players_tavern_builddesk::tavern_sharmel_song
<color=yellow>Run FlowScript:</color> tavern_sharmel_song, parent_go: [wgo] players_tavern_builddesk, is_global = False
Craft end, other_obj = Player(Clone), n = 1, q = 0
SetCurrentBuildZone , cur = players_tavern
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
tavern_sharmel_song
Set player disabled, affect_cinematic = True
ChangeBubblesVisibility False
Camera letterbox = True
ChangeHUDAlpha show=False
ChangeBubblesVisibility False
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Tavern Engine: temporarily removed visitors. Count=13
Call CameraFlyTo "sharmel_song_camera_point"
Camera change target object second time!
ApplyCurrentEnvironmentPreset, id = tavern_event_singer
SetMainLUT, texture = lut_tavern_event_singer, morph_speed = 4
StartMorph lut_tavern_event_singer, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_2
Spawned npc_tavern_visitor_2 (npc_tavern_visitor_2) at: (204.6, -97.5, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (209.4, -92.0, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_1
Spawned npc_tavern_visitor_1 (npc_tavern_visitor_1) at: (206.4, -92.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_2
Spawned npc_tavern_visitor_2 (npc_tavern_visitor_2) at: (208.0, -95.1, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_1
Spawned npc_tavern_visitor_1 (npc_tavern_visitor_1) at: (204.6, -92.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_2
Spawned npc_tavern_visitor_2 (npc_tavern_visitor_2) at: (201.0, -97.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_4
Spawned npc_tavern_visitor_4 (npc_tavern_visitor_4) at: (209.1, -96.3, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_5
Spawned npc_tavern_visitor_5 (npc_tavern_visitor_5) at: (210.1, -94.9, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_5
Spawned npc_tavern_visitor_5 (npc_tavern_visitor_5) at: (202.3, -95.0, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (206.1, -94.7, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_5
Spawned npc_tavern_visitor_5 (npc_tavern_visitor_5) at: (205.4, -97.5, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (201.4, -94.9, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_4
Spawned npc_tavern_visitor_4 (npc_tavern_visitor_4) at: (211.4, -94.9, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_1
Spawned npc_tavern_visitor_1 (npc_tavern_visitor_1) at: (210.6, -94.9, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_4
Spawned npc_tavern_visitor_4 (npc_tavern_visitor_4) at: (209.3, -94.9, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_1
Spawned npc_tavern_visitor_1 (npc_tavern_visitor_1) at: (205.5, -94.6, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (209.9, -96.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (201.9, -94.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (202.4, -94.2, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_4
Spawned npc_tavern_visitor_4 (npc_tavern_visitor_4) at: (202.7, -94.0, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_1
Spawned npc_tavern_visitor_1 (npc_tavern_visitor_1) at: (203.1, -95.5, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_2
Spawned npc_tavern_visitor_2 (npc_tavern_visitor_2) at: (203.5, -95.0, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_tavern_visitor_3
Spawned npc_tavern_visitor_3 (npc_tavern_visitor_3) at: (200.5, -94.9, -18.7)
Tavern Engine: Spawned visitors: 17, viewers: 6
Spawned tavern_visitor_loved_pair (tavern_visitor_loved_pair) at: (203.2, -94.2, -19.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_actress
Spawned npc_actress (npc_actress) at: (202.9, -89.5, -18.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnEnteredState npc_tavern_visitor_4
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnEnteredState npc_tavern_visitor_1
ChangeBubblesVisibility False
OnEnteredState npc_tavern_visitor_3
Forcing workaround anim "drink" for object "npc_tavern_visitor_4"
OnExitedState npc_tavern_visitor_4
OnEnteredState npc_tavern_visitor_3
Forcing workaround anim "drink" for object "npc_tavern_visitor_1"
OnExitedState npc_tavern_visitor_1
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnEnteredState npc_tavern_visitor_3
Forcing workaround anim "drink" for object "npc_tavern_visitor_1"
OnExitedState npc_tavern_visitor_1
Forcing workaround anim "drink" for object "npc_tavern_visitor_5"
OnExitedState npc_tavern_visitor_5
Forcing workaround anim "drink" for object "npc_tavern_visitor_2"
OnExitedState npc_tavern_visitor_2
OnEnteredState npc_tavern_visitor_1
Forcing workaround anim "drink" for object "npc_tavern_visitor_2"
OnExitedState npc_tavern_visitor_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
OnEnteredState npc_tavern_visitor_5
Forcing workaround anim "drink" for object "npc_tavern_visitor_4"
OnExitedState npc_tavern_visitor_4
Forcing workaround anim "drink" for object "npc_tavern_visitor_5"
OnExitedState npc_tavern_visitor_5
OnExitedState npc_tavern_visitor_4
GoTo npc_actress, dest = (19290.0, -8628.0)
Seeker not found, adding
Nearest GD point: sharmel_song_way_1, pos = (19482.0, -8596.0, -1795.8), obj_pos = (19482.0, -8596.0)
Forcing workaround anim "drink" for object "npc_tavern_visitor_1"
OnExitedState npc_tavern_visitor_1
Forcing workaround anim "drink" for object "npc_tavern_visitor_3"
OnExitedState npc_tavern_visitor_3
OnExitedState npc_tavern_visitor_5
Forcing workaround anim "drink" for object "npc_tavern_visitor_3"
OnExitedState npc_tavern_visitor_3
Forcing workaround anim "drink" for object "npc_tavern_visitor_3"
OnExitedState npc_tavern_visitor_3
Forcing workaround anim "drink" for object "npc_tavern_visitor_1"
OnExitedState npc_tavern_visitor_1
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo npc_actress, dest = (19290.0, -8792.0)
Nearest GD point: sharmel_song_way_3, pos = (19290.0, -8628.0, -1795.8), obj_pos = (19290.1, -8627.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Say "npc_actress_tavern_song_1" on wgo = npc_actress (npc_actress)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "npc_actress_tavern_song_2" on wgo = npc_actress (npc_actress)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Say "npc_actress_tavern_song_3" on wgo = npc_actress (npc_actress)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "npc_actress_tavern_song_4" on wgo = npc_actress (npc_actress)
OnEnteredState npc_tavern_visitor_4
OnEnteredState npc_tavern_visitor_3
OnEnteredState npc_tavern_visitor_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnExitedState npc_tavern_visitor_2
OnExitedState npc_tavern_visitor_4
OnExitedState npc_tavern_visitor_3
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ChangeBubblesVisibility False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Engine: placed back visitors after event. Count=13
WGO:DestroyMe npc_tavern_visitor_2
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_1
WGO:DestroyMe npc_tavern_visitor_2
WGO:DestroyMe npc_tavern_visitor_1
WGO:DestroyMe npc_tavern_visitor_2
WGO:DestroyMe npc_tavern_visitor_4
WGO:DestroyMe npc_tavern_visitor_5
WGO:DestroyMe npc_tavern_visitor_5
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_5
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_4
WGO:DestroyMe npc_tavern_visitor_1
WGO:DestroyMe npc_tavern_visitor_4
WGO:DestroyMe npc_tavern_visitor_1
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe npc_tavern_visitor_4
WGO:DestroyMe npc_tavern_visitor_1
WGO:DestroyMe npc_tavern_visitor_2
WGO:DestroyMe npc_tavern_visitor_3
WGO:DestroyMe tavern_visitor_loved_pair
ApplyCurrentEnvironmentPreset, id = players
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
WGO:DestroyMe npc_actress
Call CameraFlyBack
Restore camera targets.Count = 1
ChangeBubblesVisibility False
<color=green>Open GUI:</color> TavernEventReportGUI
HUD hide
ChangeBubblesVisibility False
Achievement check: event_type = Sharmel_song, by_money = False, total_money = 0, sum_of_coeffs = 0
Set player enabled, affect_cinematic = True
ChangeBubblesVisibility True
Camera letterbox = False
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> tavern_sharmel_song, is_global = False
<color=green>Hide GUI:</color> TavernEventReportGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "donkey" at 497.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.5
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_3, dest = (4840.0, -7902.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_4, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Change Environment, teleport_tag = tp_players_tavern_front_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2809.919 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2809.919 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
#snd# StopOvrMusic: tavern_new
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_players_tavern_front_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16024.0, -1076.3)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_1, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.7, -7623.6)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] npc_dig obj_id=npc_dig instance_id=-134994]
Interact on = Player(Clone), found target = [wgo] npc_dig
Fire interaction event = 'interaction' on wgo = '[wgo] npc_dig'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Triggering animation talk and waiting. WGO = [wgo] npc_dig, Together
Say "dig_1" on wgo = [wgo] npc_dig (npc_dig)
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer Trade, Торговля
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 2
MultiAnswer OnChosen: Trade
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 497.53
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4065.6, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_4, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.6)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_moneylender, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_tanner, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.5, 4686.8)
#snd# PlayOvrMusic: village
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_1, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Something wrong with GameLogics "do_behavior_engineer".[497.55 <=> 497.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.55
Something wrong with GameLogics "do_behavior_carpenter".[497.55 <=> 497.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.55
Something wrong with GameLogics "npc_farmers_son_do_behavior".[497.55 <=> 497.55 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.55
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.55
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=8, locker_id=165015
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=17, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=3, locker_id=165101
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9362.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=1, locker_id=166754
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8602.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=20, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.0, -8554.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=2, locker_id=252210
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.0, -9122.0)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=14, locker_id=252829
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.0, -9236.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=12, locker_id=252850
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.0, -9078.0)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=22, locker_id=256133
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_2, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.0, -9362.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.55
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14033.1, 971.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_1
Is Idle point
GDZone.OnTriggerEnter2D tavern_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_tavern_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_tavern_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_4, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_6, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15341.9, -1596.3)
Is Idle point
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D tavern_zone, obj = Player(Clone), diff_vector = (-612.9, 201.9)
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
#snd# PlayOvrMusic: tavern
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
Change Environment, teleport_tag = tp_tavern_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#snd# StopOvrMusic: village
#snd# PlayOvrMusic: tavern
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (190.7, 282.0)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Interact on = Player(Clone), found target = [wgo] npc_tavern owner
Fire interaction event = 'interaction' on wgo = '[wgo] npc_tavern owner'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 21
Draw answer @horadric_about_old_keeper_1, Насчёт хранителей кладбища...
Draw answer horadric_2_1b, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
MultiAnswer OnChosen: horadric_2_1b
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Accepted offer!
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (-160.5, -292.5)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
#snd# StopOvrMusic: tavern
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2852.673 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2852.673 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
#snd# StopOvrMusic: tavern
#snd# PlayOvrMusic: village
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D tavern_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_tavern_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_tavern_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D tavern_zone, obj = Player(Clone), diff_vector = (-370.5, -165.4)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 497.6
<color=yellow>Execute logic:</color> "refugee_roll" at 497.6
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 497.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:41
items_for_roll count:8
energy satiety: 1.257576
happiness_delta: 0.701
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_2, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4066.1, 4323.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_5, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_4, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
#snd# StopOvrMusic: village
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_1, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_moneylender, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.2)
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_3, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_1
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_tanner, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_5, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft water_pumping
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_1, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.62
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=16, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.6, -8851.9)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=13, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.3, -9114.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=6, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=23, locker_id=166322
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9128.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.5, -9330.2)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=4, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.9, -8550.6)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=17, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.5, -9246.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D witch_hill_down_zone_big_R, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone_big_R, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone_big_R, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D witch_hill_down_zone_big_R, obj = Player(Clone), diff_vector = (-978.9, 127.3)
GDZone.OnTriggerEnter2D witch_hill_down_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone, is_global = True
GDZone.OnTriggerEnter2D witch_hill_down_zone_big_L, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone_big_L, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone_big_L, is_global = True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
GDZone.OnTriggerExit2D witch_hill_down_zone, obj = Player(Clone), diff_vector = (-79.1, 313.3)
GDZone.OnTriggerExit2D witch_hill_down_zone_big_L, obj = Player(Clone), diff_vector = (-34.6, 456.7)
Craft end, other_obj = [wgo] barrel_brew, n = 3, q = 0
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.65
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_2, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_4, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.0, -8211.2)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_5, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.6, -1670.0)
Is Idle point
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
<color=yellow>Execute logic:</color> "refugee_roll" at 497.67
FlowScriptEngine.SendEvent: refugee_activities
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] npc_inquisitor
Fire interaction event = 'interaction' on wgo = '[wgo] npc_inquisitor'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
#snd# PlayOvrMusic: inquisitor
ShowMultianswer, talker = Player(Clone), answers = 16
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 1
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

MultiAnswer OnChosen: Leave
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
#snd# StopOvrMusic: inquisitor
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
SetOverheadItem = wood
Set walk animation type = OverheadItem
#snd# StopOvrMusic: inquisitor
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft refugee_well_2
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.69
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=22, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8980.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=5, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.6, -8554.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=10, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.2, -8989.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=12, locker_id=166336
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=16, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.1)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.3)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=18, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9106.8)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=13, locker_id=252964
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8608.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 497.7
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_3_16
Generated body with tiers 2..3, id = body_3_16, tier = 3
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3676.0, -2016.0)
Donkey started returning home
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_3, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_2, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_1, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SetOverheadItem = null
Set walk animation type = Standard
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Something wrong with GameLogics "refugee_roll".[497.74 <=> 497.74 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 497.74
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 497.74
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_cook, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.9, 5349.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_1, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.3, 5163.9)
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_moneylender, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_3, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.7, 5849.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_5, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.5, 4686.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_4, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 497.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 497.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 497.75
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 497.75
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.1, 5349.7)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_202_1, pos = (3926.0, 5068.0, 0.0), obj_pos = (3926.7, 5071.8)
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_121, pos = (3484.0, 5284.0, 0.0), obj_pos = (3527.1, 5250.4)
not Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_127, pos = (3308.0, 5710.0, 0.0), obj_pos = (3314.3, 5822.3)
not Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_110, pos = (3438.0, 5710.0, 0.0), obj_pos = (3459.6, 5709.5)
not Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_206, pos = (3834.0, 3942.0, 0.0), obj_pos = (3848.4, 3941.4)
not Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (4005.8, 4380.2)
not Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3682.9, 4645.5)
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6113.3, -9654.3)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.3, -1595.4)
Is Idle point
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (370.0, 220.1)
Teleporting npc_refugee_cook to GD point: default_destroy_point
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_3, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: tavern_47, pos = (4748.0, -7818.0, 0.0), obj_pos = (4726.9, -7807.4)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.76
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=15, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=2, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9362.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=8, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=11, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.3, -8554.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
SetOverheadItem = body
Set walk animation type = OverheadItem
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_1
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
Can not walk in tavern: On the way now
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not walk in tavern: On the way now
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
Teleporting npc_refugee_5 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_5
Is Idle point
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
Teleporting npc_refugee_3 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4679.0, -8042.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Teleporting npc_refugee_tanner to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
Teleporting npc_refugee_2 to GD point: default_destroy_point
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Craft ex:mf_preparation_2:blood
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "despawn_alice" at 497.78
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_redneck_2 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_alice to GD point: default_destroy_point
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2941.114
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_refugee_4 to GD point: default_destroy_point
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2941.114
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_refugee_1 to GD point: default_destroy_point
<color=yellow>Collect drop</color> Item(id = blood, value = 1)
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "inquisitor_remove" at 497.8
FlowScriptEngine.SendEvent: on_key_char_remove
3
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_inquisitor, dest = (15940.0, -4946.0)
Nearest GD point: gd_finish_inquisitor, pos = (8208.0, 1870.0, 0.0), obj_pos = (8208.0, 1869.2)
inquisitor is going back to start
<color=yellow>Execute logic:</color> "spawn_bat_test" at 497.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 497.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 497.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 497.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.8
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 497.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:47
items_for_roll count:9
energy satiety: 1.257576
happiness_delta: 0.701
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_guard_3, dest = (14844.0, -830.0)
Nearest GD point: mountains_guard_3, pos = (8240.0, 2268.0, 0.0), obj_pos = (8240.0, 2267.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_guard_4, dest = (14836.0, -1378.0)
Nearest GD point: mountains_guard_4, pos = (7948.0, 2286.0, 0.0), obj_pos = (7948.0, 2286.5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_guard_2, dest = (15940.0, -4946.0)
Nearest GD point: gd_finish_inquisitor_guard, pos = (8272.0, 1984.0, 0.0), obj_pos = (8272.0, 1983.2)
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Teleporting npc_redneck_3 to GD point: default_destroy_point
T: 2950.889 - MasterAudio All children of item_2h_drop were busy. Will not play this sound for this instance.
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
Teleporting npc_redneck_1 to GD point: default_destroy_point
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
GoTo bat_test, dest = (1408.4, 1333.4)
Seeker not found, adding
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
<color=yellow>Execute logic:</color> "refugee_roll" at 497.81
FlowScriptEngine.SendEvent: refugee_activities
GoTo bat_test, dest = (2419.1, 3176.3)
Seeker not found, adding
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
GoTo bat_test, dest = (2701.7, 2509.2)
Seeker not found, adding
GoTo bat_test, dest = (1823.3, 1387.5)
Seeker not found, adding
GoTo bat_test, dest = (4482.2, 1995.6)
Seeker not found, adding
GoTo bat_test, dest = (4611.0, 1662.7)
Seeker not found, adding
GoTo bat_test, dest = (1391.6, 1082.7)
Seeker not found, adding
GoTo bat_test, dest = (4768.8, 2111.7)
Seeker not found, adding
GoTo bat_test, dest = (4659.3, 1491.8)
Seeker not found, adding
GoTo bat_test, dest = (2037.5, 2975.1)
Seeker not found, adding
OnCraft u_embalm2_-2_2
Craft u_embalm2_-2_2
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_redneck_5 to GD point: default_destroy_point
Craft end, other_obj = [wgo] mf_barrel_mid, n = 1, q = 0
SetOverheadItem = body
Set walk animation type = OverheadItem
Teleporting npc_redneck_4 to GD point: default_destroy_point
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-358.2, -218.4)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Teleporting npc_redneck_6 to GD point: default_destroy_point
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 2959.979 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 2959.979 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
GoTo bat_test, dest = (1946.2, 2945.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4420.6, 1921.6)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-421.7, -247.9)
Craft refugee_well_2
GoTo bat_test, dest = (4696.1, 1706.5)
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
GoTo bat_test, dest = (1917.7, 1369.4)
GoTo bat_test, dest = (4727.1, 1559.1)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.83
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=5, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.5, -8607.2)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=9, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.4, -8549.6)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=19, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=7, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19253.9, -8978.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=4, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
Main tex is null
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GoTo bat_test, dest = (2006.4, 2871.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-128.0, 207.4)
GoTo bat_test, dest = (1939.9, 1414.6)
SetOverheadItem = null
Set walk animation type = Standard
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (974.1, -1847.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.1, -1847.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Dur dec = 0.001414795
Set action start time #2, prev = 2970.84
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2971.123
Dur dec = 0.004418945
Set action start time #2, prev = 2971.123
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 497.85
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2972.007
Dur dec = 0.004501953
Set action start time #2, prev = 2972.007
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_empty_place, new_id = grave_empty, show_puff = False
ShowEffectBubble: -(wskull)2.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2972.907
GoTo bat_test, dest = (1862.0, 1358.5)
SetOverheadItem = body
Set walk animation type = OverheadItem
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6488472]
Interact on = Player(Clone), found target = grave_empty
<color=yellow>Running interaction script</color> "grave_empty" on WGO: 'grave_empty' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> grave_empty, parent_go: grave_empty, is_global = False
SetOverheadItem = null
Set walk animation type = Standard
ReplaceWithObject id = grave_empty, new_id = grave_corp, show_puff = False
<color=orange>Terminating Script:</color> grave_empty, is_global = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (974.8, -1847.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Dur dec = 0.001340332
Set action start time #2, prev = 2975.894
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2976.162
Dur dec = 0.004495849
Set action start time #2, prev = 2976.162
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_corp, new_id = grave_ground, show_puff = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2977.061
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6488472]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4134.8, -7713.1)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (981.5, -1847.5)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 2983.65 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.667 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.684 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.701 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.717 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.734 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.75 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.767 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.795 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.811 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.826 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.84 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.854 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.869 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2983.884 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.9 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.917 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.933 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.95 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.967 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2983.983 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.017 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.033 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.05 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.068 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.083 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.1 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.117 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.134 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.151 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.167 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.184 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.2 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.218 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.234 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.25 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.267 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.284 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.3 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.317 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.334 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.351 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.367 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2984.384 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.401 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.417 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.434 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.45 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.467 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.484 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.5 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.518 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.534 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.552 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.567 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.585 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.601 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.617 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.634 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.651 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.667 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.684 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.7 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.717 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.734 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.751 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.767 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.784 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.801 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.818 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.834 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.851 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.867 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2984.884 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.901 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.917 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.935 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.952 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.968 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2984.984 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.002 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.018 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.034 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.051 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.068 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.084 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.101 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.118 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.135 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.151 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.168 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.185 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.201 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.218 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.234 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.251 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.268 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.284 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.301 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.319 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.335 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.352 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.368 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 2985.385 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.401 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.418 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.435 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.451 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.468 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.485 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.501 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.519 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2983.633
T: 2985.551 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.568 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.585 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.601 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 2985.618 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2983.633
ShowEffectBubble: +(wskull)7.0
<color=yellow>Execute logic:</color> "refugee_roll" at 497.88
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (846.1, -1751.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1751.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1751.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1751.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1751.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.5, -2040.0)
Dur dec = 0.001335449
Set action start time #2, prev = 2987.787
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft refugee_well_2
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2988.054
Dur dec = 0.004506836
Set action start time #2, prev = 2988.054
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 2988.955
Dur dec = 0.004506836
Set action start time #2, prev = 2988.955
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_empty_place, new_id = grave_empty, show_puff = False
ShowEffectBubble: -(wskull)2.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 2989.856
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (103.4, -224.3)
<color=yellow>Execute logic:</color> "astrologer_spawn" at 497.9
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_astrologer, obj_id = npc_astrologer, instance_id = -106770
GoTo [wgo] npc_astrologer, dest = (26116.0, -2196.0)
Nearest GD point: gd_start_astrologer, pos = (16006.0, -4928.0, 0.0), obj_pos = (16006.0, -4928.0)
Something wrong with GameLogics "rednecks_walking_in_tavern".[497.9 <=> 497.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.9
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=14, locker_id=164996
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.0, -8832.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=6, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.1, -9078.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=1, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.4, -9087.8)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.0, -8852.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6692.8, -9281.4)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (368.1, 203.0)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3344.3)
Interact on = Player(Clone), found target = [wgo] rack_organs
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Something wrong with GameLogics "despawn_dig".[497.93 <=> 497.93 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_dig" at 497.93
<color=yellow>Execute logic:</color> "despawn_dig" at 497.93
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
Teleporting npc_dig to GD point: default_destroy_point
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-721.8, 15.1)
<color=yellow>Execute logic:</color> "despawn_rosa" at 497.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 497.94
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_shepherds_wife to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_engineer" at 497.95
<color=yellow>Execute logic:</color> "tavern_sellings" at 497.95
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 497.95
FlowScriptEngine.SendEvent: refugee_activities
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
nearest: [WGO name=[wgo] mf_alchemy_craft_03 obj_id=mf_alchemy_craft_03 instance_id=-103998]
Interact on = Player(Clone), found target = [wgo] mf_alchemy_craft_03
Open craft: mf_alchemy_craft_03
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 21
SwitchTab 
<color=green>Hide GUI:</color> MixedCraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Something wrong with GameLogics "despawn_miller".[497.96 <=> 497.96 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 497.96
<color=yellow>Execute logic:</color> "despawn_miller" at 497.96
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
<color=yellow>Execute logic:</color> "tavern_shuffle" at 497.97
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=21, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.2, -9362.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=20, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.9, -8988.5)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=8, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.8, -8550.8)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=16, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=9, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.4, -9122.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 497.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Teleporting npc_farmers son to GD point: default_destroy_point
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
Interact on = Player(Clone), found target = [wgo] table_book_constr
Open craft: table_book_constr
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 31
SwitchTab bookcraft
SwitchTab church
<color=yellow>Execute logic:</color> "despawn_carpenter" at 497.99
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
SwitchTab embalm
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#weather#Weather for night: [498:no_effects]
#weather#Weather for morning: [498.15:no_effects]
#weather#Weather for day: [498.35:rain_small]
#weather#Weather for evening: [498.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.18999/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 39.03008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 116.0097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.24966/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 498
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 498
<color=yellow>Execute logic:</color> "portal_switch_sign" at 498
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 498
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 498
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:48
items_for_roll count:9
energy satiety: 1.378788
happiness_delta: 0.741
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Craft refugee_well_2
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
<color=yellow>Execute logic:</color> "despawn_potter" at 498.01
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
Craft end, other_obj = [wgo] mf_balsamation_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_alchemy_craft_03 obj_id=mf_alchemy_craft_03 instance_id=-103998]
Interact on = Player(Clone), found target = [wgo] mf_alchemy_craft_03
Open craft: mf_alchemy_craft_03
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 21
SwitchTab 
<color=green>Hide GUI:</color> MixedCraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 498.02
<color=yellow>Execute logic:</color> "refugee_roll" at 498.02
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3344.3)
Teleporting npc_beekeeper to GD point: default_destroy_point
<color=green>Hide GUI:</color> TechUnlockDialogGUI
ChangeBubblesVisibility True
Back to craft gui
RedrawCurrentInteractiveHint
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft mix:mf_alchemy_craft_03:powder_gold:alchemy_2_red:alchemy_3_violet:
Craft mix:mf_alchemy_craft_03:powder_gold:alchemy_2_red:alchemy_3_violet:
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (7584.0, -10098.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 3056.478 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.495 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.511 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.528 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.545 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.562 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.578 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.595 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.611 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.628 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.645 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.661 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.678 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.695 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 3056.711 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.729 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.745 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.761 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.778 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.795 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.812 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.828 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.844 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.862 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.878 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.895 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.911 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.929 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.945 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.962 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.978 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3056.996 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.012 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.029 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.045 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.062 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.078 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.096 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.112 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.128 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.145 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.162 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.178 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.196 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 3057.212 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.23 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.245 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.262 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.279 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.296 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.312 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.329 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.345 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.362 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.379 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.396 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.412 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.429 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.446 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.462 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.479 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.496 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.512 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.529 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.545 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.563 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.579 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.596 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 3057.612 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.629 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.645 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.662 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.679 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.696 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 3057.712 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
Craft refugee_well_2
T: 3057.73 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.746 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.762 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.779 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.797 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.813 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.829 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.846 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.863 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.879 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.896 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.912 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.929 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.946 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.962 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.979 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3057.996 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.013 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.029 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.046 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.063 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.079 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.096 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.113 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.13 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.146 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.163 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.179 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.197 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 3058.213 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.23 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.246 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.263 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.279 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.297 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.313 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.33 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.346 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.364 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.379 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.413 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.43 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
T: 3058.447 - MasterAudio All children of alch_desk_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3056.461
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = golden_elixir, value = 1)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.04
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8601.9)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=15, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.5, -9246.1)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=3, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=2, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.6, -8832.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.0, -9087.9)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=10, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.9)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=14, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8980.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=19, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.4, -9114.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] table_book_constr obj_id=table_book_constr instance_id=-104082]
Interact on = Player(Clone), found target = [wgo] table_book_constr
Open craft: table_book_constr
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 31
SwitchTab embalm
Something wrong with GameLogics "do_behavior_engineer".[498.05 <=> 498.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.05
Something wrong with GameLogics "despawn_shepherd".[498.05 <=> 498.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_shepherd" at 498.05
Something wrong with GameLogics "do_behavior_carpenter".[498.05 <=> 498.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.05
Something wrong with GameLogics "npc_farmers_son_do_behavior".[498.05 <=> 498.05 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.05
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 498.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.05
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft embalm_-2_2
Craft embalm_-2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (8704.0, -10392.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Time = 0 in craft id = embalm_-2_2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Time = 0 in craft id = embalm_-2_2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 2, q = 0
Set action start time, prev = 3070.007
Time = 0 in craft id = embalm_-2_2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 3070.033 - MasterAudio All children of church_desk_loop were busy. Will not play this sound for this instance.
Time = 0 in craft id = embalm_-2_2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3070.007
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Something wrong with GameLogics "despawn_lightkeeper".[498.06 <=> 498.06 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 498.06
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 498.06
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = embalm_-2_2, value = 1)
Teleporting npc_light_keeper to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] rack_alchemy
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Interact on = Player(Clone), found target = [wgo] rack_alchemy
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_witch" at 498.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
Teleporting npc_witch to GD point: default_destroy_point
Teleporting npc_guard_4 to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] rack_organs
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_farmer" at 498.09
<color=yellow>Execute logic:</color> "refugee_roll" at 498.09
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Teleporting npc_guard_3 to GD point: default_destroy_point
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (349.2, -225.0)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3103.734 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3103.734 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
Teleporting npc_shepherd to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 498.1
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.1
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-421.3, -191.3)
Main tex is null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.11
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8607.7)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=18, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9108.0)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=17, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.7, -8852.1)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=15, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.2, -9329.5)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=8, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.2, -9362.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=12, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.9)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=5, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9106.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_inquisitor to GD point: gd_stock_inquisitor
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Teleporting npc_guard_2 to GD point: default_destroy_point
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-115.4, 209.4)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = grave_empty
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6495230]
Interact on = Player(Clone), found target = grave_empty
<color=yellow>Running interaction script</color> "grave_empty" on WGO: 'grave_empty' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> grave_empty, parent_go: grave_empty, is_global = False
SetOverheadItem = null
Set walk animation type = Standard
ReplaceWithObject id = grave_empty, new_id = grave_corp, show_puff = False
<color=orange>Terminating Script:</color> grave_empty, is_global = False
ShowEffectBubble: +(wskull)1.0
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (846.8, -1751.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Dur dec = 0.001334228
Set action start time #2, prev = 3115.077
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3115.344
Dur dec = 0.004504394
Set action start time #2, prev = 3115.344
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_corp, new_id = grave_ground, show_puff = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3116.245
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (121.4, -186.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -348.7)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105902]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Something wrong with GameLogics "rednecks_walking_in_tavern".[498.15 <=> 498.15 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 498.15
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: npc_redneck_9_home_up, pos = (16526.0, -314.0, 0.0), obj_pos = (16517.7, -308.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
Interact on = Player(Clone), found target = [wgo] carrot_box
Open craft: carrot_box
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft carrot_box_carrot_place
Craft carrot_box_carrot_place
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 498.16
FlowScriptEngine.SendEvent: refugee_activities
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (220.4, 414.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (88.2, 169.9)
GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (292.5, 231.9)
GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (-15.5, 236.9)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.5, -7714.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
Craft end, other_obj = [wgo] barrel_brew, n = 2, q = 0
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.18
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=16, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.8, -8987.5)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=1, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.1)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=21, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.1)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20151.0, -9235.2)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=10, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.1, -9114.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.3, -8608.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=4, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=15, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.4, -9078.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
SwitchTab weapons
SwitchTab glass
SwitchTab wood
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab metal
SwitchTab tools
SwitchTab weapons
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 498.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {village_idle_7}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 498.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 498.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_6}
#ipm# [idle_points_stock]: free idle point {camp_idle_12}
#ipm# [idle_points_stock]: free idle point {camp_idle_14}
#ipm# [idle_points_stock]: free idle point {camp_idle_20}
#ipm# [idle_points_stock]: free idle point {camp_idle_27}
#ipm# [idle_points_stock]: free idle point {camp_idle_28}
#ipm# [idle_points_stock]: free idle point {camp_idle_31}
<color=yellow>Execute logic:</color> "refugee_get_food" at 498.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 498.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 498.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:48
items_for_roll count:9
energy satiety: 1.212121
happiness_delta: 0.686
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_moneylender, dest = (4054.0, 6126.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_1, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_cook, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_4, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_1, dest = (4710.0, -7784.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3834.0, 3974.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (19.5, -12.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_2, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_5, dest = (3554.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_2, dest = (3714.0, 4686.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_tanner, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_3, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
Interact on = Player(Clone), found target = [wgo] mf_furnace_2
Open craft: mf_furnace_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 17
SwitchTab fuel
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5682.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
SwitchTab metal
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_3, dest = (15342.0, -1596.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_5, dest = (5288.0, -8160.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_6, dest = (16346.0, -1920.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (15744.0, -1596.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
SwitchTab glass
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Teleporting npc_guard_torch to GD point: default_destroy_point
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
SwitchTab 
Can not walk in tavern: On the way now
SwitchTab fuel
SwitchTab metal
<color=yellow>Execute logic:</color> "spawn_dig" at 498.23
<color=yellow>Execute logic:</color> "refugee_roll" at 498.23
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_cook, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_3, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_5, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.2, 5349.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_2, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.4, 4687.0)
Teleporting npc_hunchback to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_rosa" at 498.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 498.24
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_4, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=3, _multiquality_ids=
OnCraft detail_3
Craft detail_3
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 498.25
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.25
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=19, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8978.9)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=16, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.3, -9329.5)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=9, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.7, -9246.0)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=1, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.0, -9122.0)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=2, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.6, -9360.8)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=20, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.1)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=14, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.3, -8607.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.25
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
Interact on = Player(Clone), found target = [wgo] mf_furnace_2
Open craft: mf_furnace_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 17
SwitchTab glass
SwitchTab 
SwitchTab fuel
SwitchTab metal
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.2, -1839.9)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_miller" at 498.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.1, -13088.5)
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_6, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16345.9, -1920.1)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=5, _multiquality_ids=
OnCraft ingot_steel_2
Craft ingot_steel_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104894]
Can not walk in tavern: On the way now
Something wrong with GameLogics "mrs_chain_walking_in_tavern".[498.275 <=> 498.275 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.4, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.4, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 1
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to player_tavern_cellar
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_alice" at 498.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab wood
<color=yellow>Execute logic:</color> "spawn_carpenter" at 498.29
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab weapons
<color=yellow>Execute logic:</color> "spawn_slime_test" at 498.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 498.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.3
<color=yellow>Execute logic:</color> "refugee_roll" at 498.3
FlowScriptEngine.SendEvent: refugee_activities
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_cook, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.7, 5071.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.1, 5682.4)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_1, dest = (4840.0, -7902.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_moneylender, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_4, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_potter" at 498.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_6, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1595.9)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 498.32
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.32
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=10, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.8)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=13, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.7)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=17, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.6, -8852.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=23, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.2, -9088.1)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=20, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (12.3, 65.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab wood
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab wood
SwitchTab glass
SwitchTab weapons
SwitchTab metal
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft chisel_1_2
Craft chisel_1_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft chisel_1_2, amount=1
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 498.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 498.35
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 3223.653 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
T: 3223.669 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.687 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.703 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.719 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 3223.736 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.753 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.769 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.786 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.803 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.819 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.836 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.853 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.87 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.886 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.903 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.92 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.936 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.954 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.969 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3223.986 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.003 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.019 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.036 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.053 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.07 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.086 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.103 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.12 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.136 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.153 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.169 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.187 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.203 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.22 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3224.238 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.254 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.27 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.289 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.309 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.329 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.349 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.367 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.385 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.402 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.421 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.436 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.449 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.462 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 3224.476 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.489 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.504 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.52 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.537 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.553 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.57 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft refugee_well_2
T: 3224.587 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.603 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.62 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.637 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.654 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.67 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.688 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.704 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.721 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.737 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3224.754 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.77 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.787 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.804 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.82 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.837 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.854 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.871 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.887 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.904 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.92 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.937 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.954 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.97 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3224.987 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.004 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.021 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.037 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.054 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.071 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.088 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.104 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.121 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.155 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.171 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.188 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.204 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.221 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.238 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
T: 3225.254 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.271 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.288 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.304 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.322 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.337 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.354 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.371 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.388 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.405 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.421 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.437 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.455 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.471 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.488 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.504 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.521 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.538 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.556 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.573 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.589 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.604 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.622 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3223.636
T: 3225.655 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.671 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.688 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.705 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.721 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.738 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3225.754 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.771 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.788 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.805 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.821 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.839 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.855 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.872 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.888 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.905 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.922 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.938 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.955 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.971 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3225.988 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.005 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.021 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.038 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.072 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.088 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.105 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.121 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.138 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.155 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.172 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.188 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.205 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.222 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.24 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3226.255 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.272 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.289 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.305 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
T: 3226.322 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.339 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.355 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.373 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.389 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.406 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft water_pumping
T: 3226.422 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.438 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.456 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.472 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.49 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.505 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.522 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.539 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.555 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.572 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.589 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.606 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.623 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 3223.636
T: 3226.645 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.66 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.674 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.689 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.706 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.722 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.739 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.755 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
T: 3226.772 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.79 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.806 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.823 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.84 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.856 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.874 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.89 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.909 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.926 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.943 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.96 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.976 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3226.992 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.007 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.022 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.039 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.073 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.09 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.106 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.123 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.139 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.156 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.172 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.189 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.206 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.222 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = chisel:chisel_1, value = 1)
T: 3227.239 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.256 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3227.274 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.289 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.306 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.323 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.339 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.356 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.375 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.391 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.406 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.423 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.439 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.457 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.473 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.49 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.506 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.523 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.54 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.556 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.573 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.59 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.606 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.623 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3223.636
T: 3227.656 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.673 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.69 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.706 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.723 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.74 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.756 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.773 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
T: 3227.79 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.806 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.823 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.839 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.856 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.874 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.89 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
T: 3227.906 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.923 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.94 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.973 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3227.99 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.006 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.023 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.04 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.056 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.073 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.091 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Something wrong with GameLogics "spawn_lightkeeper".[498.36 <=> 498.36 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 498.36
T: 3228.106 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 498.36
T: 3228.123 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.14 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
T: 3228.157 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
T: 3228.173 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.19 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.207 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.223 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.24 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.257 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.273 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3228.29 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.307 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.323 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.341 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.357 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.374 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.391 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.407 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.423 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.44 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.457 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.473 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.49 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.507 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.523 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.54 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.557 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.573 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.59 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.608 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.624 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.64 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
AddBuff: buff_tired
T: 3228.657 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.674 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.69 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.707 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.724 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.74 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.758 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.773 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
T: 3228.79 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.807 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.824 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.84 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.857 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.874 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.89 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.908 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
T: 3228.924 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.941 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.957 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.974 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3228.99 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.007 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.023 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.041 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.057 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.074 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.092 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.107 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.124 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.14 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.157 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.174 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.191 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.207 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_4, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
T: 3229.224 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.241 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.257 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.274 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
T: 3229.291 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.307 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.324 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.341 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.358 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.374 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.391 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.408 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.424 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.441 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.457 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.474 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.49 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.508 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.524 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.541 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.558 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.574 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.591 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.608 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
T: 3229.624 - MasterAudio All children of lathe_table were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3223.636
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = chisel:chisel_1, value = 1)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_6, dest = (4450.0, -7624.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5214.9, -8167.5)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Something wrong with GameLogics "refugee_roll".[498.37 <=> 498.37 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 498.37
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 498.37
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_2, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_1, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_tanner, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_3, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Can not walk in camp: On the way now
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.4, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_moneylender, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.4, 5349.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_4, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.7)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-365.2, 144.8)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Can not walk in camp: On the way now
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.1, 5349.4)
<color=yellow>Execute logic:</color> "spawn_witch" at 498.38
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = [wgo] bed
<color=yellow>Running interaction script</color> "sleep" on WGO: '[wgo] bed' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> sleep, parent_go: [wgo] bed, is_global = False
<color=green>Open GUI:</color> SleepGUI
HUD hide
ChangeBubblesVisibility True
HUD show
RemoveBuff: buff_tired
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1011654.
Total: 718.528600 ms (FindLiveObjects: 58.522300 ms CreateObjectMapping: 16.743200 ms MarkObjects: 642.784500 ms  DeleteObjects: 0.478200 ms)

Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_farmer" at 498.3901
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.3901
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=12, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.3, -9362.3)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=18, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.4, -9078.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=10, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8980.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=16, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=19, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.5, -8554.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=3, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.7, -9087.7)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=15, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.4
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 498.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:49
items_for_roll count:9
energy satiety: 1.030303
happiness_delta: 0.626
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_2, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_4, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.1, -9239.6)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 498.4401
FlowScriptEngine.SendEvent: refugee_activities
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] mf_furnace_2, n = 3, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.4501
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_tanner, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3660.9, 5552.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_5, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_1, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4066.1, 4326.0)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4710.9, -7786.9)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_1, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.0, -7901.9)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.4601
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19364.7, -8553.4)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=20, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19424.9, -9121.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=7, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.0, -9359.9)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9127.7)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=2, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19301.0, -9329.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=11, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19332.5, -9114.1)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=12, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8601.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4199.4, -280.3)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_6, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.0, -7624.5)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft refugee_well_2
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.4753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4676.5, -8042.2)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "donkey" at 498.5001
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.5001
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_9
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_1, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5429.8, -8285.4)
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<color=yellow>Execute logic:</color> "refugee_roll" at 498.5101
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4057.0, 6127.1)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3831.3, 3974.1)
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_5, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3694.6, 5071.8)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_cook, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.2, 5683.6)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.1, 5514.7)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4713.1, -7789.3)
Is Idle point
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.5302
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=13, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20245.4, -8991.2)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=14, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19792.7, -9086.8)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=17, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.8, -8831.9)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=1, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19647.4, -9361.8)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=10, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9106.4)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=5, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19730.4, -9078.1)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.7, -9235.4)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=23, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9104.9)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=21, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19543.9, -8605.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=9, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19371.2, -8552.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SetCarryingItem = null
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.5501
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.5501
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.5501
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.5501
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.5501
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Tavern Sellings done: total money: 4.8; sold items =10; reputation earned: 0.1481481
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_1, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15923.0, -1598.3)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_3, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15360.1, -1670.0)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_1, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.1, -8288.5)
Is Idle point
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.5753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4676.5, -8042.2)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 498.5802
FlowScriptEngine.SendEvent: refugee_activities
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3994.0, 4654.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3586.0, 5847.8)
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3714.9, 4686.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3658.8, 5550.6)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_5, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3831.3, 3974.1)
SaveGame, slot = SaveSlotData, filename = 1
ShowSavingStatus: True
SetGameMetric DaysInGame = 497.0931
SetGameMetric GraveyardQuality = 376
SetGameMetric ChurchQuality = 80
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Serializing save...
GameSave.ToBinary
SaveSceneToMe, count = 3595
TO: data.active_now_bacause_of_action [wgo] donkey
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
Serialized length: 3561853
ShowSavingStatus: False
Autosave: done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1011747.
Total: 697.630000 ms (FindLiveObjects: 44.776800 ms CreateObjectMapping: 15.891300 ms MarkObjects: 636.420800 ms  DeleteObjects: 0.540800 ms)

<color=green>Hide GUI:</color> SleepGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Say "wake_up_home" on wgo = Player(Clone) ()
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=orange>Terminating Script:</color> sleep, is_global = False
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
MultiAnswer OnChosen: @lighthouse
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_lighthouse_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3343.485 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3343.485 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
GDZone.OnTriggerEnter2D sea sound gd zone 3, obj = Player(Clone)
GDZone.OnTriggerEnter2D GD_Zone_fishing_hook, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_sea_house_yard, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_sea_house_yard, is_global = True
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
StartMorph null, dir = 1
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 498.6
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.6
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "refugee_get_food".[498.6 <=> 498.6 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 498.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19727.4, -8554.4)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=15, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.5, -8597.8)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=20, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.4, -8982.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=16, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.9, -9246.2)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=13, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20154.2, -9234.2)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=3, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9125.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:9
energy satiety: 1.136364
happiness_delta: 0.661
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 498.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:9
energy satiety: 1.166667
happiness_delta: 0.671
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
Interact on = Player(Clone), found target = [wgo] npc_astrologer
Fire interaction event = 'astrologer_after_give_research' on wgo = '[wgo] npc_astrologer'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
#snd# PlayOvrMusic: merlin
Say "tr_quest_13_after_research" on wgo = [wgo] npc_astrologer (npc_astrologer)
Say "astrologer_books_2_1" on wgo = [wgo] npc_astrologer (npc_astrologer)
Say "astrologer_books_2_2" on wgo = [wgo] npc_astrologer (npc_astrologer)
Say "astrologer_books_2_3" on wgo = [wgo] npc_astrologer (npc_astrologer)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_9
Is Idle point
Say "astrologer_books_2_4" on wgo = [wgo] npc_astrologer (npc_astrologer)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
SetTaskState npc=npc_astrologer, task=astrologer_aristocrat, state=Visible
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
#snd# StopOvrMusic: merlin
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = [wgo] npc_astrologer
Fire interaction event = 'interaction' on wgo = '[wgo] npc_astrologer'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
#snd# PlayOvrMusic: merlin
ShowMultianswer, talker = Player(Clone), answers = 21
Draw answer @astrologer_trade, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_3, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1604.6)
Is Idle point
MultiAnswer OnChosen: @astrologer_trade
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_5, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Show
Show
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_citizen_woman_1, dest = (4840.0, -7902.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Show
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Show
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_2
Is Idle point
Show
Accepted offer!
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#snd# StopOvrMusic: merlin
EnableTime: True
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
ShowEffectBubble: [14E549]+(b)50[-][/c]
Show
Show
ShowEffectBubble: [14E549]+(g)50[-][/c]
Show
T: 3359.449 - MasterAudio All children of use_paper were busy. Will not play this sound for this instance.
ShowEffectBubble: [14E549]+(b)25[-][/c]
Show
ShowEffectBubble: [14E549]+(r)25[-][/c]
Show
ShowEffectBubble: [14E549]+(g)25[-][/c]
Show
ShowEffectBubble: [14E549]+(r)50[-][/c]
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
GDZone.OnTriggerExit2D GD_Zone_fishing_hook, obj = Player(Clone), diff_vector = (-213.2, -139.7)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> TechTreeGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
Show
<color=green>Hide GUI:</color> TechTreeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> NPCsListGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> NPCsListGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> MapGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> MapGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> NPCsListGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> NPCsListGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> TechTreeGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
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Show
Select tech branch = 2
Craft id = b_faith, icon = i_b_faith
Craft id = grave_top_wd_tab_1, icon = i_grave_top_wd_tab_1
Craft id = church_builddesk:p:candelabrum_1, icon = i_b_candle01
Craft id = candle_1, icon = i_candle_1
Craft id = candle_3, icon = i_candle_3
Craft id = church_builddesk:p:church_bench, icon = i_b_church_bench
Craft id = flyer_bad, icon = i_scroll_white_graph_1
Craft id = b_village, icon = i_b_vilage
Craft id = grave_bot_wd_1, icon = i_grave_bot_wd_1
Craft id = grave_top_wd_cross_1, icon = i_grave_top_wd_cross_1
Craft id = grave_top_stn_plate_1, icon = i_grave_top_stn_plate_1
Craft id = church_builddesk:p:church_budka_1_place, icon = i_b_repentance_booh01
Craft id = church_builddesk:p:church_table_1_place, icon = i_b_holy_cross
Craft id = b_sins, icon = i_b_sins
Craft id = b_money, icon = i_b_money
Craft id = b_faith_money, icon = i_b_faith_money
Craft id = cremation_builddesk:p:mf_pyre_placed, icon = i_b_witch_hill_fire
Craft id = funeral_urn_1, icon = i_funeral_urn_1
Craft id = graveyard_builddesk:p:columbarium_stone_place, icon = i_b_funeral_urn_1
Craft id = grave_bot_stn_1, icon = i_grave_bot_stn_1
Craft id = grave_top_stn_cross_1, icon = i_grave_top_stn_cross_1
Craft id = grave_top_stn_plate_2, icon = i_grave_top_stn_plate_2
Craft id = church_builddesk:p:candelabrum_2, icon = i_b_candle02
Craft id = candle_4, icon = i_candle_4
Craft id = church_builddesk:p:church_window_1, icon = i_b_church_window
Craft id = church_builddesk:p:c_obj_incense_1_place, icon = i_b_incense
Craft id = incense_1, icon = i_incense_1
Craft id = graveyard_builddesk:p:pray_stand_wd_place, icon = i_b_boock_roof01
Craft id = graveyard_builddesk:p:grass_sward_2x3, icon = i_b_grass_sward
Craft id = grave_bot_stn_2, icon = i_grave_bot_stn_2
Craft id = grave_top_stn_cross_2, icon = i_grave_top_stn_cross_2
Craft id = grave_top_stella_stn_1, icon = i_grave_top_stella_stn_1
Craft id = church_builddesk:p:church_bench_2, icon = i_b_church_bench02
Craft id = funeral_urn_2, icon = i_funeral_urn_2
Craft id = graveyard_builddesk:p:columbarium_marble_place, icon = i_b_funeral_urn_2
Craft id = grave_top_sculpt_stn_1, icon = i_grave_top_sculpt_stn_1
Craft id = grave_top_sculpt_stn_2, icon = i_grave_top_sculpt_stn_2
Craft id = church_builddesk:p:church_budka_2_place, icon = i_b_repentance_booh02
Craft id = church_builddesk:p:church_table_2_place, icon = i_b_holy_cross02
Craft id = church_builddesk:p:c_obj_incense_2_place, icon = i_b_incense2
Craft id = incense_2, icon = i_incense_2
Craft id = graveyard_builddesk:p:pray_stand_stn_place, icon = i_b_boock_roof02
Craft id = graveyard_builddesk:p:road_marble, icon = i_b_ground_plate
Craft id = graveyard_builddesk:p:lantern_3, icon = i_b_lantern_3
Craft id = grave_bot_mrb_1, icon = i_grave_bot_mrb_1
Craft id = grave_top_mrb_cross_1, icon = i_grave_top_mrb_cross_1
Craft id = church_builddesk:p:candelabrum_3, icon = i_b_candle03
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grave_bot_mrb_2, icon = i_grave_bot_mrb_2
Craft id = grave_top_mrb_cross_2, icon = i_grave_top_mrb_cross_2
Craft id = grave_top_stella_mrb_1, icon = i_grave_top_stella_mrb_1
Craft id = grave_top_sculpt_mrb_1, icon = i_grave_top_sculpt_mrb_1
Craft id = grave_top_sculpt_mrb_2, icon = i_grave_top_sculpt_mrb_2
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
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Show
Show
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Show
Select tech branch = 3
Craft id = alchemy_builddesk:p:mf_alchemy_survey_place, icon = i_b_search_bench
Craft id = alchemy_builddesk:p:desk, icon = i_b_desk
Craft id = notes, icon = i_note_good
chapter
Craft id = chapter, icon = i_chapter
Craft id = alchemy_builddesk:p:obj_church_scroll_cabinet_place, icon = i_b_scrollcase
Craft id = ink_jar, icon = i_ink_jar
Craft id = ink_pen, icon = i_ink_jar_1
Craft id = alchemy_builddesk:p:table_book_constr_place, icon = i_b_alchemy_gear
Craft id = skroll_skin_pig, icon = i_skroll_skin_pig
Craft id = paper_bad, icon = i_paper_good
Craft id = mf_wood_builddesk:p:mf_paper_press_place, icon = i_b_paper_press
Craft id = paper_from_herb, icon = i_paper_good
Craft id = pail_wet_paper, icon = i_pail_wet_paper
Craft id = alchemy_builddesk:p:mf_printing_press_place, icon = i_b_printing_press
Craft id = alchemy_builddesk:p:mf_printing_press_2_place, icon = i_b_printing_press2
Craft id = cover_1, icon = i_cover_1
Craft id = cover_hard, icon = i_cover_hard
Craft id = book_hard, icon = i_book_gold_2
Craft id = story, icon = i_scroll_story
Craft id = b_pen, icon = i_b_pen
Craft id = alchemy_builddesk:p:obj_church_bookcase_place, icon = i_b_bookcase
Craft id = alchemy_builddesk:p:desk_2, icon = i_b_desk2
Craft id = alchemy_builddesk:p:zombie_pulpit, icon = i_b_grn_zombie_writer
max_y = 3, min_y = 0, hgt = 3
Show
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Show
Select tech branch = 4
Craft id = garden_builddesk:p:garden_empty_place, icon = i_b_beds
Craft id = garden_builddesk:p:mf_box_stuff_place, icon = i_b_box_wooden
Craft id = garden_builddesk:p:garden_empty_stick_place, icon = i_b_wine_stick
Craft id = tree_garden_builddesk:p:bush_berry_garden_place, icon = i_b_barry_bush
Craft id = tree_garden_builddesk:p:tree_apple_garden_place, icon = i_b_Apple_tree
Craft id = honey_production, icon = i_honey
Craft id = b_plant, icon = i_b_plant
Craft id = garden_builddesk:p:v_obj_compost_heap_place, icon = i_b_pile_of_humus
Craft id = peat_from_waste, icon = i_peat
Craft id = garden_builddesk:p:zombie_garden_desk_place, icon = i_b_grn_zombie_garden
Craft id = vineyard_builddesk:p:vineyard_grapes_stick_place, icon = i_b_wine_stick
Craft id = garden_grapes_growing, icon = i_grapes_crop
Craft id = garden_hop_growing, icon = i_hop_crop
Craft id = beegarden_table:p:beehouse_place, icon = i_b_beehive
Craft id = sack_clock_silver, icon = i_sack_clock_silver
Craft id = sack_star_silver, icon = i_sack_star_silver
Craft id = cellar_builddesk:p:brewing_stand_place, icon = i_b_multy_oven3
Craft id = cup_beer, icon = i_cup_beer
Craft id = vineyard_builddesk:p:zombie_vineyard_desk_place, icon = i_b_grn_zombie_garden_4_1
Craft id = cellar_builddesk:p:barrel_brew_place, icon = i_b_barrel2
Craft id = bottle_apple_braga, icon = i_bottle_apple_vine_2
Craft id = bottle_berry_braga, icon = i_bottle_berry_vine_2
Craft id = cellar_builddesk:p:mf_zombie_brewing_place, icon = i_b_grn_zombie_brewing
Craft id = mf_wood_builddesk:p:mf_vine_press_place, icon = i_b_mf_vine_press
Craft id = cellar_builddesk:p:mf_barrel_mid_place, icon = i_b_barrel
Craft id = bottle_red_vine, icon = i_bottle_red_vine_2
Craft id = sack_clock_gold, icon = i_sack_clock_gold
Craft id = sack_star_gold, icon = i_sack_star_gold
Craft id = cellar_builddesk:p:mf_zombie_winemaking_place, icon = i_b_grn_zombie_winemaking
Craft id = cellar_builddesk:p:mf_distcube_3_place, icon = i_b_alcohol_distillation
Craft id = booze_from_bottle_apple_braga, icon = i_bottle_booz_xxx
max_y = 4, min_y = 0, hgt = 4
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Show
Show
Show
Select tech branch = 5
Craft id = mf_wood_builddesk:p:mf_furnace_0_place, icon = i_b_mf_furnace_0
Craft id = ingot_metal, icon = i_ingot_metal
Craft id = mf_wood_builddesk:p:mf_anvil_1, icon = i_b_mf_anvil_1
Craft id = nails, icon = i_nails
Craft id = detail_1, icon = i_detail_1
Craft id = glass_0, icon = i_glass_0
Craft id = mf_wood_builddesk:p:mf_anvil_2, icon = i_b_mf_anvil_2
Craft id = detail_2, icon = i_detail_2
Craft id = chisel_1, icon = i_chisel_1
Craft id = shovel_1, icon = i_shovel_1
Craft id = pickaxe_1, icon = i_pickaxe_1
Craft id = axe_1, icon = i_axe_1
Craft id = sword_1, icon = i_sword_1
Craft id = armor_lamellar_1, icon = i_armor_lamellar_1
Craft id = mf_wood_builddesk:p:mf_furnace_1_place, icon = i_b_mf_furnace_1
Craft id = ingot_steel, icon = i_ingot_steel
Craft id = glass_1, icon = i_glass_1
Craft id = b_sword, icon = i_b_sword
Craft id = b_shield, icon = i_b_shield
Craft id = mf_wood_builddesk:p:mf_anvil_3, icon = i_b_mf_anvil_3
Craft id = chisel_2, icon = i_chisel_2
Craft id = hammer_2, icon = i_hammer_2
Craft id = mining_builddesk::lantern_network, icon = i_b_lantern_road
Craft id = mining_builddesk:p:lantern_place, icon = i_b_lanterns
Craft id = b_star, icon = i_b_star
Craft id = mf_wood_builddesk::well_pump_place, icon = i_b_well_pump
Craft id = axe_2, icon = i_axe_2
Craft id = shovel_2, icon = i_shovel_2
Craft id = pickaxe_2, icon = i_pickaxe_2
Craft id = ingot_silver, icon = i_ingot_silver
Craft id = ingot_gold, icon = i_ingot_gold
Craft id = glass_2, icon = i_glass_2
Craft id = lense, icon = i_lense
Craft id = mf_wood_builddesk:p:mf_furnace_2_place, icon = i_b_mf_furnace_2
Craft id = detail_3, icon = i_detail_3
Craft id = sword_steel, icon = i_sword_steel
Craft id = armor_lamellar_2, icon = i_armor_lamellar_2
Craft id = sword_steel_gem, icon = i_sword_steel_gem
Craft id = sword_damask_gem, icon = i_sword_damask_gem
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = mf_wood_builddesk:p:mf_jewelry_place, icon = i_b_mf_jewelry
Craft id = jewelry_detail_gold, icon = i_jewelry_detail_gold
Craft id = bijouterie_gold, icon = i_bijouterie_gold
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
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Show
Show
Select tech branch = 6
Craft id = mf_wood_builddesk:p:mf_timber_1_place, icon = i_b_wood_storage
Craft id = mf_wood_builddesk:p:mf_stones_1_place, icon = i_b_stone_storage
Craft id = mf_wood_builddesk:p:mf_potter_wheel_1_place, icon = i_b_mf_potter_wheel_1
Craft id = ceramic_1, icon = i_ceramic_1
Craft id = polishing_paste, icon = i_polishing_paste
Craft id = ceramic_2, icon = i_ceramic_2
Craft id = ceramic_3, icon = i_ceramic_3
Craft id = mf_wood_builddesk:p:mf_hammer_0_place, icon = i_b_mf_hammer_0
Craft id = stone_plate_1, icon = i_stone_plate_1
Craft id = repair_stn, icon = i_repair_stn
Craft id = mf_wood_builddesk:p:mf_ore_1_complete, icon = i_b_irone_ore
Craft id = mf_wood_builddesk:p:mf_beam_gantry_1_place, icon = i_b_mf_beam_gantry_1
Craft id = flitch, icon = i_flitch
Craft id = wood1, icon = i_wood1
Craft id = mf_wood_builddesk:p:mf_workbench_1_place, icon = i_b_mf_workbench_1
Craft id = wooden_plank, icon = i_wooden_plank
Craft id = repair_wdn, icon = i_repair_wd
Craft id = mf_wood_builddesk:p:mf_chocks_1, icon = i_b_chunk
Craft id = firewood, icon = i_firewood
Craft id = spike_1, icon = i_spike_1
Craft id = graphite, icon = i_graphite
Craft id = mf_wood_builddesk:p:mf_saw_1_place, icon = i_b_mf_saw_1
Craft id = wood_balk_1, icon = i_wood_balk_1
Craft id = mf_wood_builddesk:p:mf_hammer_1_place, icon = i_b_mf_hammer_1
Craft id = stone_plate_2, icon = i_stone_plate_2
Craft id = stone_plate_3, icon = i_stone_plate_3
Craft id = mf_wood_builddesk:p:mf_workbench_2_place, icon = i_b_mf_workbench_2
Craft id = wood_constr_1, icon = i_wood_constr_1
Craft id = b_star, icon = i_b_star
Craft id = marble_plate_1, icon = i_marble_plate_1
Craft id = repair_mrb, icon = i_repair_mrb
Craft id = carved_wood, icon = i_carved_wood
Craft id = marble_plate_2, icon = i_marble_plate_2
Craft id = marble_plate_3, icon = i_bust_marble
Craft id = mining_builddesk::zombie_mine_bench_left, icon = i_b_grn_zombie_ore_mine
Craft id = zombie_sawmill_unfinished_place, icon = i_b_grn_zombie_sawmill_lvl2
Craft id = mining_builddesk::zombie_mine_fence_front_stone, icon = i_b_grn_zombie_stone_mine
Craft id = mining_builddesk::zombie_mine_fence_front_marble_right, icon = i_b_grn_zombie_stone_mine
max_y = 4, min_y = 0, hgt = 4
Show
Show
Show
Select tech branch = 7
Craft id = baked_kebab_7, icon = i_baked_kebab_7
Craft id = baked_apple, icon = i_baked_apple
Craft id = cutlet_carrot, icon = i_cutlet_carrot
Craft id = bowl_sauerkraut, icon = i_bowl_sauerkraut
Craft id = beet_slice, icon = i_beet_cuts
Craft id = jelly_green, icon = i_jelly_green
Craft id = jelly_red, icon = i_jelly_red
Craft id = dough, icon = i_dough_1
Craft id = dough_2, icon = i_dough_2
Craft id = bread, icon = i_bread
Craft id = baked_fish, icon = i_baked_fish
Craft id = soup_fish, icon = i_soup_fish
Craft id = nuggets_fish, icon = i_nuggets_fish
Craft id = pancakes, icon = i_pancakes
Craft id = croissant, icon = i_croissant
Craft id = muffin, icon = i_muffin
Craft id = soup_red_green, icon = i_soup_red_green
Craft id = soup_red_yellow, icon = i_soup_red_yellow
Craft id = soup_yellow_green, icon = i_soup_yellow_green
Craft id = omlette, icon = i_omlette
Craft id = fried_egg, icon = i_fried_egg
Craft id = lasagne, icon = i_lasagne
Craft id = pasta, icon = i_pasta
Craft id = baked_kebab_1, icon = i_baked_kebab_1
Craft id = baked_kebab_2, icon = i_baked_kebab_2
Craft id = baked_kebab_5, icon = i_baked_kebab_5
Craft id = pie_1, icon = i_pie_1
Craft id = pie_2, icon = i_pie_2
Craft id = bowl_pumpkin, icon = i_bowl_pumpkin
Craft id = baked_pumpkin, icon = i_baked_pumpkin
Craft id = bowl_lentil, icon = i_bowl_lentil
Craft id = burger, icon = i_burger
Craft id = sandwich, icon = i_sandwich
Craft id = baked_meat, icon = i_baked_meat
Craft id = onion_ring, icon = i_onion_ring
Craft id = toasts, icon = i_toasts
Craft id = baked_salmon, icon = i_baked_salmon
Craft id = honey_fish, icon = i_baked_fish_blue
Craft id = pie, icon = i_pie
Craft id = cup_mead, icon = i_cup_mead
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = grated_carrot, icon = i_grated_carrot
Craft id = grated_beetroot, icon = i_grated_beetroot
Craft id = boiled_egg, icon = i_boiled_egg
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = vegetable_salad, icon = i_vegetable_salad
Craft id = vegetable_stew, icon = i_vegetable_stew
Craft id = creamy_vegetable_soup, icon = i_creamy_vegetable_soup
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = cheese, icon = i_cheese
Craft id = butter, icon = i_butter
Craft id = cream_of_mushroom_soup, icon = i_cream_of_mushroom_soup
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = lentil_porridge, icon = i_lentil_porridge
Craft id = greek_lentil_soup, icon = i_greek_lentil_soup
Craft id = lentil_cutlets, icon = i_lentil_cutlets
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = vegetable_patty, icon = i_vegetable_patty
Craft id = mushroom_patty, icon = i_mushroom_patty
Craft id = сheese_patty, icon = i_сheese_patty
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = cheese_pie, icon = i_cheese_pie
Craft id = cheesecake, icon = i_cheesecake
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = panna_cotta, icon = i_panna_cotta
Craft id = honey_pudding, icon = i_honey_pudding
Craft id = berry_pudding, icon = i_berry_pudding
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
Craft id = honey_cake, icon = i_honey_cake
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
Show
Show
Show
Select tech branch = 1
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> TechTreeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] mf_furnace_2, n = 2, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D sea sound gd zone 2, obj = Player(Clone)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D sea sound gd zone 3, obj = Player(Clone), diff_vector = (-1406.0, -412.1)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] mf_furnace_2, n = 5, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D sea sound gd zone 2, obj = Player(Clone), diff_vector = (-3359.1, 1065.2)
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_players_tavern_front_b
ApplyCurrentEnvironmentPreset, id = players
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#snd# PlayOvrMusic: tavern_new
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_players_tavern_front_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Something wrong with GameLogics "rednecks_walking_in_tavern".[498.65 <=> 498.65 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_roll" at 498.65
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_1, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4448.3, -7622.6)
Is Idle point
Interact on = Player(Clone), found target = [wgo] tavern_cashbox
Fire interaction event = 'traiding_done' on wgo = '[wgo] tavern_cashbox'
<color=green>Open GUI:</color> PrayReportGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Hide GUI:</color> PrayReportGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_9
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_2, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_tanner, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3552.1, 5349.9)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_4, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_6, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1922.3)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft water_pumping
Change Environment, teleport_tag = tp_players_tavern_front_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3429.141 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3429.141 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#snd# StopOvrMusic: tavern_new
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_players_tavern_front_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not walk in tavern: On the way now
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> TechTreeGUI
HUD hide
ChangeBubblesVisibility True
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
max_y = 4, min_y = 0, hgt = 4
SetPausedMode: True
Show
<color=green>Hide GUI:</color> TechTreeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_1, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.67
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=12, locker_id=165015
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.6, -8608.5)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=22, locker_id=165029
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_2, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.6, -8854.9)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=14, locker_id=166322
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19304.9, -9325.9)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=8, locker_id=166336
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19644.7, -9358.2)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=15, locker_id=166754
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.1, -9087.9)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=1, locker_id=166786
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_3, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.2, -9107.6)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=7, locker_id=252210
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.6, -9364.3)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=11, locker_id=252850
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.0, -8554.2)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=19, locker_id=252964
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20092.8, -8830.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5133.7, -8194.4)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7664.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] barrel_brew, n = 1, q = 0
#snd# PlayOvrMusic: village
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_2_3
Generated body with tiers 2..3, id = body_2_3, tier = 2
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3676.6, -2016.0)
Donkey started returning home
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 498.7
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.7
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not walk in tavern: On the way now
GDZone.OnTriggerEnter2D tavern_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_tavern_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_tavern_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_3, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_9
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D tavern_zone, obj = Player(Clone), diff_vector = (-601.3, 155.9)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
#snd# PlayOvrMusic: tavern
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_tavern_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GDZone.OnTriggerEnter2D actress_song_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> first_actress_song, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> first_actress_song, is_global = True
#snd# StopOvrMusic: village
#snd# PlayOvrMusic: tavern
GDZone.OnTriggerExit2D actress_song_gd_zone, obj = Player(Clone), diff_vector = (192.2, 279.6)
<color=yellow>Execute logic:</color> "refugee_roll" at 498.72
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_tanner, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] npc_tavern owner
Fire interaction event = 'interaction' on wgo = '[wgo] npc_tavern owner'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 21
Draw answer @horadric_about_old_keeper_1, Насчёт хранителей кладбища...
Draw answer horadric_2_1b, Торговать.
Draw answer Leave, Выйти
Showing multi-answer dialog with options count = 3
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_3, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
MultiAnswer OnChosen: horadric_2_1b
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
RedrawCurrentInteractiveHint
Accepted offer!
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_1, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (4000.4, 4392.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# StopOvrMusic: tavern
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3468.09 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3468.09 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-329.4, -147.5)
GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-80.1, -346.4)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-17.5, -455.0)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.74
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=21, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.5, -8550.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=12, locker_id=165101
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19327.8, -9113.9)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=18, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.0, -8852.3)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=23, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.5, -8608.3)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=13, locker_id=256133
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_2, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6097.5, -9653.3)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (372.0, 201.7)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 498.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 498.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 498.75
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 498.75
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4066.4, 5644.0)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_55, pos = (3616.0, 5076.0, 0.0), obj_pos = (3616.4, 5052.3)
not Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_138, pos = (3620.0, 4922.0, 0.0), obj_pos = (3618.2, 4979.4)
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4066.8, 4321.8)
Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4278.6, 5161.7)
Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4242.2, 5101.8)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_136, pos = (3656.0, 4714.0, 0.0), obj_pos = (3656.0, 4718.1)
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: gd_refugee_camp_wp_6, pos = (3148.0, 4834.0, 0.0), obj_pos = (3150.4, 4834.0)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
SetOverheadItem = body
Set walk animation type = OverheadItem
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7897.9)
Is Idle point
Can not walk in tavern: On the way now
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_6
Is Idle point
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_2
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5133.9, -8197.0)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting npc_refugee_5 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.0, -8211.2)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft water_pumping
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.3)
Is Idle point
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1596.0)
Is Idle point
Can not walk in tavern: On the way now
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-297.7, -196.5)
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15422.1, -1574.9)
Is Idle point
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3487.857 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3487.857 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (5216.0, -8168.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
not Is Idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15883.2, -1584.0)
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-10.9, -326.6)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.9, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Teleporting npc_refugee_1 to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_refugee_4 to GD point: default_destroy_point
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
Teleporting npc_refugee_tanner to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_alice" at 498.78
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_refugee_2 to GD point: default_destroy_point
Interact on = Player(Clone), found target = [wgo] mf_pyre
<color=yellow>Running interaction script</color> "mf_pyre_put_body" on WGO: '[wgo] mf_pyre' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> mf_pyre_put_body, parent_go: [wgo] mf_pyre, is_global = False
ReplaceWithObject id = mf_pyre, new_id = mf_pyre_corp, show_puff = False
SetOverheadItem = null
Set walk animation type = Standard
<color=orange>Terminating Script:</color> mf_pyre_put_body, is_global = False
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2877.5)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3492.995
Do pre zero HP zctivity on mf_pyre_corp
do zero activity
ReplaceWithObject id = mf_pyre_corp, new_id = mf_pyre_burning, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft corp_burning
Started craft: corp_burning
Teleporting npc_refugee_cook to GD point: default_destroy_point
Teleporting npc_alice to GD point: default_destroy_point
<color=yellow>Collect drop</color> Item(id = taste_booster:salt, value = 2)
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] cremation_builddesk
SetCurrentBuildZone cremation, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3280.0, -2768.9, 0.0), Extents: (256.0, 255.1, 0.0), cam_bounds: Center: (2948.0, -2842.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3280.0, -2768.9, 0.0), Extents: (-288.0, -8.9, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: cremation_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft cremation_builddesk:p:mf_pyre_placed
CraftBuilding craft_id = cremation_builddesk:p:mf_pyre_placed, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility False
RedrawCurrentInteractiveHint
OnBuildCraftSelected cremation_builddesk:p:mf_pyre_placed, obj = mf_pyre_placed
No data for object [ObjectDefinition] with id = "mf_pyred"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
HUD show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Teleporting npc_redneck_3 to GD point: default_destroy_point
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Teleporting npc_refugee_3 to GD point: default_destroy_point
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

DoPlace
StopCurrentFloating, leave_on_scene = True
CraftBuilding craft_id = cremation_builddesk:p:mf_pyre_placed, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected cremation_builddesk:p:mf_pyre_placed, obj = mf_pyre_placed
No data for object [ObjectDefinition] with id = "mf_pyred"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowBuildGrid True, current state = True
RefreshGrid
Teleporting npc_redneck_2 to GD point: default_destroy_point
DoPlace
StopCurrentFloating, leave_on_scene = True
CraftBuilding craft_id = cremation_builddesk:p:mf_pyre_placed, type = Put
EnterBuildMode
<color=green>Hide GUI:</color> CraftGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
OnBuildCraftSelected cremation_builddesk:p:mf_pyre_placed, obj = mf_pyre_placed
No data for object [ObjectDefinition] with id = "mf_pyred"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

FloatingWorldGameObject.UpdateObjSize
FloatingWorldGameObject.RecalculateObjectMask - calculating obj size
FloatingWorldGameObject.DrawFlowGrid
Is totem = False, totem_r = 0
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
HUD hide
<color=green>Open GUI:</color> BuildModeGUI
window Build Mode GUI is already opened
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

HUD hide
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowBuildGrid True, current state = True
RefreshGrid
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowBuildGrid True, current state = True
RefreshGrid
Craft end, other_obj = [wgo] mf_furnace_2, n = 1, q = 0
Teleporting npc_redneck_6 to GD point: default_destroy_point
DoPlace
StopCurrentFloating, leave_on_scene = True
Not enough res for the next building
CancelPlacing, cur mode = Placing
ExitBuildMode
<color=green>Hide GUI:</color> BuildModeGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone cremation, cur = cremation
Open craft: cremation_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
ShowBuildGrid True, current state = True
RefreshGrid
ShowBuildGrid True, current state = True
RefreshGrid
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = cremation
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "refugee_roll" at 498.79
FlowScriptEngine.SendEvent: refugee_activities
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2877.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hammer tool
Set action start time #2, prev = 3510.71
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3511.11
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Set action start time #2, prev = 3511.11
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3511.844
Set action start time #2, prev = 3511.844
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3512.578
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Set action start time #2, prev = 3512.578
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3513.312
Set action start time #2, prev = 3513.312
Do pre zero HP zctivity on mf_pyre_placed
do zero activity
ReplaceWithObject id = mf_pyre_placed, new_id = mf_pyre, show_puff = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Something wrong with GameLogics "astrologer_remove".[498.8 <=> 498.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "astrologer_remove" at 498.8
FlowScriptEngine.SendEvent: on_key_char_remove
2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_astrologer, dest = (16006.0, -4928.0)
Nearest GD point: gd_finish_astrologer, pos = (26116.0, -2196.0, 0.0), obj_pos = (26115.7, -2196.8)
astrologer is going back to start
Something wrong with GameLogics "spawn_bat_test".[498.8 <=> 498.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_bat_test" at 498.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[498.8 <=> 498.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.8
Something wrong with GameLogics "do_behavior_carpenter".[498.8 <=> 498.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.8
Something wrong with GameLogics "npc_farmers_son_do_behavior".[498.8 <=> 498.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "astrologer_remove" at 498.8
FlowScriptEngine.SendEvent: on_key_char_remove
2
GoTo [wgo] npc_astrologer, dest = (16006.0, -4928.0)
astrologer is going back to start
<color=yellow>Execute logic:</color> "spawn_bat_test" at 498.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 498.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 498.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 498.8
<color=yellow>Execute logic:</color> "refugee_get_food" at 498.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:9
energy satiety: 1.121212
happiness_delta: 0.656
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1154.1)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17296.5, 990.2)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3614.7)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.6)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17298.2, 990.9)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3613.1)
WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3514.046
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
StartIdle, start_pos = (1447.7, 1160.3), spawner is null: True
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
A* scan, graph = 2
WGO:DestroyMe bat_test
Spawning mob: bat_test
StartIdle, start_pos = (2024.5, 2879.9), spawner is null: True
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
Craft bat_remove
Started craft: bat_remove
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3118.0, -2756.9)
WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
ChangeMovementState from = GoTo ==> None
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hammer tool
Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Set action start time #2, prev = 3514.731
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3515.147
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3515.147
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3515.881
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3515.881
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3516.615
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_4 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3516.615
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3517.332
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3517.332
Do pre zero HP zctivity on mf_pyre_placed
do zero activity
ReplaceWithObject id = mf_pyre_placed, new_id = mf_pyre, show_puff = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3518.066
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1860.1, 1227.6)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.81
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=8, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.9, -8832.1)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=2, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.3, -9122.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=21, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.2)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=3, locker_id=252829
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.3)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=18, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.9, -8554.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2323.5, 3319.5)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2727.8, 2587.0)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1360.2, 1420.3)
Seeker not found, adding
GoTo bat_test, dest = (4610.8, 1668.6)
Seeker not found, adding
Teleporting npc_redneck_5 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (3438.0, -2756.9)
GoTo bat_test, dest = (1534.9, 1198.9)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> None
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hammer tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3519.251
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3519.667
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3519.667
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
GoTo bat_test, dest = (4591.3, 1398.0)
Seeker not found, adding
GoTo bat_test, dest = (1938.4, 2834.6)
Seeker not found, adding
GoTo bat_test, dest = (4427.8, 1857.5)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4794.5, 1954.4)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3520.385
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = mf_pyre_burning, new_id = mf_pyre_burnt, show_puff = True
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3520.385
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft pyre_burnt_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3521.118
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3521.118
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3521.852
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Set action start time #2, prev = 3521.852
Do pre zero HP zctivity on mf_pyre_placed
do zero activity
ReplaceWithObject id = mf_pyre_placed, new_id = mf_pyre, show_puff = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3522.586
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = ash, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 1)
<color=yellow>Collect drop</color> Item(id = taste_booster:salt, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 1)
<color=yellow>Collect drop</color> Item(id = ash, value = 1)
<color=yellow>Collect drop</color> Item(id = taste_booster:salt, value = 1)
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2393.0, 3253.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2777.9, 2654.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4684.0, 1606.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4506.0, 1421.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_1 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (244.6, 409.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -2420.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3343.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4600.2, 1400.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (114.3, 213.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = detail_3, value = 8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (122.1, 63.5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = detail_3, value = 4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = mf_pyre_burnt, new_id = 0, show_puff = True
WGO:DestroyMe mf_pyre_corp
Craft end, other_obj = mf_pyre_corp, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 498.85
<color=yellow>Execute logic:</color> "tavern_sellings" at 498.85
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = ingot_steel, value = 2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4529.8, 1431.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 498.86
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.9, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.88
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=17, locker_id=164996
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.7, -8988.6)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=7, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.1, -8852.5)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=10, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.1, -8550.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=16, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.3)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=15, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=20, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.4, -8831.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.4)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.7, -9122.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105076]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_guard_torch_5, pos = (15912.0, -2420.0, 0.0), obj_pos = (15912.0, -2419.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-370.3, 126.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (0.6, -122.5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = cup_mead:1, value = 10)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_booz_xxx, value = 2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_apple_braga, value = 20)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_apple_braga, value = 20)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_red_vine:3, value = 20)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "bishop_spawn" at 498.9
FlowScriptEngine.SendEvent: on_key_char_spawn
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_bishop, obj_id = npc_bishop, instance_id = -106840
GoTo [wgo] npc_bishop, dest = (1800.0, -1450.0)
Nearest GD point: gd_start_bishop, pos = (15750.0, -4870.0, 0.0), obj_pos = (15750.0, -4870.0)
Something wrong with GameLogics "rednecks_walking_in_tavern".[498.9 <=> 498.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:1
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (10208.1, -9321.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3584.805
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_grape_juice:1, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_dig" at 498.93
<color=yellow>Execute logic:</color> "refugee_roll" at 498.93
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:1
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_dig to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3593.013
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_grape_juice:1, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_rosa" at 498.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 498.94
Craft refugee_well_2
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
Interact on = Player(Clone), found target = [wgo] mf_barrel_mid
Open craft: mf_barrel_mid
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_shepherds_wife to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = garden_grapes, new_id = garden_grapes_ready, show_puff = False
Craft end, other_obj = garden_grapes_ready, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_engineer" at 498.95
<color=yellow>Execute logic:</color> "tavern_shuffle" at 498.95
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=13, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19253.9, -8978.9)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.9, -8607.5)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=9, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.4, -9236.1)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=12, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.8, -9329.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=4, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.2, -9078.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=18, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=pail_grape_juice:1,pail_grape_juice:1
OnCraft bottle_red_vine
Craft bottle_red_vine
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 498.96
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
Interact on = Player(Clone), found target = [wgo] barrel_brew
Open craft: barrel_brew
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=6, _multiquality_ids=
OnCraft bottle_apple_braga
Craft bottle_apple_braga
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
nearest: [WGO name=[wgo] barrel_brew obj_id=barrel_brew instance_id=-105230]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Porter send to player_tavern_cellar
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-9.1, 125.8)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 498.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.4, -8041.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_from_mortuary_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_from_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_farmers son to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3621.969 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3621.969 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (393.7, -119.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab weapons
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "despawn_carpenter".[498.99 <=> 498.99 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_carpenter" at 498.99
<color=yellow>Execute logic:</color> "despawn_carpenter" at 498.99
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 499
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 499
<color=yellow>Execute logic:</color> "portal_switch_sign" at 499
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_roll" at 499
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 499
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 499
#weather#Weather for night: [499:no_effects]
#weather#Weather for morning: [499.15:no_effects]
#weather#Weather for day: [499.35:no_effects]
#weather#Weather for evening: [499.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.22/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 39.08007/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 116.1097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.34966/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:51
items_for_roll count:9
energy satiety: 1.257576
happiness_delta: 0.701
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 499
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (15.1, 33.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
Interact on = Player(Clone), found target = [wgo] mf_furnace_2
Open craft: mf_furnace_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 17
SwitchTab metal
<color=yellow>Execute logic:</color> "despawn_potter" at 499.01
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
Craft end, other_obj = [wgo] mf_furnace_2, n = 4, q = 0
Something wrong with GameLogics "despawn_beekeeper".[499.02 <=> 499.02 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_beekeeper" at 499.02
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.02
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=15, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.4, -9246.1)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=22, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=19, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9128.4)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=23, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.8, -9087.9)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.7, -8832.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=14, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.2)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=2, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9108.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 499.02
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -348.7)
Teleporting npc_beekeeper to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 499.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 499.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 499.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 499.05
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16284.7, 735.1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Something wrong with GameLogics "despawn_lightkeeper".[499.06 <=> 499.06 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 499.06
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 499.06
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Teleporting npc_light_keeper to GD point: default_destroy_point
OnCraftPressed, custom_ui=, can_craft=True, n=3, _multiquality_ids=
OnCraft ingot_metal_2_huge
Craft ingot_metal_2_huge
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
nearest: [WGO name=[wgo] mf_furnace_2 obj_id=mf_furnace_2 instance_id=-104964]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.07
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.6, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Collect drop</color> Item(id = ingot_steel, value = 2)
<color=yellow>Execute logic:</color> "despawn_witch" at 499.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
Teleporting npc_witch to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_2, pos = (15194.0, -982.0, 0.0), obj_pos = (15194.0, -982.5)
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_2, pos = (15194.0, -982.0, 0.0), obj_pos = (15194.0, -982.5)
<color=yellow>Execute logic:</color> "despawn_farmer" at 499.09
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.09
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.1, -9114.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.2)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=1, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.3, -9362.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=8, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.5, -8554.1)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=4, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.6, -9246.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=17, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.8, -9078.1)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=9, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.4, -8549.5)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=7, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.7)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=13, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12332.4, -3752.5)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-386.9, 114.5)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Interact on = Player(Clone), found target = [wgo] chest
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_shepherd to GD point: default_destroy_point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 499.1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3684.505 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3684.505 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartMorph null, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
Teleporting npc_astrologer to GD point: gd_stock_astrologer
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (395.4, -124.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "refugee_roll" at 499.14
FlowScriptEngine.SendEvent: refugee_activities
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ReplaceWithObject id = bush_berry_garden_empty, new_id = bush_berry_garden_ready, show_puff = False
Craft end, other_obj = bush_berry_garden_empty, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3702.198
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3702.198
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Something wrong with GameLogics "rednecks_walking_in_tavern".[499.15 <=> 499.15 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 499.15
<color=yellow>Execute logic:</color> "tavern_sellings" at 499.15
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 36; sold items =12; reputation earned: 0.1777777
tavern_sellings: Reputation cup more than 1
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16536.0, -1280.2)
ReplaceWithObject id = bush_berry_garden_empty, new_id = bush_berry_garden_ready, show_puff = False
Craft end, other_obj = bush_berry_garden_empty, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.16
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=19, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.6, -8987.6)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=12, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.3, -9329.4)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=16, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=9, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.7)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=10, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.3, -9122.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3708.226
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3708.226
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
ReplaceWithObject id = bush_berry_garden_empty, new_id = bush_berry_garden_ready, show_puff = False
Craft end, other_obj = bush_berry_garden_empty, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3713.332
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3713.332
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4353.5, -7625.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ReplaceWithObject id = bush_berry_garden_empty, new_id = bush_berry_garden_ready, show_puff = False
Craft end, other_obj = bush_berry_garden_empty, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ReplaceWithObject id = bush_berry_garden_empty, new_id = bush_berry_garden_ready, show_puff = False
Craft end, other_obj = bush_berry_garden_empty, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3718.484
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3718.484
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_guard_torch to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 499.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {tavern_idle_8}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 499.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 499.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_9}
#ipm# [idle_points_stock]: free idle point {camp_idle_14}
#ipm# [idle_points_stock]: free idle point {camp_idle_16}
#ipm# [idle_points_stock]: free idle point {camp_idle_26}
<color=yellow>Execute logic:</color> "refugee_get_food" at 499.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 499.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 499.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1.333333
happiness_delta: 0.726
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3726.508
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3726.508
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_1, dest = (4178.0, 6126.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3998.0, 4392.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_1, dest = (4512.0, -7624.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_2, dest = (15744.0, -1596.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_tanner, dest = (3948.0, 5232.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_5, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_cook, dest = (4032.0, 3792.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4070.0, 4602.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_moneylender, dest = (2676.0, 5688.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_4, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_3, dest = (15422.0, -1574.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "refugee_roll" at 499.21
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_4, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Can not walk in camp: On the way now
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not walk in camp: On the way now
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3731.632
Can not walk in camp: On the way now
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3731.632
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_5, dest = (4710.0, -7784.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_6, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (16346.0, -1920.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Can not walk in camp: On the way now
Can not walk in tavern: On the way now
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not walk in camp: On the way now
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (15342.0, -1596.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (4450.0, -7624.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3736.367
Can not walk in tavern: On the way now
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3736.367
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Execute logic:</color> "spawn_dig" at 499.23
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.23
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=14, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.5)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.8, -8607.5)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=11, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.2, -9362.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3750.05
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Teleporting npc_hunchback to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_rosa" at 499.2401
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 499.2401
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3754.401
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3754.401
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 499.25
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3758.793
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3758.793
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_4, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_miller" at 499.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.1, -13088.5)
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not walk in tavern: On the way now
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.7)
Is Idle point
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3764.131
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3764.131
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "spawn_alice" at 499.28
Something wrong with GameLogics "refugee_roll".[499.28 <=> 499.28 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.28
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 499.28
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_tanner, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3947.9, 5231.3)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3768.882
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_cook, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3768.882
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_5, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_3, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_2, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.4, 5349.5)
Can not walk in camp: On the way now
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_1, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not walk in camp: On the way now
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Can not walk in camp: On the way now
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_carpenter" at 499.29
Craft refugee_well_2
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3774.354
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3774.354
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "spawn_slime_test" at 499.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 499.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 499.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 499.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 499.3
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.3
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.5)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=10, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.4, -9078.1)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=15, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.5)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=3, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.3, -8851.6)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.7, -9235.4)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=5, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.8, -9127.1)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=23, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.5)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 499.3
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 24; sold items =8; reputation earned: 0.1185185
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: Не хватает (en)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_1, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3783.646
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
<color=yellow>Execute logic:</color> "spawn_potter" at 499.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.5, -1670.0)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_1, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.6, -1919.4)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_6, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16024.0, -1076.3)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3787.799
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3787.799
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 499.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Can not walk in tavern: On the way now
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3795.771
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3795.771
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3801.644
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 499.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 499.35
<color=yellow>Execute logic:</color> "refugee_roll" at 499.35
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3801.644
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_1, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.7, 5849.3)
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_3, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_5, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_4, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.1, 5163.9)
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 499.36
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_5, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_1, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.37
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.5, -8987.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.8, -9361.2)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=19, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.6)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=21, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=1, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20297.9, -9106.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=14, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.0, -8554.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8198.3)
Is Idle point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5112.0, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_witch" at 499.38
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
Porter send to cellar
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Execute logic:</color> "spawn_farmer" at 499.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3826.797
Do pre zero HP zctivity on garden_grapes
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3828.181
Do pre zero HP zctivity on garden_grapes
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, 0.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3830.007
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Something wrong with GameLogics "rednecks_walking_in_tavern".[499.4 <=> 499.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_get_food" at 499.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1.257576
happiness_delta: 0.701
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3831.468
Do pre zero HP zctivity on garden_grapes
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
A* scan, graph = 2
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -96.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_1, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3833.306
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft refugee_well_2
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3834.771
Do pre zero HP zctivity on garden_grapes
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (6864.0, -192.0)
A* scan, graph = 2
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -192.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -192.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (6864.0, -192.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3836.592
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3838.173
Do pre zero HP zctivity on garden_grapes_ready
do zero activity
ReplaceWithObject id = garden_grapes_ready, new_id = vineyard_grapes_stick, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
Craft end, other_obj = [wgo] mf_furnace_2, n = 3, q = 0
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "refugee_roll" at 499.42
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = grapes_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = fruit:grapes_crop:3, value = 1)
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
ReplaceWithObject id = flower_spawner, new_id = flower_small_{flower_type}, show_puff = True
Craft end, other_obj = flower_spawner, n = 1, q = 0
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102374]
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102472]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_2, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3947.9, 5231.3)
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.2)
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102472]
Craft garden_grapes_growing
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102598]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_1, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.8, 5548.1)
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102598]
Craft garden_grapes_growing
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102444]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102444]
Craft garden_grapes_growing
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
nearest: [WGO name=garden_grapes obj_id=vineyard_grapes_stick instance_id=-102542]
Interact on = Player(Clone), found target = garden_grapes
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft refugee_well_2
Show
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.44
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=20, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.4, -8988.9)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=4, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.8, -8608.5)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.5, -8831.8)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=18, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19332.5, -9114.1)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=10, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.1)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=7, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.1, -9235.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 499.45
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 6; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Craft water_pumping
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Show
Show
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
Show
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_2, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.1, -1596.9)
Is Idle point
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes obj_id=garden_grapes instance_id=-102542]
Craft garden_grapes_growing
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_11
Is Idle point
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102458]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102458]
Craft garden_grapes_growing
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.3, -8160.1)
Is Idle point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5112.0, -7662.4)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102528]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=garden_grapes obj_id=vineyard_grapes_stick instance_id=-102486]
Interact on = Player(Clone), found target = garden_grapes
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "refugee_roll" at 499.49
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_moneylender, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2676.0, 5687.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_5, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_cook, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.4, 5072.0)
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_3, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_1, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_2, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
<color=yellow>Execute logic:</color> "donkey" at 499.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Donkey debug: wrong day of week :: Pride
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Craft end, other_obj = [wgo] barrel_brew, n = 6, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_1, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.51
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=21, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=12, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.2)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.0, -9122.0)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=15, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.1, -9361.8)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=18, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.9, -9329.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] mf_furnace_2, n = 3, q = 0
SetCarryingItem = null
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_11
Is Idle point
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_citizen_woman_2, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-130.0, -239.9)
Main tex is null
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 499.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 499.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 499.55
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_1, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<color=yellow>Execute logic:</color> "refugee_roll" at 499.56
FlowScriptEngine.SendEvent: refugee_activities
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_5, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.4, 5682.8)
Change Environment, teleport_tag = tp_church_3_b
ApplyCurrentEnvironmentPreset, id = church
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-1446.4, -6791.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.1)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_church_3_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
Craft water_pumping
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_3, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.3, 4687.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_cook, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
nearest: [WGO name=[wgo] church_pulpit obj_id=church_pulpit instance_id=-107652]
Interact on = Player(Clone), found target = [wgo] church_pulpit
<color=yellow>Running interaction script</color> "on_start_preaching" on WGO: '[wgo] church_pulpit' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> on_start_preaching, parent_go: [wgo] church_pulpit, is_global = False
Open craft: church_pulpit
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> on_start_preaching, is_global = False
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4133.7, -7714.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Show
Show
Show
Show
Show
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.58
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Show
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=13, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.1, -9108.6)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=8, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.6, -9078.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=6, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.5, -8608.2)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=15, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.7, -9246.0)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=17, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Show
Craft refugee_well_2
Show
Show
Show
Show
Show
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnPrayButtonPressed
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Run FlowScript:</color> pray, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = True
ChangeBubblesVisibility False
Camera letterbox = True
ChangeHUDAlpha show=False
Teleporting Player(Clone) to GD point: church_preaching_point
res.success_percent = 100
CalculatePray 'default_0' ppl = 80, faith = 16, money = 15.04, success = True
Call CameraFlyTo "ch_camera_pos"
Store camera targets: Count = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (42.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (338.0, -8008.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -7912.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (426.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-46.0, -8104.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (502.0, -7854.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (462.0, -8230.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (336.0, -8238.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (166.0, -8168.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (156.0, -8002.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (70.0, -8258.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-118.0, -7856.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (214.0, -8092.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-44.0, -8234.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-116.0, -8432.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (176.0, -8046.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (154.0, -8418.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (172.0, -8316.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-60.0, -8314.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (308.0, -8346.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (152.0, -7918.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (218.0, -7888.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (70.0, -8332.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (132.0, -7960.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (320.0, -8512.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (408.0, -8290.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (222.0, -8462.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (156.0, -8486.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-10.0, -8376.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (220.0, -8368.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (326.0, -8426.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (466.0, -8376.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (168.0, -8124.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (438.0, -8476.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (6.0, -8498.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (514.0, -8452.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (190.0, -8226.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (-98.0, -8466.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

npc_church_visitor
Spawned npc_church_visitor (npc_church_visitor) at: (2.0, -86.1, 0.0)
GoTo npc_church_visitor, dest = (278.0, -8288.0)
Seeker not found, adding
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Say "pray_1" on wgo = Player(Clone) ()
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Say "pray_2" on wgo = Player(Clone) ()
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Craft water_pumping
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "pray_3" on wgo = Player(Clone) ()
DoPrayForBuff, success = True
StartPrayAnimation, icon = b_empty, pray_craft.id = pray:b_empty
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
OnMiddlePrayBuffAnimation
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g1" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Say "sermon_visitor_reaction_g2" on wgo = npc_church_visitor (npc_church_visitor)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
CreateBuffFlyingObject buff_id = null
OnFinishedPrayBuffAnimation
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft water_pumping
FlyingObject reached destination
Say "pray_4" on wgo = Player(Clone) ()
Call CameraFlyTo "ch_camera_pos_d"
Camera change target object second time!
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Say "church_visitor_impressed" on wgo = npc_church_visitor (npc_church_visitor)
GoTo npc_church_visitor, dest = (150.0, -8688.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Call CameraFlyBack
Restore camera targets.Count = 1
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
Set player enabled, affect_cinematic = True
ChangeBubblesVisibility True
Camera letterbox = False
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> pray, is_global = True
ShowEffectBubble: (brz)21
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
<color=yellow>Collect drop</color> Item(id = faith, value = 18)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)21
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)18
WGO:DestroyMe npc_church_visitor
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 499.6
<color=yellow>Execute logic:</color> "tavern_sellings" at 499.6
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "refugee_get_food".[499.6 <=> 499.6 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 499.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1.106061
happiness_delta: 0.651
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 499.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1.075758
happiness_delta: 0.641
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
ShowEffectBubble: (brz)20
GoTo npc_church_visitor, dest = (158.0, -8796.0)
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: (brz)18
Craft refugee_well_2
ShowEffectBubble: (brz)19
GoTo npc_church_visitor, dest = (158.0, -8796.0)
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
WGO:DestroyMe npc_church_visitor
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
WGO:DestroyMe npc_church_visitor
ShowEffectBubble: (brz)19
ShowEffectBubble: (brz)18
Interact on = Player(Clone), found target = [wgo] donat_box_inside
Fire interaction event = 'prayed' on wgo = '[wgo] donat_box_inside'
<color=green>Open GUI:</color> PrayReportGUI
HUD hide
ChangeBubblesVisibility True
ShowEffectBubble: (brz)20
ShowEffectBubble: (brz)18
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: (brz)18
Craft water_pumping
<color=green>Hide GUI:</color> PrayReportGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ShowEffectBubble: (brz)19
ShowEffectBubble: (brz)19
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: (brz)19
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
ShowEffectBubble: (brz)18
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
SetCarryingItem = null
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Change Environment, teleport_tag = tp_church_3_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 3964.202 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 3964.202 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
ShowEffectBubble: (brz)19
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Main tex is null
StartMorph null, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_church_3_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_11
Is Idle point
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)19
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_1, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.6, -1670.0)
Is Idle point
ShowEffectBubble: (brz)19
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (9.0, -524.8)
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)19
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)18
<color=yellow>Execute logic:</color> "refugee_roll" at 499.63
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: (brz)20
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
ShowEffectBubble: (brz)18
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)18
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_4, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_moneylender, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.8, 5164.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_tanner, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (641.9, 329.6)
ShowEffectBubble: (brz)19
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.3, 6126.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.7)
ShowEffectBubble: (brz)19
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)20
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)19
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ShowEffectBubble: (brz)20
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: (brz)20
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.65
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.6)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=9, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.7, -9088.0)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=2, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.6, -8831.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=5, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9106.8)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=1, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.7, -8988.6)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=4, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.6, -8607.3)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=22, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.3, -9122.0)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=19, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.7, -9114.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: (brz)18
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)19
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5328.0, -1280.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)20
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)18
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3983.42
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ShowEffectBubble: (brz)18
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 6)
Dur dec = 0.001383057
Set action start time #2, prev = 3985.246
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: (brz)20
OnItemLoop, work_holded = False
StopUsingTool, work_holded = False, stop_working_really = False
Set action start time = -1, prev = 3985.523
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_11
Is Idle point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5472.0, -1328.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Set action start time #2, prev = 3986.539
ShowEffectBubble: (brz)18
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 3986.806
Set global state: Hand tool
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_6, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)18
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3986.806
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 8)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: (brz)19
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5520.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5520.0, -1280.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)18
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3989.322
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ShowEffectBubble: (brz)20
ChangeMovementState from = None ==> None
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> None
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 7)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
player energy = 0.003319755, need = -0.0333544
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: (brz)18
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4678.9, -8042.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: (brz)18
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
player energy = 0.003319755, need = -0.0329072
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: (brz)18
ShowEffectBubble: (brz)19
ShowEffectBubble: (brz)20
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5648.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
player energy = 0.003319755, need = -0.0375866
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: (brz)19
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
ShowEffectBubble: (brz)19
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: (brz)19
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] mf_barrel_mid, n = 1, q = 0
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)18
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 3999.875
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ShowEffectBubble: (brz)19
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 8)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1280.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: (brz)18
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4001.659
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 6)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1280.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4004.015
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 7)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 499.7
<color=yellow>Execute logic:</color> "refugee_roll" at 499.7
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_moneylender, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1232.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1232.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1232.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1232.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1232.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_3, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3555.0, 5349.4)
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4006.472
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5888.0, -1136.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 7)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_1, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_4, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4008.292
Do pre zero HP zctivity on [wgo] garden_onion_ready
do zero activity
ReplaceWithObject id = garden_onion_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_1, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.9, 5349.2)
<color=yellow>Collect drop</color> Item(id = onion_seed:3, value = 1)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_4
Is Idle point
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1088.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1088.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5840.0, -1088.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.3, -1839.6)
Is Idle point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4009.979
Do pre zero HP zctivity on [wgo] garden_onion_ready
do zero activity
ReplaceWithObject id = garden_onion_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = onion_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1088.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1088.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1088.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1088.0)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1088.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = onion_seed:3, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:3, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4011.66
Do pre zero HP zctivity on [wgo] garden_wheat_ready
do zero activity
ReplaceWithObject id = garden_wheat_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5696.0, -1136.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5696.0, -1136.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5696.0, -1136.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = wheat_crop, value = 8)
<color=yellow>Collect drop</color> Item(id = wheat_seed, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4013.238
Do pre zero HP zctivity on [wgo] garden_onion_ready
do zero activity
ReplaceWithObject id = garden_onion_ready, new_id = garden_empty, show_puff = False
<color=yellow>Collect drop</color> Item(id = onion_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
Craft refugee_well_2
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
A* scan, graph = 2
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_citizen_woman_1, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
<color=yellow>Collect drop</color> Item(id = onion_seed:2, value = 1)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.72
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=17, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.3)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=15, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.2)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.6, -8852.8)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=6, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.3)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=12, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.8, -9246.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=8, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5744.0, -1184.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = onion_seed:2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4015.006
Do pre zero HP zctivity on [wgo] garden_onion_ready
do zero activity
ReplaceWithObject id = garden_onion_ready, new_id = garden_empty, show_puff = False
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_seed:2, value = 1)
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 1)
<color=yellow>Collect drop</color> Item(id = onion_crop:2, value = 1)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Collect drop</color> Item(id = crop_waste, value = 2)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=garden_empty obj_id=garden_empty instance_id=-106504]
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_onion_planting_3
Craft garden_onion_planting_3
ReplaceWithObject id = garden_empty, new_id = garden_onion, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_empty obj_id=garden_onion instance_id=-106504]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft garden_onion_growing
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Show
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Show
Craft water_pumping
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_wheat_planting_1
Craft garden_wheat_planting_1
ReplaceWithObject id = garden_empty, new_id = garden_wheat, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft garden_wheat_growing
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_wheat_planting_1
Craft garden_wheat_planting_1
ReplaceWithObject id = garden_empty, new_id = garden_wheat, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft garden_wheat_growing
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 499.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 499.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 499.75
<color=yellow>Execute logic:</color> "tavern_sellings" at 499.75
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 499.75
FlowScriptEngine.SendEvent: refugee_activities
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
Is Idle point
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.7, 5164.1)
Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_146, pos = (3620.0, 5126.0, 0.0), obj_pos = (3620.0, 5121.8)
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.9, 4686.5)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] mf_furnace_2, n = 2, q = 0
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.1, -1596.9)
Is Idle point
Can not walk in tavern: On the way now
Can not walk in tavern: On the way now
OnCraft garden_wheat_planting_1
Craft garden_wheat_planting_1
ReplaceWithObject id = garden_empty, new_id = garden_wheat, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft garden_wheat_growing
Teleporting npc_refugee_1 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.5, -1670.0)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
Can not walk in tavern: On the way now
OnCraft garden_onion_planting_2
Craft garden_onion_planting_2
ReplaceWithObject id = garden_empty, new_id = garden_onion, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft garden_onion_growing
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.9, -7784.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Teleporting npc_refugee_3 to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: tavern_36, pos = (4806.0, -8100.0, 0.0), obj_pos = (4791.9, -8116.5)
Teleporting npc_refugee_4 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
Something wrong with GameLogics "refugee_roll".[499.77 <=> 499.77 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.77
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 499.77
FlowScriptEngine.SendEvent: refugee_activities
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.1, -1919.7)
Is Idle point
Teleporting npc_refugee_5 to GD point: default_destroy_point
not Is Idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_from_right_1, pos = (16404.0, -1990.0, 0.0), obj_pos = (16356.1, -1990.1)
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
Teleporting npc_refugee_cook to GD point: default_destroy_point
Something wrong with GameLogics "mrs_chain_walking_in_tavern".[499.775 <=> 499.775 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4678.9, -8042.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4678.9, -8042.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_redneck_2 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_alice" at 499.78
GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
Teleporting npc_alice to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to cellar
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.79
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=16, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.8, -9235.3)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=21, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.6, -9087.8)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.6)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=2, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.7, -9329.2)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=5, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.6)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=7, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.2, -8550.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=12, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.9, -9078.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_redneck_3 to GD point: default_destroy_point
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Something wrong with GameLogics "spawn_bat_test".[499.8 <=> 499.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_bat_test" at 499.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "do_behavior_engineer".[499.8 <=> 499.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_engineer" at 499.8
Something wrong with GameLogics "do_behavior_carpenter".[499.8 <=> 499.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 499.8
Something wrong with GameLogics "npc_farmers_son_do_behavior".[499.8 <=> 499.8 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 499.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "spawn_bat_test" at 499.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 499.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 499.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 499.8
<color=yellow>Execute logic:</color> "refugee_get_food" at 499.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
water satiety: 1
camp_storage_inventory count:51
items_for_roll count:8
energy satiety: 1.136364
happiness_delta: 0.661
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17298.0, 991.5)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3610.1)
WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
OnCraft garden_wheat_planting_1
Craft garden_wheat_planting_1
ReplaceWithObject id = garden_empty, new_id = garden_wheat, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
Craft garden_wheat_growing
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

WGO:DestroyMe bat_test
Spawning mob: bat_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=garden_empty obj_id=garden_empty instance_id=-105762]
Interact on = Player(Clone), found target = garden_empty
Open craft: garden_empty
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: bat_test
WGO:DestroyMe bat_test
Spawning mob: bat_test
WGO:DestroyMe bat_test
Spawning mob: bat_test
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
  at UnityEngine.GameObject.GetComponent[T] () [0x00020] in <92788fe27a4c4d2ea20688e1a1d667c8>:0 
  at WorldGameObjectComponent.get_body () [0x00020] in <380ab76813ad4f198985b86f9179b024>:0 
  at KickComponent.CheckKick (UnityEngine.Vector3 kicker_pos, System.Single min_dist, System.Single factor) [0x0000c] in <380ab76813ad4f198985b86f9179b024>:0 
  at KickComponent.UpdateComponent (System.Single delta_time) [0x00067] in <380ab76813ad4f198985b86f9179b024>:0 
  at ComponentsManager.Update (System.Single delta_time) [0x00036] in <380ab76813ad4f198985b86f9179b024>:0 
  at WorldGameObject.CustomUpdate () [0x0003b] in <380ab76813ad4f198985b86f9179b024>:0 
  at CustomUpdateManager.Update () [0x000ab] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: <92788fe27a4c4d2ea20688e1a1d667c8> Line: 0)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

no rigidbody
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ActivateGameObject ERROR after timer: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject.SetActive(UnityEngine.GameObject,bool)
  at WorldMap+<ActivateGameObject>c__AnonStorey5.<>m__0 () [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraft garden_wheat_planting_1
Craft garden_wheat_planting_1
ReplaceWithObject id = garden_empty, new_id = garden_wheat, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_empty obj_id=garden_wheat instance_id=-105762]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft garden_wheat_growing
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting npc_refugee_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105622]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1434.8, 1322.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1371.2, 1217.2)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4756.5, 1768.5)
Seeker not found, adding
GoTo bat_test, dest = (1973.5, 2798.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_4 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4703.7, 1304.9)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_1 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_6 to GD point: default_destroy_point
GoTo bat_test, dest = (2565.9, 2645.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2432.5, 3216.9)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1888.1, 1299.2)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4607.5, 1899.3)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_refugee_tanner to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4749.3, 1929.8)
Seeker not found, adding
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (-149.1, 199.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4613.1, 1336.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1339.7, 1338.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_5 to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (1.3, 276.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1921.6, 1209.4)
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4693.3, 1889.4)
GoTo bat_test, dest = (4695.2, 2008.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2406.7, 3124.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (0.6, -122.5)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_red_vine:1, value = 20)
GoTo bat_test, dest = (1291.8, 1407.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4618.8, 1431.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.84
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4597.2, 1882.0)
nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2392.4, 3062.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:1
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 499.85
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4087.74
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_grape_juice:1, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_vine_press obj_id=mf_vine_press instance_id=-104754]
Interact on = Player(Clone), found target = [wgo] mf_vine_press
Open craft: mf_vine_press
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4553.4, 1796.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4714.8, 1440.8)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
GoTo bat_test, dest = (2317.7, 3123.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_honey_production
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=fruit:grapes_crop:1
OnCraft pail_grape_juice
Craft pail_grape_juice
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.86
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.8)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=9, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.5, -8607.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20099.0, -8832.1)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=15, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.1, -8988.3)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.2)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=19, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.2)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=11, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4093.161
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = pail_grape_juice:1, value = 1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4555.9, 1892.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
Interact on = Player(Clone), found target = [wgo] mf_barrel_mid
Open craft: mf_barrel_mid
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4662.5, 1521.7)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4134.8, -7713.1)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=pail_grape_juice:1,pail_grape_juice:1
OnCraft bottle_red_vine
Craft bottle_red_vine
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
nearest: [WGO name=[wgo] mf_barrel_mid obj_id=mf_barrel_mid instance_id=-104768]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
Interact on = Player(Clone), found target = [wgo] brewing_stand
Open craft: brewing_stand
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ExpandItem
ExpandItem
Show
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=hop_crop:1,
OnCraft cup_mead
Craft cup_mead
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
nearest: [WGO name=[wgo] brewing_stand obj_id=brewing_stand instance_id=-105216]
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] mf_furnace_2, n = 2, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_apple_braga, value = 10)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] mf_distcube_3
Open craft: mf_distcube_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 9
SwitchTab 
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "bishop_remove" at 499.9
FlowScriptEngine.SendEvent: on_key_char_remove
1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_bishop, dest = (15750.0, -4870.0)
Nearest GD point: gd_finish_bishop, pos = (1800.0, -1450.0, 0.0), obj_pos = (1800.0, -1450.6)
bishop is going back to start
Something wrong with GameLogics "rednecks_walking_in_tavern".[499.9 <=> 499.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_sellings" at 499.9
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SwitchTab fuel
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.91
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=3, _multiquality_ids=
OnCraft mf_furnace_0_fuel_coal
Craft mf_furnace_0_fuel_coal
Craft end, other_obj = Player(Clone), n = 3, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] mf_distcube_3, n = 2, q = 0
Craft end, other_obj = [wgo] mf_distcube_3, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.0, -1210.4)
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.0, -1210.4)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] mf_distcube_3
Open craft: mf_distcube_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 9
SwitchTab fuel
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SwitchTab 
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=10, _multiquality_ids=
OnCraft booze_from_bottle_apple_braga
Craft booze_from_bottle_apple_braga
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "despawn_dig".[499.93 <=> 499.93 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_dig" at 499.93
<color=yellow>Execute logic:</color> "tavern_shuffle" at 499.93
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=22, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19791.0, -9087.8)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=2, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.7)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=11, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=16, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.1, -8550.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<color=yellow>Execute logic:</color> "despawn_dig" at 499.93
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-107904]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_dig to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_rosa" at 499.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 499.94
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_shepherds_wife to GD point: default_destroy_point
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_engineer" at 499.95
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-195.0, -5.2)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_miller" at 499.96
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -348.2)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] barrel_brew, n = 5, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (195.3, -3.1)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 499.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 499.98
FlowScriptEngine.SendEvent: refugee_activities
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_farmers son to GD point: default_destroy_point
Craft refugee_well_2
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Collect drop</color> Item(id = bottle_apple_braga, value = 10)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Porter send to player_tavern_cellar
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "despawn_carpenter".[499.99 <=> 499.99 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_carpenter" at 499.99
<color=yellow>Execute logic:</color> "despawn_carpenter" at 499.99
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.8, 992.0)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft water_pumping
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 500
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 500
<color=yellow>Execute logic:</color> "portal_switch_sign" at 500
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Something wrong with GameLogics "refugee_get_food".[500 <=> 500 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_get_food" at 500
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 500
#weather#Weather for night: [500:no_effects]
#weather#Weather for morning: [500.15:no_effects]
#weather#Weather for day: [500.35:wind_mid]
#weather#Weather for evening: [500.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.24999/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 39.13007/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 116.2097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.44965/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = graveyard, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=21, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20151.2, -9235.1)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=18, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19963.7, -9126.8)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.5, -9246.1)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=23, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.3, -8607.9)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=4, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=22, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.1)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=7, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.2)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
water satiety: 1
camp_storage_inventory count:51
items_for_roll count:8
energy satiety: 1.212121
happiness_delta: 0.686
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 500
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

water satiety: 1
camp_storage_inventory count:51
items_for_roll count:8
energy satiety: 1.257576
happiness_delta: 0.701
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-193.8, -19.7)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ERROR: Trying to get world zone of a removed game object, id: bat_test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = NULL, n = 1, q = 0
Error: Exception in redraw a WGO, obj_id = bat_test: System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at WorldGameObject.Redraw (System.Boolean force_redraw, System.Boolean force_redraw_part) [0x00000] in <380ab76813ad4f198985b86f9179b024>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "despawn_potter" at 500.01
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] rack_alchemy
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 500.02
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
Teleporting npc_beekeeper to GD point: default_destroy_point
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (354.8, -295.7)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4248.747 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4248.747 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft water_pumping
StartMorph null, dir = -1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (289.0, 98.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (84.0, 173.3)
GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (272.4, 263.2)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 500.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 500.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 500.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 500.05
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.05
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 500.05
FlowScriptEngine.SendEvent: refugee_activities
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (12.7, 237.4)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (9.6, 279.8)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4261.658 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4261.658 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
StartMorph null, dir = 1
Craft water_pumping
Craft end, other_obj = [wgo] mf_distcube_3, n = 10, q = 0
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 500.06
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (394.4, -60.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_light_keeper to GD point: default_destroy_point
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.4, -1464.0)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104880]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Collect drop</color> Item(id = ingot_metal, value = 12)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.07
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=14, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.8, -8832.1)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.9, -9114.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=1, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=17, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.5, -9078.0)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=9, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.7)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=21, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.8, -9246.0)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=5, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19809.4, -8851.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<color=yellow>Collect drop</color> Item(id = ingot_steel, value = 4)
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_witch" at 500.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
SetCarryingItem = null
Teleporting npc_witch to GD point: default_destroy_point
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab weapons
Craft end, other_obj = [wgo] brewing_stand, n = 1, q = 0
<color=yellow>Execute logic:</color> "despawn_farmer" at 500.09
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting npc_shepherd to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "actress_spawn" at 500.1
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_actress, obj_id = npc_actress, instance_id = -106826
GoTo [wgo] npc_actress, dest = (5008.0, -7698.0)
Nearest GD point: gd_start_actress, pos = (15796.0, -4896.0, 0.0), obj_pos = (15796.0, -4896.0)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 500.1
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-395.1, 128.0)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Interact on = Player(Clone), found target = [wgo] teleport_hatch
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_hatch' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_hatch, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_house_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
GDZone.OnTriggerEnter2D GDZone cultist saw, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> player_first_visiting_cellar, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> player_first_visiting_cellar, is_global = True
GDZone.OnTriggerExit2D GDZone cultist saw, obj = Player(Clone), diff_vector = (-12.4, -121.6)
<color=yellow>Collect drop</color> Item(id = cup_mead:1, value = 10)
<color=yellow>Collect drop</color> Item(id = bottle_booz_xxx, value = 1)
Something wrong with GameLogics "refugee_roll".[500.12 <=> 500.12 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 500.12
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 500.12
FlowScriptEngine.SendEvent: refugee_activities
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104740]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_cultist_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_cultist_zone, is_global = True
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.14
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=19, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.2)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=20, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.5, -8554.1)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=11, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.8, -9122.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=18, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.5, -9330.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=3, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.9, -8851.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-194.9, 10.4)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_guard_torch" at 500.15
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: tavern_from_right_2, pos = (16488.0, -1884.0, 0.0), obj_pos = (16488.0, -1858.4)
Craft end, other_obj = [wgo] mf_furnace_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = [wgo] rack_alchemy
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (335.1, -260.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4342.743 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4342.743 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.5, -7623.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (348.9, 98.4)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (118.1, 196.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (327.2, 163.7)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 500.19
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] mf_distcube_3, n = 9, q = 0
<color=yellow>Collect drop</color> Item(id = ingot_steel, value = 2)
Teleporting npc_guard_torch to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 500.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {tavern_idle_5}
#ipm# [idle_points_stock]: free idle point {village_idle_5}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 500.2
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.2
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 500.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_7}
<color=yellow>Execute logic:</color> "refugee_get_food" at 500.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 500.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 500.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 21.6; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1.181818
happiness_delta: 0.676
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_5, dest = (3386.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_cook, dest = (3998.0, 4654.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_1, dest = (4032.0, 3792.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_3, dest = (3584.0, 5850.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_2, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_4, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3236.0, 5518.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_1, dest = (16024.0, -1076.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4128.0, 3984.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_tanner, dest = (4066.0, 5644.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Can not walk in tavern: On the way now
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_2, dest = (15360.0, -1670.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_moneylender, dest = (4056.0, 5710.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Can not walk in tavern: On the way now
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.21
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=22, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.1, -9078.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=16, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.1, -8988.2)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=6, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.1, -9087.9)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=12, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.1, -9235.7)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=7, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.7, -9114.0)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=1, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.8)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=14, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.6)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_4, dest = (4710.0, -7784.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_5, dest = (5134.0, -8198.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
nearest: [WGO name=[wgo] mf_anvil_3 obj_id=mf_anvil_3 instance_id=-104950]
Interact on = Player(Clone), found target = [wgo] mf_anvil_3
Open craft: mf_anvil_3
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 13
SwitchTab weapons
Can not walk in tavern: On the way now
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_1, dest = (5288.0, -8160.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_6, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
OnCraftPressed, custom_ui=, can_craft=True, n=5, _multiquality_ids=
OnCraft sword_steel
Craft sword_steel
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft sword_steel, amount=4
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (4702.8, -230.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (4702.8, -230.9)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 4368.485 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.504 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.521 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.541 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.561 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.579 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.595 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.611 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.627 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.644 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.663 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.678 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.694 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.71 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.726 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.742 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.758 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.775 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (15342.0, -1596.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Can not walk in tavern: On the way now
T: 4368.792 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.808 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.825 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.842 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.857 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.874 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.89 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.906 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.921 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.937 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.954 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4368.97 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4369.002 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.018 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.035 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.051 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.067 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.083 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.1 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.117 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.133 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.15 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.167 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.183 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4369.2 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4368.466
OnItemLoop, work_holded = False
StopUsingTool, work_holded = False, stop_working_really = False
Set action start time = -1, prev = -1
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Show
Show
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 4373.445 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.46 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.477 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 4373.492 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.508 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.524 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.541 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.557 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.575 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.59 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.605 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.621 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.637 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.654 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.67 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 4373.687 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.704 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.721 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.737 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.754 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.771 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.787 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.804 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.821 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.837 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.854 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.871 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.887 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.905 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.921 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.954 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.971 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4373.987 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4374.004 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.021 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.038 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.056 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.072 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.092 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.114 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.137 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.161 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.184 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.206 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.224 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.244 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.261 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.277 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.295 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.314 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.332 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.35 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.367 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.388 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.406 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.421 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.437 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.468 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.483 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.499 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4374.514 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.529 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.545 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.561 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.576 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.592 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.624 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.639 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.655 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.671 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.688 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.705 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.722 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.738 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.755 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.771 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.789 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.805 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.822 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.839 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.855 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.872 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.889 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.905 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.922 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.938 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.956 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4374.972 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.005 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4375.023 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.038 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.055 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.072 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.089 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.107 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.123 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.138 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.155 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.172 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.188 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.205 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.223 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
T: 4375.239 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.255 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.272 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.289 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.307 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.322 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.339 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.355 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.373 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.39 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.406 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.422 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4373.43
T: 4375.456 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.472 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.489 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.506 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.522 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4375.539 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.556 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.573 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.589 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.606 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.623 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.639 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.656 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.672 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4373.43
T: 4375.694 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.71 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.727 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.744 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.759 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.775 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.791 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.808 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.825 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.841 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.857 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.874 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.891 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.908 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.924 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.959 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.976 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4375.992 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.008 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4376.042 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "spawn_dig" at 500.23
T: 4376.058 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.075 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.091 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
T: 4376.108 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.124 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.14 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.156 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.173 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.189 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.206 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.223 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.24 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.256 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Collect drop</color> Item(id = sword_steel, value = 1)
T: 4376.274 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.292 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.309 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.325 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.341 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.357 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.374 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.393 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.42 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.441 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.473 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.49 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.508 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.525 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4376.544 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.561 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.576 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.592 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.625 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.641 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.656 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.672 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.688 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.703 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.718 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.734 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.75 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.764 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.782 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.801 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.817 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.832 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.847 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.864 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.88 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.896 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.912 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.928 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.943 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.959 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4376.991 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.008 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.041 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4377.057 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.074 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.09 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.107 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.125 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.141 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.157 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.174 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.19 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.207 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.224 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.241 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.257 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.274 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.291 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.308 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.326 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.341 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.358 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.374 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.391 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.409 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.426 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4373.43
T: 4377.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.474 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.491 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.507 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.525 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.541 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4377.559 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.576 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.593 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.609 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.624 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.641 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.657 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.674 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.691 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.708 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.725 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.741 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.757 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.776 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.791 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.809 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.824 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.841 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.857 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.874 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.891 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.908 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.924 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
AddBuff: buff_tired
T: 4377.942 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.958 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4377.992 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.008 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.042 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.058 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4378.074 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.091 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.108 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.125 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.142 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.158 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.175 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.191 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.208 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.225 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.241 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.258 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.275 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.291 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.309 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.325 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.341 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.358 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.375 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.391 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.409 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.426 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.442 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.475 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.492 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.526 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.542 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.558 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4378.576 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.592 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.626 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.643 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.659 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.675 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4373.43
T: 4378.698 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.715 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.731 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.748 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.765 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.781 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.796 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.812 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.827 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.844 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.86 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.876 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.892 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.909 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.925 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.942 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.959 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.975 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4378.992 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.027 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.044 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.061 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4379.076 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.092 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.109 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.141 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.157 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.173 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.188 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.205 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.221 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.238 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.254 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.274 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Collect drop</color> Item(id = sword_steel, value = 1)
T: 4379.293 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.31 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.326 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.342 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.357 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.376 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.395 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.417 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4373.43
T: 4379.456 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.476 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.493 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.512 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.531 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.552 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.574 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)6[-][/c]
T: 4379.593 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.611 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.631 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.647 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.665 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.68 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft water_pumping
T: 4379.696 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.712 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.727 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.743 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.759 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.775 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.791 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.807 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.822 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.837 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.853 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.869 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.885 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.9 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.915 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.931 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.947 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.979 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4379.995 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.01 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.026 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.043 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.06 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.076 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4380.094 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.11 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.127 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.143 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.161 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.176 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.193 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.209 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.226 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.243 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.259 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.276 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.293 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
T: 4380.311 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.327 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.343 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Teleporting npc_hunchback to GD point: default_destroy_point
T: 4380.359 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.377 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.393 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.41 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.428 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.443 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.46 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.477 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.509 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.527 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.543 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "spawn_rosa" at 500.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 500.24
T: 4380.56 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.577 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4380.594 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
T: 4380.613 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.628 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.644 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.66 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.677 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.693 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4380.71 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: Не хватает (en)
Show
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 4384.762 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.778 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.793 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 4384.809 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.825 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.84 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.855 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.871 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.887 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.902 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.919 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.936 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.952 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.969 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4384.986 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.002 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.019 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.036 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.053 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.069 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.086 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.103 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.119 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.136 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.153 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.169 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.186 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
T: 4385.203 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.219 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.236 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.252 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.286 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.303 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4385.32 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.336 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.353 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 4385.369 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.387 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.402 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.42 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.437 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.453 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft refugee_well_2
T: 4385.469 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.487 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.503 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.52 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.536 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.553 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.569 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.587 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.603 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.621 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.636 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.653 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.669 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.687 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.703 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4384.746
T: 4385.725 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.741 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.757 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.773 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.805 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4385.821 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.837 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.854 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.871 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.887 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.92 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.938 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.954 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.971 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4385.988 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.004 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.021 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.039 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.055 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.071 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.088 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.104 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.121 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.137 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.153 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.169 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.186 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.202 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.218 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.234 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.25 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.264 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Collect drop</color> Item(id = sword_steel, value = 1)
T: 4386.28 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.297 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4386.329 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.345 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.361 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.377 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.393 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.409 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.425 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.444 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.464 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.481 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.497 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.514 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.53 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.546 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.563 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.58 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.597 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.613 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.631 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.647 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.663 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.679 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.694 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.709 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.726 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.742 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4384.746
T: 4386.774 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.79 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.808 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.823 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4386.839 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.855 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.871 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.888 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.904 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.921 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.938 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.954 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.971 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4386.988 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.004 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.021 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.038 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.055 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.071 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.087 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.104 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.121 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.138 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.154 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.171 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.188 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.204 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.221 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.237 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.255 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.288 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.304 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.322 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.338 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4387.354 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.371 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.388 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.405 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.421 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.438 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.455 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.471 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.488 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.505 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.522 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.538 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.555 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.571 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.588 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.604 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.621 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.639 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.655 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.672 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.688 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.705 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.721 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.738 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.756 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.771 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.805 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.822 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.838 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4387.855 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.872 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.889 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.905 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.921 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.938 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.955 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.972 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4387.988 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.005 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.021 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.038 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.055 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.071 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.088 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.105 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.122 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.139 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.155 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.172 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.188 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.205 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.222 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 500.25
T: 4388.238 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.255 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.272 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
T: 4388.289 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.305 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.339 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4388.355 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.372 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.389 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.405 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.422 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.438 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.455 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.472 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.489 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.505 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.522 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.539 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.555 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.572 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.589 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.606 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.641 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.659 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.675 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.69 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4388.706 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4384.746
T: 4388.728 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4384.746
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
<color=yellow>Collect drop</color> Item(id = sword_steel, value = 1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 4390.845 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.86 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.875 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.89 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 4390.907 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.924 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.941 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.957 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.975 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4390.991 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.007 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.041 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.057 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.074 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.091 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.107 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.124 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.141 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.158 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.174 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.191 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.208 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.224 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.241 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.257 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.274 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.291 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.309 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.324 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
T: 4391.357 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.374 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.391 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4391.408 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.424 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.441 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.474 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.491 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.508 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Can not walk in tavern: On the way now
T: 4391.524 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.541 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.557 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.574 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.592 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.625 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.641 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.658 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.674 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.691 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.708 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.725 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.742 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.758 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.775 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.791 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.808 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.824 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.841 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.875 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.891 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4391.908 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.925 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.941 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.958 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

T: 4391.975 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4391.991 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.008 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.024 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.042 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.058 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.075 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.091 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.108 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.125 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.142 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.158 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.175 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.191 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.208 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.225 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.241 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.258 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.275 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.292 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.308 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.325 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.342 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.358 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.392 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4392.409 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.425 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.442 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.458 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.476 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.492 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.508 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.525 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.542 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.559 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.577 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.592 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.608 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.625 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.643 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.659 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.676 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.692 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.708 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_2, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
T: 4392.727 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.742 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.758 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.776 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.792 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.809 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.825 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4390.83
T: 4392.858 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.875 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.892 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.909 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4392.925 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.942 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.958 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.976 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4392.992 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.009 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
T: 4393.026 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.043 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.059 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_3, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
T: 4393.076 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.092 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.109 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.127 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.145 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.163 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.178 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.193 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.209 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.226 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.243 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.259 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.276 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.292 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.309 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.326 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.342 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.376 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.393 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.41 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)5[-][/c]
T: 4393.426 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.443 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.459 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.476 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.492 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.509 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.526 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.542 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.56 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.576 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.593 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.609 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.627 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.643 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.66 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.676 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.693 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.71 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.726 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.743 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.759 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.776 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.793 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
T: 4393.81 - MasterAudio All children of metal_hit_loop were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4390.83
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Teleporting npc_bishop to GD point: gd_stock_bishop
<color=yellow>Execute logic:</color> "spawn_miller" at 500.26
<color=yellow>Execute logic:</color> "refugee_roll" at 500.26
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.1, -13088.5)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = sword_steel, value = 1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_tanner, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_2, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_3, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-360.7, 99.9)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_1, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_cook, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Interact on = Player(Clone), found target = [wgo] bed
<color=yellow>Running interaction script</color> "sleep" on WGO: '[wgo] bed' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> sleep, parent_go: [wgo] bed, is_global = False
<color=green>Open GUI:</color> SleepGUI
HUD hide
ChangeBubblesVisibility True
HUD show
RemoveBuff: buff_tired
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1017550.
Total: 861.016900 ms (FindLiveObjects: 57.540200 ms CreateObjectMapping: 16.014500 ms MarkObjects: 786.983000 ms  DeleteObjects: 0.479000 ms)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)1[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.2773
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.0, -7662.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "spawn_alice" at 500.2847
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.2847
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Craft refugee_well_2
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=8, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=3, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.3, -8549.9)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.5, -9122.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=20, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8850.1)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=12, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.7, -9329.2)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=9, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft water_pumping
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 1
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Execute logic:</color> "spawn_carpenter" at 500.2903
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)5[-][/c]
<color=yellow>Execute logic:</color> "spawn_slime_test" at 500.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 500.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 500.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 500.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 500.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.3004
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3613.7)
Spawning mob: slime_test
Spawning mob: slime_test
Spawning mob: slime_test
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "spawn_potter" at 500.31
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14543.6)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_4, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4708.8, -7784.2)
Is Idle point
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_5, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_6, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1604.6)
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_1, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5293.0, -8159.4)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 500.32
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4767.9, -7897.8)
Is Idle point
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] mf_distcube_3, n = 8, q = 0
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "refugee_roll" at 500.33
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_3, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.5, 5644.5)
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3831.4, 3974.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_5, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.9, 5349.3)
Craft end, other_obj = [wgo] mf_furnace_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_moneylender, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5518.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_2, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3694.7, 5071.8)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 500.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 500.35
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.35
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.35
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=7, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.8, -8987.5)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=23, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19814.6, -8855.2)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=15, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.8, -9361.2)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=13, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.4)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=17, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19794.3, -9086.0)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=6, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19367.6, -8549.4)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Tavern Sellings done: total money: 14.4; sold items =8; reputation earned: 0.1185185
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.4, -2967.4)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_1, dest = (5288.0, -8160.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.7, -1079.7)
Is Idle point
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 500.36
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.5, -8292.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft refugee_well_2
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.3752
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.0, -7662.5)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "spawn_witch" at 500.3801
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "spawn_farmer" at 500.3901
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.1, -9239.7)
SetCarryingItem = null
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.4001
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_roll" at 500.4001
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_get_food" at 500.4001
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:8
energy satiety: 1
happiness_delta: 0.616
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_cook, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3549.6, 5350.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3389.5, 5347.8)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_tanner, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (4000.0, 4391.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_moneylender, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4242.0, 5102.5)
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_4, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4510.3, -7622.4)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4189.0, -278.7)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.4201
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19544.9, -8605.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=10, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9360.1)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=20, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19337.5, -9114.3)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=18, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20251.0, -8987.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=17, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.5, -8831.9)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=11, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.1)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=19, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.5, -9127.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4710.9, -7786.9)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15923.0, -1598.3)
Is Idle point
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.4501
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_2, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_4, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15343.6, -1599.3)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] mf_distcube_3, n = 7, q = 0
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5213.7, -8166.4)
Is Idle point
Craft water_pumping
<color=yellow>Execute logic:</color> "refugee_roll" at 500.4701
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_4, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.1, 5163.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3715.1, 4686.6)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4056.0, 5710.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4066.4, 4324.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_moneylender, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4180.6, 6128.0)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.4753
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.3, -7947.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_5, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3994.0, 4654.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_3, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4125.9, 3981.8)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_1, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.4, 5689.8)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.4901
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=9, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.9)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=21, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8852.8)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19727.3, -8554.5)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=13, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.6, -9121.7)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=18, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19329.1, -9114.2)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=8, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.8, -9356.7)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=11, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.0, -9078.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
RemoveBuff: buff_hardwork
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft water_pumping
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=yellow>Execute logic:</color> "donkey" at 500.5002
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.5002
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.5002
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = [wgo] barrel_brew, n = 4, q = 0
Tavern Sellings done: total money: 4.2; sold items =11; reputation earned: 0.1629629
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_2, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5429.7, -8284.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5293.0, -8159.4)
Is Idle point
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_5, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1922.3)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_8
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15422.5, -1577.5)
Is Idle point
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
SaveGame, slot = SaveSlotData, filename = 1
ShowSavingStatus: True
SetGameMetric DaysInGame = 499.0387
SetGameMetric GraveyardQuality = 376
SetGameMetric ChurchQuality = 80
Craft water_pumping
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Serializing save...
GameSave.ToBinary
SaveSceneToMe, count = 3597
TO: data.active_now_bacause_of_action [wgo] donkey
TO: data.active_now_bacause_of_action [wgo] npc_redneck_5
TO: data.active_now_bacause_of_action [wgo] npc_citizen_woman_2
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
Serialized length: 3565671
ShowSavingStatus: False
Autosave: done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1017650.
Total: 785.102900 ms (FindLiveObjects: 46.718000 ms CreateObjectMapping: 15.965800 ms MarkObjects: 721.939400 ms  DeleteObjects: 0.479500 ms)

<color=green>Hide GUI:</color> SleepGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Say "wake_up_home" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "refugee_roll" at 500.5403
FlowScriptEngine.SendEvent: refugee_activities
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4055.2, 5708.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_4, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4057.0, 6127.1)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
<color=orange>Terminating Script:</color> sleep, is_global = False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4522.79 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4522.79 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartMorph null, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 500.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 500.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 500.55
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 971.9)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17158.8, 964.0)
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3521.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_1, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3695.2, 5071.7)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-330.7, -121.3)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_2, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15362.9, -1670.4)
Is Idle point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16807.4, -1843.1)
Is Idle point
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
Craft water_pumping
ChangeBubblesVisibility True
ChangeBubblesVisibility True
T: 4532.618 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 4532.618 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_5, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.56
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=14, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.4)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=7, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.7, -9111.3)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=3, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.3, -8554.4)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=12, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19427.4, -9121.6)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=19, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.3, -9363.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#snd# PlayOvrMusic: dlc_refugee_theme
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15362.9, -1670.4)
Is Idle point
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_citizen_woman_2, dest = (4840.0, -7902.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3021.0, 6254.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_builddesk::refugee_camp_sword_rack_place
CraftBuilding craft_id = refugee_builddesk::refugee_camp_sword_rack_place, type = None
<color=green>Hide GUI:</color> BuildModeGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ExitBuildMode
Craft refugee_builddesk::refugee_camp_sword_rack_place
<color=yellow>Run FlowScript:</color> place_refugee_camp_sword_rack_place, parent_go: [wgo] refugee_builddesk, is_global = False
Craft end, other_obj = Player(Clone), n = 1, q = 0
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Call CameraFlyTo "gd_refugee_camp_sword_rack_place"
Store camera targets: Count = 1
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawned refugee_camp_sword_rack_place (refugee_camp_sword_rack_place) at: (29.1, 56.5, 0.0)
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Call CameraFlyTo "Player(Clone)"
Camera change target object second time!
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> place_refugee_camp_sword_rack_place, is_global = False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4356.3, -7623.3)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (2784.0, 5488.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hammer tool
Set action start time #2, prev = 4575.193
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] mf_distcube_3, n = 6, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4575.603
Set action start time #2, prev = 4575.603
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4576.337
Set action start time #2, prev = 4576.337
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4577.071
Set action start time #2, prev = 4577.071
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4577.805
Set action start time #2, prev = 4577.805
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4578.539
Set action start time #2, prev = 4578.539
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4579.272
Craft water_pumping
Set action start time #2, prev = 4579.272
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4579.995
Set action start time #2, prev = 4579.995
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4580.741
Set action start time #2, prev = 4580.741
Do pre zero HP zctivity on refugee_camp_sword_rack_place
do zero activity
ReplaceWithObject id = refugee_camp_sword_rack_place, new_id = refugee_camp_sword_rack, show_puff = False
<color=yellow>Run FlowScript:</color> on_refugee_camp_sword_rack_place_hp0, parent_go: refugee_camp_sword_rack_place, is_global = False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
SetTaskState npc=npc_marquis_teodoro_jr, task=dlc_refugees_city_3_2_swords, state=Complete
ShowEffectBubble: Задание выполнено
<color=orange>Terminating Script:</color> on_refugee_camp_sword_rack_place_hp0, is_global = False
ShowEffectBubble: +(refugee_happiness_slot)2.0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft refugee_well_2
Finished bounce
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 500.6
<color=yellow>Execute logic:</color> "refugee_get_food" at 500.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:49
items_for_roll count:7
energy satiety: 1.363636
happiness_delta: 0.736
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17852.7, -2976.3)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
FlyingObject reached destination
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_1, dest = (4450.0, -7624.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.7, -8206.9)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_2, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
<color=yellow>Execute logic:</color> "refugee_roll" at 500.61
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_5, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4709.8, -7783.9)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_2, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4069.8, 4604.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_tanner, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3388.6, 5348.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_moneylender, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.4, 5230.9)
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_6, dest = (16808.0, -1840.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4886.2, -8167.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_4, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_citizen_woman_2, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.2, -7901.9)
Is Idle point
Interact on = Player(Clone), found target = [wgo] npc_marquis_teodoro_jr
Fire interaction event = 'event_city_3_3' on wgo = '[wgo] npc_marquis_teodoro_jr'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
Say "refugee_city_3_3_1" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
ShowRelationChangeBubble 10 of obj npc_marquis_teodoro_jr
ShowEffectBubble: +(positive)10
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "refugee_city_3_3_2" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
Say "refugee_city_3_3_3" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Say "refugee_city_3_3_4" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] mf_barrel_mid, n = 1, q = 0
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
Say "refugee_city_3_3_5" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Say "refugee_city_3_3_6" on wgo = [wgo] npc_marquis_teodoro_jr (npc_marquis_teodoro_jr)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Say "refugee_city_3_3_7" on wgo = Player(Clone) ()
Craft water_pumping
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Say "refugee_city_3_3_8" on wgo = Player(Clone) ()
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_3_9
Generated body with tiers 2..3, id = body_3_9, tier = 3
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3677.0, -2016.0)
Donkey started returning home
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
SetTaskState npc=npc_marquis_teodoro_jr, task=dlc_refugees_city_3_3_tower, state=Visible
Create flying object
ShowEffectBubble: Новое задание
Craft end, other_obj = [wgo] mf_distcube_3, n = 5, q = 0
Finished bounce
ReplaceWithObject id = tree_apple_garden_empty, new_id = tree_apple_garden_ready, show_puff = False
Craft end, other_obj = tree_apple_garden_empty, n = 1, q = 0
FlyingObject reached destination
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_alarich_tent_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_alarich_tent_gd_zone, is_global = True
GDZone.OnTriggerExit2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone), diff_vector = (-19.4, 64.5)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.63
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=11, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20074.8, -9246.0)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.5, -9235.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=13, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.9)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=5, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.5)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=17, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19647.3, -9361.9)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=16, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.0)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=10, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.1, -9108.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=6, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.4, -8549.5)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=2, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19811.9, -8854.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3027.0, 6274.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
<color=green>Open GUI:</color> TechUnlockDialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> TechUnlockDialogGUI
ChangeBubblesVisibility True
Back to craft gui
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:50
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.7360001, prediction=0.455, predicted_pos=1.191
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
#snd# StopOvrMusic: dlc_refugee_theme
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4677.688 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4677.688 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
StartMorph null, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-330.3, -169.4)
GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-57.6, -346.3)
Something wrong with GameLogics "rednecks_walking_in_tavern".[500.65 <=> 500.65 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.65
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 4.8; sold items =10; reputation earned: 0.1481481
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-15.6, -459.6)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_2, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.3, -8160.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4510.2, -7621.7)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6075.9, -9651.5)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (371.1, 185.8)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_1, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5213.7, -8166.4)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_citizen_woman_2, dest = (4840.0, -7902.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
SetOverheadItem = body
Set walk animation type = OverheadItem
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
Can not walk in tavern: On the way now
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.1, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 500.68
FlowScriptEngine.SendEvent: refugee_activities
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
#ipm# [idle_points_stock]: lock idle point {camp_idle_28}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4128.0, 3984.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.4, 4687.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_4, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
SetCarryingItem = null
Show
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_2, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Craft ex:mf_preparation_2:blood
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {camp_idle_21}
GoTo [wgo] npc_refugee_cook, dest = (2848.0, 5374.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4031.8, 3794.7)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4699.356
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4699.356
<color=yellow>Collect drop</color> Item(id = blood, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 500.7
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.7
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=7, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.1, -9360.9)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=14, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20091.5, -8831.3)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=1, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.8, -9246.1)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.6, -9114.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=4, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.6)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=3, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.4)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.5, -9078.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft refugee_well_2
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_3
Is Idle point
OnCraft u_embalm2_-2_2
Craft u_embalm2_-2_2
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-357.7, -223.8)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_5, dest = (4888.0, -8168.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4709.748 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4709.748 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (267.7, 97.0)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_6, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.2)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_2, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-434.9, -415.1)
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105902]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
Interact on = Player(Clone), found target = [wgo] carrot_box
Open craft: carrot_box
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 1
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft carrot_box_carrot_place
Craft carrot_box_carrot_place
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
nearest: [WGO name=[wgo] carrot_box obj_id=carrot_box instance_id=-105916]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (259.5, 413.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft refugee_honey_production
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (114.7, 166.4)
GDZone.OnTriggerEnter2D gd_zone_near_house_SE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SE, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 500.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 500.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 500.75
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 500.75
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 500.75
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3235.8, 5520.7)
Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.4)
Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_148_2, pos = (3580.0, 5158.0, 0.0), obj_pos = (3559.1, 5151.6)
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4282.2, 5162.7)
Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.1, 4602.2)
Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_28, pos = (4128.0, 3984.0, 0.0), obj_pos = (4128.7, 3984.4)
Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (4000.2, 4392.5)
Is Idle point
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4240.0, 5104.4)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SE, obj = Player(Clone), diff_vector = (302.1, 236.3)
GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
Craft end, other_obj = [wgo] mf_distcube_3, n = 4, q = 0
GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (134.4, 37.7)
<color=yellow>Collect drop</color> Item(id = ingot_metal, value = 6)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.2)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_2, dest = (16346.0, -1920.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.4, -8167.7)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_43, pos = (5166.0, -8132.0, 0.0), obj_pos = (5171.5, -8146.3)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
Teleporting npc_refugee_cook to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-104922]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_6, dest = (4666.0, -8212.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1596.0)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15786.4, -1582.6)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Teleporting npc_refugee_3 to GD point: default_destroy_point
Teleporting npc_refugee_1 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Can not walk in tavern: On the way now
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (18.7, -2.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.77
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=23, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19962.5, -9123.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=17, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.0, -8601.3)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=18, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.6, -9330.1)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=15, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9106.9)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=9, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.9, -9361.4)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=21, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
Teleporting npc_refugee_5 to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_saw_1 obj_id=mf_saw_1 instance_id=-104908]
Interact on = Player(Clone), found target = [wgo] mf_saw_1
Open craft: mf_saw_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
Teleporting npc_refugee_tanner to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_alice" at 500.78
GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4936.1, -7678.6)
OnCraftPressed, custom_ui=, can_craft=True, n=2, _multiquality_ids=
OnCraft flitch_2
Craft flitch_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft flitch_2, amount=1
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft water_pumping
Teleporting npc_alice to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4752.737
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4752.737
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = flitch, value = 9)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_redneck_3 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_redneck_2 to GD point: default_destroy_point
Teleporting npc_refugee_4 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4752.737
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4752.737
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = flitch, value = 9)
SetOverheadItem = wood
Set walk animation type = OverheadItem
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
Interact on = Player(Clone), found target = [wgo] mf_timber_1
Fire interaction event = 'interaction' on wgo = '[wgo] mf_timber_1'
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_timber_1' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
nearest: [WGO name=[wgo] mf_timber_1 obj_id=mf_timber_1 instance_id=-104866]
<color=yellow>Execute logic:</color> "spawn_bat_test" at 500.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 500.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 500.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 500.8
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.8
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 500.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:50
items_for_roll count:7
energy satiety: 1.060606
happiness_delta: 0.636
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17300.4, 992.0)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3612.1)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Teleporting npc_redneck_6 to GD point: default_destroy_point
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
nearest: [WGO name=[wgo] mf_saw_1 obj_id=mf_saw_1 instance_id=-104908]
Interact on = Player(Clone), found target = [wgo] mf_saw_1
Open craft: mf_saw_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_refugee_2 to GD point: default_destroy_point
GoTo bat_test, dest = (1412.6, 1502.4)
Seeker not found, adding
GoTo bat_test, dest = (4592.7, 1955.1)
Seeker not found, adding
Teleporting npc_redneck_4 to GD point: default_destroy_point
GoTo bat_test, dest = (1447.0, 1255.8)
Seeker not found, adding
GoTo bat_test, dest = (2536.9, 2578.0)
Seeker not found, adding
GoTo bat_test, dest = (4666.9, 1776.5)
Seeker not found, adding
GoTo bat_test, dest = (1760.5, 1386.8)
Seeker not found, adding
GoTo bat_test, dest = (4639.7, 2061.9)
Seeker not found, adding
GoTo bat_test, dest = (2282.9, 3144.1)
Seeker not found, adding
GoTo bat_test, dest = (2119.3, 2869.4)
Seeker not found, adding
GoTo bat_test, dest = (4759.7, 1335.1)
Seeker not found, adding
Teleporting npc_redneck_5 to GD point: default_destroy_point
OnCraftPressed, custom_ui=, can_craft=True, n=3, _multiquality_ids=
OnCraft wood_balk_1
Craft wood_balk_1
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft wood_balk_1, amount=2
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5602.0, -159.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "refugee_roll" at 500.82
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_redneck_1 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4768.149
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
Set action start time, prev = 4768.149
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4768.149
GoTo bat_test, dest = (1451.6, 1333.4)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
GoTo bat_test, dest = (2024.3, 2879.2)
GoTo bat_test, dest = (2461.0, 2635.6)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
GoTo bat_test, dest = (1710.2, 1304.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
ChangeMovementState from = None ==> None
Set action start time, prev = 4768.149
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4768.149
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4768.149
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Collect drop</color> Item(id = wood_balk_1, value = 1)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.84
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=22, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.5)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=3, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.6, -8607.3)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=1, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.1, -9127.3)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=14, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.6, -8987.7)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=11, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.3, -8832.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo bat_test, dest = (1983.3, 2966.2)
GoTo bat_test, dest = (1422.1, 1242.4)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
T: 4789.199 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 4789.199 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
#snd# PlayOvrMusic: dlc_refugee_theme
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 500.85
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
GoTo bat_test, dest = (1468.4, 1324.4)
Interact on = Player(Clone), found target = [wgo] refugee_builddesk
SetCurrentBuildZone refugees_camp, cur = 
Store camera targets: Count = 1
_cur_build_zone_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (888.2, 1361.4, 0.0), cam_bounds: Center: (3017.0, 6260.0, -4000.0), Extents: (1280.0, 720.0, 0.0), _outer_visible_bounds: Center: (3503.5, 5113.1, 0.0), Extents: (344.2, 1097.4, 96.0)
ShowBuildGrid True, current state = False
RefreshGrid
Open craft: refugee_builddesk
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 4
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetCurrentBuildZone , cur = refugees_camp
Restore camera targets.Count = 1
ShowBuildGrid False, current state = True
RedrawCurrentInteractiveHint
GDZone.OnTriggerEnter2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_alarich_tent_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_alarich_tent_gd_zone, is_global = True
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.5, -2040.0)
GDZone.OnTriggerExit2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone), diff_vector = (84.4, -187.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Interact on = Player(Clone), found target = [wgo] refugee_camp_depot
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:50
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.372, prediction=0.44, predicted_pos=0.812
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:52
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.372, prediction=0.45, predicted_pos=0.822
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:53
items_for_roll count:7
#CAMP# Camp quality: cur_pos=0.372, prediction=0.45, predicted_pos=0.822
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] mf_distcube_3, n = 3, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_wheat_grow_desk_planting
Craft refugee_garden_wheat_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "refugee_roll" at 500.89
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_cabbage_grow_desk_planting
Craft refugee_garden_cabbage_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_carrot_grow_desk_planting
Craft refugee_garden_carrot_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Craft refugee_well_2
<color=yellow>Execute logic:</color> "actress_remove" at 500.9
FlowScriptEngine.SendEvent: on_key_char_remove
6
GoTo [wgo] npc_actress, dest = (15796.0, -4896.0)
Nearest GD point: gd_finish_actress, pos = (5008.0, -7698.0, 0.0), obj_pos = (5008.0, -7697.4)
actress is going back to start
Something wrong with GameLogics "rednecks_walking_in_tavern".[500.9 <=> 500.9 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_beet_grow_desk_planting
Craft refugee_garden_beet_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] mf_balsamation_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15194.0, -982.0)
Nearest GD point: npc_guard_torch_2, pos = (15194.0, -982.0, 0.0), obj_pos = (15194.0, -982.1)
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -2420.0)
Nearest GD point: npc_guard_torch_2, pos = (15194.0, -982.0, 0.0), obj_pos = (15194.0, -982.1)
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.91
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=6, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.0, -8850.2)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=7, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.3, -9236.2)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=21, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.6)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=10, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19796.5, -9086.5)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=5, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.1)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=20, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.8, -9329.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] barrel_brew, n = 3, q = 0
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Something wrong with GameLogics "despawn_dig".[500.93 <=> 500.93 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_dig" at 500.93
<color=yellow>Execute logic:</color> "despawn_dig" at 500.93
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Teleporting npc_dig to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_rosa" at 500.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 500.94
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3521.5)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#snd# StopOvrMusic: dlc_refugee_theme
T: 4855.934 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 4855.934 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_shepherds_wife to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_engineer" at 500.95
<color=yellow>Execute logic:</color> "tavern_sellings" at 500.95
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4864.411 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4864.411 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
<color=yellow>Execute logic:</color> "despawn_miller" at 500.96
<color=yellow>Execute logic:</color> "refugee_roll" at 500.96
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11912.5, -568.4)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (395.6, -121.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -2420.0)
Nearest GD point: npc_guard_torch_5, pos = (15912.0, -2420.0, 0.0), obj_pos = (15912.0, -2420.0)
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_5, pos = (15912.0, -2420.0, 0.0), obj_pos = (15912.0, -2420.0)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 500.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5110.9, -7662.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "tavern_shuffle" at 500.98
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=9, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.5)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=3, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.9, -8832.1)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=1, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.0, -9246.1)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=8, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=16, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting npc_farmers son to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
SwitchTab scross
SwitchTab mcross
<color=yellow>Execute logic:</color> "despawn_carpenter" at 500.99
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.7, 964.5)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Teleporting npc_actress to GD point: gd_stock_actress
#weather#Weather for night: [501:wind_huge]
#weather#Weather for morning: [501.15:no_effects]
#weather#Weather for day: [501.35:no_effects]
#weather#Weather for evening: [501.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.27999/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 39.18008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 116.3097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.54966/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = graveyard, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 501
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 501
<color=yellow>Execute logic:</color> "portal_switch_sign" at 501
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "refugee_get_food" at 501
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 501
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
water satiety: 1
camp_storage_inventory count:52
items_for_roll count:7
energy satiety: 1.287879
happiness_delta: 0.711
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15711.4, -2040.0)
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "despawn_potter" at 501.01
GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14170.8, -2830.2)
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4887.236
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] mf_distcube_3, n = 2, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4887.236
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 501.02
GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14659.3, -826.2)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_beekeeper to GD point: default_destroy_point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "refugee_roll" at 501.03
FlowScriptEngine.SendEvent: refugee_activities
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4896.399
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 1
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to player_tavern_cellar
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4896.399
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -348.0)
Nearest GD point: npc_guard_torch_6, pos = (15912.0, -3344.0, 0.0), obj_pos = (15912.0, -3344.3)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 501.05
<color=yellow>Execute logic:</color> "despawn_shepherd" at 501.05
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 501.05
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 501.05
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.05
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=5, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.9, -8988.5)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=23, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.0, -9127.5)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=12, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.8, -8554.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.8, -9088.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=22, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.0, 734.5)
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4910.996
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4910.996
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 501.0604
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25642.4, -1945.1)
Teleporting npc_light_keeper to GD point: default_destroy_point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.3, -7623.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
OnCraftPressed, custom_ui=, can_craft=True, n=6, _multiquality_ids=
OnCraft grave_bot_mrb_5
Craft grave_bot_mrb_5
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnqueueCraft grave_bot_mrb_5, amount=5
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "despawn_witch" at 501.08
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.5, -1445.4)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4923.482
Teleporting npc_witch to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4923.482
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4923.482
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
AddBuff: buff_hardwork
ShowEffectBubble: [c][3897FF]+(en)8[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "despawn_farmer" at 501.09
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12332.4, -3752.5)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Craft water_pumping
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4929.107
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4929.107
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4929.107
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4929.107
Teleporting npc_shepherd to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Execute logic:</color> "merchant_spawn" at 501.1
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_merchant, obj_id = npc_merchant, instance_id = -106812
GoTo [wgo] npc_merchant, dest = (15388.0, -2488.0)
Nearest GD point: gd_start_merchant, pos = (15850.0, -4924.0, 0.0), obj_pos = (15850.0, -4924.0)
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 501.1
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.1
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 501.1
FlowScriptEngine.SendEvent: refugee_activities
Set action start time, prev = 4929.107
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4929.107
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft zombie_sawmill_wood_production
Craft end, other_obj = Player(Clone), n = 1, q = 1
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
Set action start time, prev = 4929.107
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4929.107
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4943.674
Craft end, other_obj = Player(Clone), n = 1, q = 1
Set action start time, prev = 4943.674
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 4943.674
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.12
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.7, -8550.1)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=2, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=13, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.5, -9330.1)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=1, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.0, -8852.3)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=7, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.0, -8831.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=4, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: [c][3897FF]-(en)4[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 4943.674
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = grave_bot_mrb_5, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15912.0, -3344.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16526.0, -347.8)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] mf_distcube_3, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "rednecks_walking_in_tavern".[501.15 <=> 501.15 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "despawn_guard_torch" at 501.15
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: npc_guard_torch_7, pos = (16526.0, -348.0, 0.0), obj_pos = (16492.3, -393.0)
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102388]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_1
Craft garden_grapes_grow_vineyard_planting_1
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
nearest: [WGO name=[wgo] zombie_vineyard_desk_1 obj_id=zombie_vineyard_desk_1 instance_id=-102360]
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.7)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "refugee_roll" at 501.17
FlowScriptEngine.SendEvent: refugee_activities
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4974.32 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4974.32 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.3, -7623.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-328.6, -124.7)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (-15.9, -341.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-101.4, -461.8)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.19
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=19, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9108.0)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=11, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.4, -9236.1)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=16, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.0, -9122.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=23, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.9, -8554.1)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=15, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.8, -9329.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=5, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.9, -8851.0)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=18, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20072.8, -9246.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6044.9, -9653.2)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 501.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {tavern_idle_5}
#ipm# [idle_points_stock]: free idle point {village_idle_8}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 501.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 501.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_21}
<color=yellow>Execute logic:</color> "refugee_get_food" at 501.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 501.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 501.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:52
items_for_roll count:7
energy satiety: 1.136364
happiness_delta: 0.661
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_moneylender, dest = (3386.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_2, dest = (3236.0, 5518.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_1, dest = (3554.0, 5350.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-28.3, -23.7)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Can not walk in tavern: On the way now
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 4988.6 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 4988.6 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_refugee_5, dest = (4070.0, 4602.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_tanner, dest = (3998.0, 4654.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_4, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3598.0, 5646.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_cook, dest = (3998.0, 4392.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4056.0, 5710.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_3, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_redneck_2, dest = (5430.0, -8290.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-419.0, -247.2)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_4, dest = (4840.0, -7902.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_5, dest = (16808.0, -1840.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Main tex is null
Can not walk in tavern: On the way now
Can not walk in tavern: On the way now
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_redneck_6, dest = (16346.0, -1920.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Main tex is null
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (4450.0, -7624.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Teleporting npc_guard_torch to GD point: default_destroy_point
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (-100.2, 194.4)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_2, dest = (15360.0, -1670.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_dig" at 501.23
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Smart trigger not found = lean_left
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6495230]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Teleporting npc_hunchback to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_rosa" at 501.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 501.24
<color=yellow>Execute logic:</color> "refugee_roll" at 501.24
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_moneylender, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3385.8, 5349.9)
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6493878]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetOverheadItem = null
Set walk animation type = Standard
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_5, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4070.0, 4602.3)
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 501.25
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.25
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_cook, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Tavern Sellings done: total money: 36; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: Reputation cup more than 1
tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_4, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.9)
Interact on = Player(Clone), found target = grave_empty
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.1, -1847.0)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Can not walk in tavern: On the way now
Dur dec = 0.00137207
Set action start time #2, prev = 5010.027
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5010.302
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_2, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
Dur dec = 0.004501953
Set action start time #2, prev = 5010.302
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5011.202
Dur dec = 0.004504394
Set action start time #2, prev = 5011.202
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_empty_place, new_id = grave_empty, show_puff = False
ShowEffectBubble: -(wskull)2.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5012.103
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=yellow>Execute logic:</color> "spawn_miller" at 501.26
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.26
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=1, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.8, -9078.1)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=19, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.9, -9114.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=22, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.8, -9088.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=3, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.5)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=20, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.4)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=12, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.1, -9121.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.0, -13088.5)
nearest: [WGO name=grave_empty obj_id=grave_empty instance_id=-6497112]
Interact on = Player(Clone), found target = grave_empty
<color=yellow>Running interaction script</color> "grave_empty" on WGO: 'grave_empty' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> grave_empty, parent_go: grave_empty, is_global = False
SetOverheadItem = null
Set walk animation type = Standard
ReplaceWithObject id = grave_empty, new_id = grave_corp, show_puff = False
<color=orange>Terminating Script:</color> grave_empty, is_global = False
Can not walk in tavern: On the way now
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (846.8, -1847.0)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Shovel tool
Dur dec = 0.001335449
Set action start time #2, prev = 5014.722
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_redneck_6, dest = (4768.0, -7898.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16345.9, -1920.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5014.989
Dur dec = 0.004501953
Set action start time #2, prev = 5014.989
Do pre zero HP zctivity on grave_empty
do zero activity
ReplaceWithObject id = grave_corp, new_id = grave_ground, show_puff = False
<color=yellow>Collect drop</color> Item(id = scroll_2, value = 1)
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6497112]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
Can not walk in tavern: On the way now
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.1, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 5020.046 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.062 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.078 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5020.095 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.111 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.127 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.144 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.16 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.177 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.193 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.209 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.227 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.243 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.26 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.276 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.293 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.31 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.327 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.343 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.359 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.376 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.393 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.41 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.426 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.443 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.46 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.477 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.494 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.51 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.527 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.543 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.56 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.577 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.593 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5020.61 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.626 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.643 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.66 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.677 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.693 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.71 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.727 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.743 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.76 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.777 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.794 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.81 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.827 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.843 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.86 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.877 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.894 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.91 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.927 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.944 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.96 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5020.978 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5021.006 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5021.021 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5021.035 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5021.048 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_alice" at 501.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
nearest: [WGO name=grave_empty obj_id=grave_ground instance_id=-6495230]
Interact on = Player(Clone), found target = grave_empty
<color=green>Open GUI:</color> GraveGUI
HUD hide
ChangeBubblesVisibility True
OnGravePartPressed: GraveFence
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
no saved last focus for group 0, trying to select any in this group
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

RedrawCurrentInteractiveHint
Craft set_grave_bot_mrb_5
<color=green>Hide GUI:</color> GraveGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_carpenter" at 501.29
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (853.5, -1751.5)
ChangeMovementState from = GoTo ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 5030.544 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.559 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.574 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.589 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.604 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.619 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.635 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.652 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.668 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.685 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.702 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.719 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.735 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5030.752 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.768 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.786 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.802 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.819 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.835 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.852 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.869 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.885 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.902 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.919 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.936 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.952 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.969 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5030.986 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.002 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.019 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.036 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.052 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.069 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.086 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.104 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.12 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.136 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.152 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.169 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.186 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.204 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.224 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.239 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5031.253 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.269 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.286 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.302 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.319 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.336 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.353 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.369 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.386 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.402 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.419 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.436 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.453 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.469 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5031.485 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5030.524
ShowEffectBubble: +(wskull)7.0
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
Interact on = Player(Clone), found target = grave_empty
<color=yellow>Execute logic:</color> "spawn_slime_test" at 501.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 501.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 501.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 501.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 501.3
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7082.6, -12884.7)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (747.4, -1751.5)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (747.4, -1751.5)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (747.4, -1751.5)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
T: 5034.538 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.555 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5034.572 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.589 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.606 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.622 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.638 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.655 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.672 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.688 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
T: 5034.705 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.722 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.739 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.755 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.771 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.789 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft refugee_well_2
T: 5034.806 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
SetCarryingItem = null
T: 5034.823 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.84 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.856 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.873 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.888 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.905 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.922 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.938 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.955 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.972 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5034.989 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.005 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.022 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.039 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.056 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5035.073 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.089 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.106 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.122 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.139 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.155 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.172 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.189 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.206 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.222 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.239 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.255 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.272 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.289 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.306 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.322 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.339 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.355 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.372 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.389 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.406 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.422 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.439 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.456 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.473 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.489 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.506 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.522 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.54 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.556 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5035.573 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.589 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.606 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.623 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.639 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.656 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.672 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.689 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.706 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.723 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.739 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.756 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.772 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.789 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_1, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
T: 5035.806 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.822 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.839 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.856 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.873 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.89 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.906 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.923 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.939 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.956 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5035.973 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.002 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.017 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.03 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.043 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.057 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
T: 5036.073 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.09 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.106 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.123 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.14 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.156 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.173 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.19 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.207 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.223 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.24 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.257 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.273 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.29 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.307 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5034.521
T: 5036.34 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.356 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.373 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.39 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.407 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.423 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.44 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.457 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.473 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.49 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
T: 5036.507 - MasterAudio All children of repair_grave were busy. Will not play this sound for this instance.
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5034.521
ShowEffectBubble: +(wskull)7.0
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "spawn_potter" at 501.31
<color=yellow>Execute logic:</color> "refugee_roll" at 501.31
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14544.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_2, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_26}
GoTo [wgo] npc_refugee_tanner, dest = (3834.0, 3974.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D graveyard_zone_cutscene, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_graveyard_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_graveyard_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D graveyard_zone_cutscene, obj = Player(Clone), diff_vector = (217.9, 21.8)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_6, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {village_idle_8}
GoTo [wgo] npc_citizen_woman_2, dest = (16346.0, -1920.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_citizen_woman_1, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_5, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.9, 4686.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_21}
GoTo [wgo] npc_refugee_cook, dest = (2848.0, 5374.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.1, 5163.9)
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 501.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_4, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_3, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.33
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=4, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.3)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=13, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.6, -9236.0)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=14, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.6)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=18, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.5, -8551.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-106672]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

MultiAnswer OnChosen: zone_tavern
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_b
ApplyCurrentEnvironmentPreset, id = tavern
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# PlayOvrMusic: tavern
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# PlayOvrMusic: tavern
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
#snd# StopOvrMusic: tavern
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_tavern_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 5066.465 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 5066.465 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
#snd# StopOvrMusic: tavern
#snd# PlayOvrMusic: village
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_tavern_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 501.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 501.35
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
GDZone.OnTriggerEnter2D tavern_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_tavern_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_tavern_zone, is_global = True
RemoveBuff: buff_hardwork
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerExit2D tavern_zone, obj = Player(Clone), diff_vector = (33.9, -360.8)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_lightkeeper" at 501.36
Teleporting, output name = [wgo] npc_light_keeper, obj_id = npc_light_keeper, instance_id = -125320
GoTo [wgo] npc_light_keeper, dest = (25640.0, -1944.0)
Nearest GD point: gd_lightkeeper_1, pos = (25510.0, -1884.0, -399.7), obj_pos = (25510.0, -1884.0)
Interact on = Player(Clone), found target = [wgo] npc_merchant
Fire interaction event = 'interaction' on wgo = '[wgo] npc_merchant'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
#snd# PlayOvrMusic: gluttony
ShowMultianswer, talker = Player(Clone), answers = 21
Draw answer merchant_2c, Торговать.
Draw answer merchant_2d, Уйти.
Showing multi-answer dialog with options count = 2
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
MultiAnswer OnChosen: merchant_2c
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Accepted offer!
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
#snd# StopOvrMusic: gluttony
EnableTime: True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.375
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.5, -8041.9)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#snd# StopOvrMusic: village
<color=yellow>Execute logic:</color> "spawn_witch" at 501.38
<color=yellow>Execute logic:</color> "refugee_roll" at 501.38
FlowScriptEngine.SendEvent: refugee_activities
Teleporting, output name = [wgo] npc_witch, obj_id = npc_witch, instance_id = -147734
GoTo [wgo] npc_witch, dest = (-5000.0, -1446.0)
Nearest GD point: gd_witch_2, pos = (-5092.0, -1374.0, -302.3), obj_pos = (-5092.0, -1374.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_moneylender, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_8}
GoTo [wgo] npc_refugee_1, dest = (4054.0, 6126.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3553.6, 5350.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_5}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4066.0, 5644.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.4, 5349.5)
<color=yellow>Execute logic:</color> "spawn_farmer" at 501.39
Teleporting [wgo] npc_farmer to GD point: gd_farmer_house_10
GoTo [wgo] npc_farmer, dest = (12336.0, -3752.0)
Nearest GD point: gd_farmer_house_10, pos = (12782.0, -14646.0, 0.0), obj_pos = (12782.0, -14646.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_4, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Something wrong with GameLogics "rednecks_walking_in_tavern".[501.4 <=> 501.4 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.4
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 501.4
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=7, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.1, -9108.4)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=11, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.0)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=2, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.2, -9362.1)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=4, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.0, -8607.6)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=21, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.0)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=12, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.3, -9087.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
water satiety: 1
camp_storage_inventory count:51
items_for_roll count:7
energy satiety: 1.363636
happiness_delta: 0.736
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.4
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.4
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 36; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_2, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_redneck_3, dest = (4888.0, -8168.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_7}
GoTo [wgo] npc_redneck_5, dest = (16808.0, -1840.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.3)
Is Idle point
Craft end, other_obj = [wgo] barrel_brew, n = 2, q = 0
#ipm# [idle_points_stock]: lock idle point {village_idle_2}
GoTo [wgo] npc_redneck_6, dest = (15342.0, -1596.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.3, -8160.1)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_9}
GoTo [wgo] npc_citizen_woman_1, dest = (4768.0, -7898.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
Can not walk in tavern: On the way now
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft refugee_well_2
Craft water_pumping
Interact on = Player(Clone), found target = [wgo] npc_farmer
Fire interaction event = 'interaction' on wgo = '[wgo] npc_farmer'
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 10
Draw answer blacksmith_2_1c, Торговать.
Draw answer blacksmith_2_1d, Уйти.
Showing multi-answer dialog with options count = 2
Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Cannot use 'MovePosition' on a static body.
 
(Filename:  Line: 830)

Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
MultiAnswer OnChosen: blacksmith_2_1c
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=green>Open GUI:</color> VendorGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
EnableTime: False
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Show
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
Show
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Show
Craft refugee_well_2
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
Show
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
ReplaceWithObject id = slime_test, new_id = 0, show_puff = True
WGO:DestroyMe slime_test
Craft end, other_obj = slime_test, n = 1, q = 0
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
Show
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Show
Show
Show
Show
Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Show
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Show
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Show
Show
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] worker_invisible, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft refugee_well_2
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Show
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Show
Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Show
Craft refugee_well_2
Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Show
Show
Show
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Teleporting [wgo] worker_zombie_1 to GD point: vineyard_d
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: vineyard_d, pos = (6714.0, 172.0, 0.0), obj_pos = (6714.0, 172.0)
SetCarryingItem = null
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Porter send to cellar
Accepted offer!
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
#BAG# Found bag in multiinventory: bag_universal, first: inventory
Show
<color=green>Hide GUI:</color> VendorGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
EnableTime: True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: cancel
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.45
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "refugee_roll" at 501.45
FlowScriptEngine.SendEvent: refugee_activities
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_moneylender, dest = (2676.0, 5688.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.6, 5071.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_1, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_8, pos = (4054.0, 6126.0, 0.0), obj_pos = (4054.5, 6126.4)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
GDZone.OnTriggerEnter2D witch_hill_down_zone_big_R, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone_big_R, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone_big_R, is_global = True
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_5, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_cook, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_21, pos = (2848.0, 5374.0, 0.0), obj_pos = (2847.6, 5374.0)
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_2, dest = (4512.0, -7624.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_tanner, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_26, pos = (3834.0, 3974.0, 0.0), obj_pos = (3833.6, 3974.0)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
GDZone.OnTriggerEnter2D witch_hill_down_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone, is_global = True
GDZone.OnTriggerExit2D witch_hill_down_zone_big_R, obj = Player(Clone), diff_vector = (-975.8, 142.1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
GDZone.OnTriggerEnter2D witch_hill_down_zone_big_L, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_witch_hill_down_gd_zone_big_L, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_witch_hill_down_gd_zone_big_L, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
GDZone.OnTriggerExit2D witch_hill_down_zone, obj = Player(Clone), diff_vector = (-81.1, 313.6)
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
GDZone.OnTriggerExit2D witch_hill_down_zone_big_L, obj = Player(Clone), diff_vector = (-188.8, 375.4)
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_6, dest = (15360.0, -1670.0)
Nearest GD point: village_idle_2, pos = (15342.0, -1596.0, 0.0), obj_pos = (15342.3, -1596.8)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_8, pos = (16346.0, -1920.0, 0.0), obj_pos = (16346.0, -1920.3)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.47
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=15, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.4)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=17, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.6)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=16, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19729.9, -8554.1)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=9, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=10, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20098.6, -8832.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.475
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_3}
GoTo [wgo] npc_mrs chain, dest = (5112.0, -7662.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.6, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-101492]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-101492]
Craft water_pumping
Craft garden_grapes_growing
Porter worker_zombie_1 is came to destination cellar
GoTo [wgo] worker_zombie_1, dest = (6714.0, 172.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.5)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] zombie_vineyard_desk_1
Open craft: zombie_vineyard_desk_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 5
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft garden_grapes_grow_vineyard_planting_2
Craft garden_grapes_grow_vineyard_planting_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-101534]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-101534]
Craft garden_grapes_growing
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-101506]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
<color=yellow>Execute logic:</color> "donkey" at 501.5
FlowScriptEngine.SendEvent: donkey_start
Donkey debug: have empty slots for bodies
Teleporting, output name = [wgo] donkey, obj_id = donkey, instance_id = -127420
GoTo [wgo] donkey, dest = (3676.0, -2016.0)
Nearest GD point: donkey_village_point, pos = (15360.0, -2016.0, -417.5), obj_pos = (15360.0, -2016.0)
Donkey started going to cemetery
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.5
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-101506]
Craft garden_grapes_growing
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102584]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102584]
Craft garden_grapes_growing
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
nearest: [WGO name=vineyard_grapes_stick obj_id=vineyard_grapes_stick instance_id=-101520]
Interact on = Player(Clone), found target = vineyard_grapes_stick
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Show
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft zombie_sawmill_wood_production
Show
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_3
Craft garden_grapes_planting_3
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=vineyard_grapes_stick obj_id=garden_grapes instance_id=-101520]
Craft garden_grapes_growing
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
nearest: [WGO name=garden_grapes_ready obj_id=vineyard_grapes_stick instance_id=-102430]
Interact on = Player(Clone), found target = garden_grapes_ready
Open craft: vineyard_grapes_stick
<color=green>Open GUI:</color> ResourceBasedCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_6, dest = (4840.0, -7902.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15360.1, -1670.0)
Is Idle point
Show
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<color=green>Open GUI:</color> CraftResourcesSelectGUI
HUD hide
ChangeBubblesVisibility True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Show
Show
Craft refugee_honey_production
Something wrong with GameLogics "refugee_roll".[501.52 <=> 501.52 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 501.52
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 501.52
FlowScriptEngine.SendEvent: refugee_activities
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Show
Craft refugee_well_2
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_citizen_woman_2, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {camp_idle_13}
GoTo [wgo] npc_refugee_tanner, dest = (3598.0, 5646.0)
Nearest GD point: camp_idle_25, pos = (4240.0, 5104.0, 0.0), obj_pos = (4239.9, 5104.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_2, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.0, 5682.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_21}
GoTo [wgo] npc_refugee_3, dest = (2848.0, 5374.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.3, 4687.1)
Show
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_5, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_moneylender, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_1, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_cook, dest = (3998.0, 4654.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3947.9, 5231.3)
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.54
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=14, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.9, -8607.6)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=15, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.5, -9114.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=11, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.3)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=13, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9108.6)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=3, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.5)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_hive, n = 1, q = 0
Craft refugee_honey_production
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 501.55
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 501.55
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 501.55
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.55
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.55
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 36; sold items =12; reputation earned: 0.1777777
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
GoTo [wgo] npc_carpenter, dest = (17300.0, 992.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.4, 964.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.5)
Craft water_pumping
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_5
Is Idle point
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_4, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
SetCarryingItem = null
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: tavern_idle_6
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Show
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
Show
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
OnCraft garden_grapes_planting_2
Craft garden_grapes_planting_2
ReplaceWithObject id = vineyard_grapes_stick, new_id = garden_grapes, show_puff = True
Craft end, other_obj = Player(Clone), n = 1, q = 0
<color=green>Hide GUI:</color> ResourceBasedCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=garden_grapes_ready obj_id=garden_grapes instance_id=-102430]
Craft garden_grapes_growing
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_citizen_woman_2, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1596.0)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.575
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_3, pos = (5112.0, -7662.0, 0.0), obj_pos = (5111.6, -7662.7)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102528]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 501.59
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_29}
GoTo [wgo] npc_refugee_moneylender, dest = (3948.0, 5232.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.1, 5682.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_10, pos = (3584.0, 5850.0, 0.0), obj_pos = (3584.8, 5849.2)
#ipm# [idle_points_stock]: lock idle point {camp_idle_11}
GoTo [wgo] npc_refugee_5, dest = (3554.0, 5350.0)
Nearest GD point: camp_idle_16, pos = (3386.0, 5350.0, 0.0), obj_pos = (3386.8, 5349.3)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_tanner, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_13, pos = (3598.0, 5646.0, 0.0), obj_pos = (3597.9, 5645.6)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.6
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 501.6
<color=yellow>Execute logic:</color> "refugee_get_food" at 501.6
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:58
items_for_roll count:8
energy satiety: 1.439394
happiness_delta: 0.761
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.4, -2975.8)
#ipm# [idle_points_stock]: lock idle point {camp_idle_27}
GoTo [wgo] npc_refugee_2, dest = (4032.0, 3792.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_5, pos = (4066.0, 5644.0, 0.0), obj_pos = (4064.8, 5644.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_3, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_21, pos = (2848.0, 5374.0, 0.0), obj_pos = (2847.6, 5374.0)
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_redneck_4, dest = (15422.0, -1574.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.61
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=6, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.6, -9078.0)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=19, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19546.3, -8607.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=16, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.7, -8554.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=17, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.8)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=3, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=2, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.0, -8550.5)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=5, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19422.8, -9122.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105622]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft water_pumping
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-105930]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_9, pos = (4768.0, -7898.0, 0.0), obj_pos = (4768.2, -7898.0)
Is Idle point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Smart trigger not found = lean_right
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
GDZone.OnTriggerEnter2D gd_zone_near_house_NE, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NE, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NE, is_global = True
Smart trigger not found = working
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerExit2D gd_zone_near_house_NE, obj = Player(Clone), diff_vector = (-154.4, 160.5)
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
MultiAnswer OnChosen: @zone_refugees_camp_tp
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_refugee_point_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-2073.5, 6084.3)
T: 5381.792 - MasterAudio All children of forest_day were busy. Will not play this sound for this instance.
T: 5381.792 - MasterAudio All children of forest_night were busy. Will not play this sound for this instance.
ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# PlayOvrMusic: dlc_refugee_theme
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.65
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_camp_depot
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:58
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.441, predicted_pos=0.6820002
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Craft water_pumping
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:59
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.441, predicted_pos=0.6820002
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:59
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.447, predicted_pos=0.6880002
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:60
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.44, predicted_pos=0.6810002
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
camp_storage_inventory count:61
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.447, predicted_pos=0.6880002
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Show
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_redneck_2, dest = (4710.0, -7784.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_4, dest = (5134.0, -8198.0)
Nearest GD point: village_idle_1, pos = (15422.0, -1574.0, 0.0), obj_pos = (15421.9, -1573.8)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "refugee_roll" at 501.66
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_4, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_20, pos = (4066.0, 4324.0, 0.0), obj_pos = (4065.9, 4324.8)
GDZone.OnTriggerEnter2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_alarich_tent_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_alarich_tent_gd_zone, is_global = True
GDZone.OnTriggerExit2D GD_Zone_Near_Alarich_Tent, obj = Player(Clone), diff_vector = (-74.2, 97.4)
#ipm# [idle_points_stock]: lock idle point {camp_idle_19}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (4070.0, 4602.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_refugee_tanner, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_31, pos = (3714.0, 4686.0, 0.0), obj_pos = (3713.4, 4686.9)
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_6, dest = (15744.0, -1596.0)
Nearest GD point: tavern_idle_10, pos = (4840.0, -7902.0, 0.0), obj_pos = (4841.4, -7902.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_citizen_woman_1, dest = (4450.0, -7624.0)
Nearest GD point: village_idle_3, pos = (15360.0, -1670.0, 0.0), obj_pos = (15359.7, -1670.0)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15743.9, -1596.0)
Is Idle point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:61
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.451, predicted_pos=0.6920002
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.675
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_5}
GoTo [wgo] npc_mrs chain, dest = (4678.0, -8042.0)
Nearest GD point: tavern_mrs_chain_idle_4, pos = (5476.0, -7948.0, 0.0), obj_pos = (5476.6, -7948.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.68
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=13, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.1, -8849.9)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=21, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.3, -8988.9)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=20, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.1, -9246.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=15, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19726.3, -9078.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=8, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.1)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=23, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.5)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=7, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.1, -9108.7)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_wheat_grow_desk_planting
Craft refugee_garden_wheat_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.7
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_hunchback" at 501.7
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.7
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 12; sold items =4; reputation earned: 0.05925924
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
Teleporting, output name = [wgo] npc_hunchback, obj_id = npc_hunchback, instance_id = -126874
GoTo [wgo] npc_hunchback, dest = (18170.0, 3776.0)
Nearest GD point: npc_hunchback_start, pos = (18060.0, 5328.0, 0.0), obj_pos = (18060.0, 5328.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_2, dest = (5216.0, -8168.0)
Nearest GD point: tavern_idle_11, pos = (4710.0, -7784.0, 0.0), obj_pos = (4710.0, -7784.5)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_redneck_4, dest = (15926.0, -1602.0)
Nearest GD point: tavern_idle_2, pos = (5134.0, -8198.0, 0.0), obj_pos = (5134.1, -8197.8)
Is Idle point
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_cabbage_grow_desk_planting
Craft refugee_garden_cabbage_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Run FlowScript:</color> check_carrot_box, parent_go: * Global Scripts, is_global = True
<color=yellow>Run FlowScript:</color> check_contraband_box, parent_go: * Global Scripts, is_global = True
<color=orange>Terminating Script:</color> check_carrot_box, is_global = True
<color=orange>Terminating Script:</color> check_contraband_box, is_global = True
Created body body_3_10
Generated body with tiers 2..3, id = body_3_10, tier = 3
GoTo [wgo] donkey, dest = (15360.0, -2016.0)
Nearest GD point: donkey_cemetery_point, pos = (3676.0, -2016.0, 0.0), obj_pos = (3675.9, -2016.0)
Donkey started returning home
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_carrot_grow_desk_planting
Craft refugee_garden_carrot_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
Craft camp_kitchen_grated_beetroot
Started craft: camp_kitchen_grated_beetroot
Interact on = Player(Clone), found target = [wgo] refugee_camp_garden_bed_1
Fire interaction event = 'interaction' on wgo = '[wgo] refugee_camp_garden_bed_1'
Open craft: refugee_camp_garden_bed_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 8
SwitchTab 
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft refugee_garden_beet_grow_desk_planting
Craft refugee_garden_beet_grow_desk_planting
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
<color=yellow>Execute logic:</color> "refugee_roll" at 501.73
FlowScriptEngine.SendEvent: refugee_activities
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
camp_storage_inventory count:60
items_for_roll count:8
#CAMP# Camp quality: cur_pos=0.2410002, prediction=0.441, predicted_pos=0.6820002
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Run FlowScript:</color> StoneTeleport, parent_go: * Global Scripts, is_global = True
Set player disabled, affect_cinematic = False
ChangeBubblesVisibility False
ShowMultianswer, talker = Player(Clone), answers = 8
Draw answer zone_home, Милый дом
Draw answer zone_tavern, Дохлая Кляча
Draw answer @lighthouse, Маяк
Draw answer @quarry, Карьер
Draw answer @players_tavern, Таверна "Говорящий череп"
Draw answer @zone_nountain_fort, Северная Цитадель
Draw answer @zone_refugees_camp_tp, Лагерь беженцев
Draw answer cancel, Отмена
Showing multi-answer dialog with options count = 8
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_2, dest = (4066.0, 4324.0)
Nearest GD point: camp_idle_27, pos = (4032.0, 3792.0, 0.0), obj_pos = (4032.0, 3791.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_21}
GoTo [wgo] npc_refugee_coffin_maker, dest = (2848.0, 5374.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_4, dest = (3714.0, 4686.0)
Nearest GD point: camp_idle_15, pos = (3236.0, 5518.0, 0.0), obj_pos = (3236.0, 5517.5)
MultiAnswer OnChosen: zone_home
Set player enabled, affect_cinematic = False
ChangeBubblesVisibility True
ChangeHUDAlpha show=True
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_3, dest = (3658.0, 5548.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.1, 5682.4)
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
#snd# StopOvrMusic: 
<color=orange>Terminating Script:</color> StoneTeleport, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
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<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
#snd# StopOvrMusic: dlc_refugee_theme
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_refugee_cook, dest = (3386.0, 5682.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Change Environment, teleport_tag = tp_house_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = 1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 5437.46 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 5437.46 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_5, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_11, pos = (3554.0, 5350.0, 0.0), obj_pos = (3554.7, 5349.5)
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = -1
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_moneylender, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_29, pos = (3948.0, 5232.0, 0.0), obj_pos = (3948.0, 5231.3)
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_1, dest = (4240.0, 5104.0)
Nearest GD point: camp_idle_4, pos = (3692.0, 5072.0, 0.0), obj_pos = (3692.7, 5071.8)
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-327.8, -156.5)
GDZone.OnTriggerEnter2D gd_zone_near_house_NW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_NW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_NW, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D gd_zone_near_house_SW, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_near_house_gd_zone_SW, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_near_house_gd_zone_SW, is_global = True
GDZone.OnTriggerExit2D gd_zone_near_house_NW, obj = Player(Clone), diff_vector = (23.7, -345.7)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
GDZone.OnTriggerExit2D gd_zone_near_house_SW, obj = Player(Clone), diff_vector = (-104.6, -456.1)
<color=yellow>Execute logic:</color> "merchant_remove" at 501.75
FlowScriptEngine.SendEvent: on_key_char_remove
5
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_merchant, dest = (15850.0, -4924.0)
Nearest GD point: gd_finish_merchant, pos = (15388.0, -2488.0, 0.0), obj_pos = (15387.6, -2488.0)
merchant is going back to start
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 501.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "evening_rednecks_remove" at 501.75
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=1 => DoRemove
<color=yellow>Execute logic:</color> "spawn_guard_torch" at 501.75
<color=yellow>Execute logic:</color> "storage_process_merchant_traiding" at 501.75
<color=yellow>Run FlowScript:</color> storage_process_merchant_traiding, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.75
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_evening_despawn" at 501.75
FlowScriptEngine.SendEvent: refugee_activities
Total found WGOs: 10
Traiding with merchant total money = 0; sold items = 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=orange>Terminating Script:</color> storage_process_merchant_traiding, is_global = True
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=19, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19300.4, -9329.4)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=12, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20096.7, -8831.8)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=2, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.7, -9087.8)
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=6, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.4, -8852.6)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=22, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19333.6, -9114.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=21, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.8)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=11, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.7, -9361.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting, output name = [wgo] npc_guard_torch, obj_id = npc_guard_torch, instance_id = -127028
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2916.0, 5814.0)
Nearest GD point: camp_idle_19, pos = (4070.0, 4602.0, 0.0), obj_pos = (4069.9, 4602.8)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_1, dest = (3866.0, 5828.0)
Nearest GD point: camp_37, pos = (3950.0, 5126.0, 0.0), obj_pos = (3930.8, 5125.8)
not Is Idle point
GoTo [wgo] npc_refugee_2, dest = (3866.0, 5828.0)
Nearest GD point: camp_167, pos = (3622.0, 4364.0, 0.0), obj_pos = (3622.2, 4367.5)
not Is Idle point
GoTo [wgo] npc_refugee_cook, dest = (3406.0, 5118.0)
Nearest GD point: camp_195, pos = (3752.0, 4096.0, 0.0), obj_pos = (3724.3, 4098.6)
GoTo [wgo] npc_refugee_3, dest = (3406.0, 5118.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.8, 5548.1)
Is Idle point
not Is Idle point
GoTo [wgo] npc_refugee_moneylender, dest = (2894.0, 5196.0)
Nearest GD point: camp_148, pos = (3438.0, 5130.0, 0.0), obj_pos = (3456.5, 5132.0)
not Is Idle point
GoTo [wgo] npc_refugee_4, dest = (2892.0, 4812.0)
Nearest GD point: camp_180_1, pos = (3644.0, 4926.0, 0.0), obj_pos = (3643.9, 4938.5)
not Is Idle point
GoTo [wgo] npc_refugee_coffin_maker, dest = (3452.0, 4704.0)
Nearest GD point: camp_151, pos = (3628.0, 5240.0, 0.0), obj_pos = (3626.6, 5219.2)
not Is Idle point
GoTo [wgo] npc_refugee_5, dest = (3452.0, 4704.0)
Nearest GD point: camp_126, pos = (3612.0, 5710.0, 0.0), obj_pos = (3598.8, 5710.0)
GoTo [wgo] npc_refugee_tanner, dest = (2894.0, 5196.0)
Nearest GD point: camp_idle_18, pos = (3998.0, 4392.0, 0.0), obj_pos = (3997.6, 4392.0)
Is Idle point
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_1, dest = (15226.0, -2996.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
GoTo [wgo] npc_redneck_2, dest = (16272.0, -2484.0)
Nearest GD point: tavern_idle_8, pos = (5216.0, -8168.0, 0.0), obj_pos = (5215.5, -8167.7)
Is Idle point
Can not walk in tavern: On the way now
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_3, dest = (16932.0, -1860.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
Change Environment, teleport_tag = tp_mortuary_b
ApplyCurrentEnvironmentPreset, id = mortuary
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = 1
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (6019.8, -9654.2)
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_4, dest = (15744.0, -1596.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15925.9, -1601.6)
Is Idle point
not Is Idle point
GoTo [wgo] npc_redneck_4, dest = (17766.0, -1220.0)
Nearest GD point: tp_tavern_enter_outside, pos = (15840.0, -1560.0, 0.0), obj_pos = (15877.0, -1581.2)
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point: village_idle_7
Is Idle point
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (372.2, 172.2)
Teleporting npc_refugee_4 to GD point: default_destroy_point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_redneck_5, dest = (14844.0, -830.0)
Nearest GD point: village_idle_7, pos = (16808.0, -1840.0, 0.0), obj_pos = (16808.1, -1840.3)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_redneck_6, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.4, -1595.3)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SetOverheadItem = body
Set walk animation type = OverheadItem
Teleporting npc_refugee_coffin_maker to GD point: default_destroy_point
not Is Idle point
GoTo [wgo] npc_redneck_6, dest = (14836.0, -1378.0)
Nearest GD point: tavern_center_to_village, pos = (15814.0, -1762.0, 0.0), obj_pos = (15804.2, -1727.0)
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
GoTo [wgo] npc_citizen_woman_1, dest = (19044.0, -1254.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
Interact on = Player(Clone), found target = [wgo] corpse_fridge
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] corpse_fridge' by: 'Player(Clone)'
<color=green>Open GUI:</color> BodyStorageGUI
HUD hide
ChangeBubblesVisibility True
Teleporting npc_refugee_moneylender to GD point: default_destroy_point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (5430.0, -8290.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
Can not free idle point: point is already free or not set!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Can not free idle point
GoTo [wgo] npc_citizen_woman_2, dest = (16998.0, -1160.0)
Nearest GD point: tavern_idle_1, pos = (5430.0, -8290.0, 0.0), obj_pos = (5430.0, -8289.7)
Is Idle point
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> BodyStorageGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting npc_refugee_3 to GD point: default_destroy_point
GoTo [wgo] npc_citizen_woman_2, dest = (16846.0, -262.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.2, -8160.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not walk in tavern: On the way now
GDZone.OnTriggerEnter2D GDZone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_mortuary_gd_zone, parent_go: World, is_global = True
on_enter_mortuary_gd_zone Activated!
<color=orange>Terminating Script:</color> on_enter_mortuary_gd_zone, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.775
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_1}
GoTo [wgo] npc_mrs chain, dest = (4354.0, -7624.0)
Nearest GD point: tavern_mrs_chain_idle_5, pos = (4678.0, -8042.0, 0.0), obj_pos = (4677.3, -8041.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Teleporting npc_refugee_cook to GD point: default_destroy_point
Craft end, other_obj = [wgo] barrel_brew, n = 1, q = 0
Teleporting npc_refugee_5 to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
<color=yellow>Execute logic:</color> "despawn_alice" at 501.78
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_alice, dest = (5232.0, -7640.0)
Nearest GD point: gd_npc_alice_finish_tavern_point, pos = (4932.0, -7680.0, 0.0), obj_pos = (4931.7, -7680.0)
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
Teleporting npc_refugee_1 to GD point: default_destroy_point
<color=green>Hide GUI:</color> DialogGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
Craft ex:mf_preparation_2:blood
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (9532.7, -10952.9)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_alice to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5460.114
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
Teleporting npc_refugee_2 to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Teleporting npc_redneck_2 to GD point: default_destroy_point
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5460.114
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Collect drop</color> Item(id = blood, value = 1)
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
Interact on = Player(Clone), found target = [wgo] mf_preparation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_preparation_2' by: 'Player(Clone)'
<color=green>Open GUI:</color> AutopsyGUI
HUD hide
ChangeBubblesVisibility True
Show
Teleporting npc_redneck_3 to GD point: default_destroy_point
SetOverheadItem = body
Set walk animation type = OverheadItem
<color=green>Hide GUI:</color> AutopsyGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_preparation_2 obj_id=mf_preparation_2 instance_id=-102976]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":PutOverheadToWGO()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
SetOverheadItem = null
Set walk animation type = Standard
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Interact on = Player(Clone), found target = [wgo] mf_balsamation_2
<color=yellow>Running interaction script</color> ":OpenCraft()" on WGO: '[wgo] mf_balsamation_2' by: 'Player(Clone)'
Open craft: mf_balsamation_2
<color=green>Open GUI:</color> BodyCraftGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> CraftResourcesSelectGUI
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Show
Show
Teleporting npc_redneck_6 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_bat_test" at 501.8
<color=yellow>Run FlowScript:</color> on_spawn_bat_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 501.8
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 501.8
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 501.8
<color=yellow>Execute logic:</color> "refugee_roll" at 501.8
FlowScriptEngine.SendEvent: refugee_activities
Spawning bat_test
<color=orange>Terminating Script:</color> on_spawn_bat_test, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 501.8
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:60
items_for_roll count:8
energy satiety: 1.030303
happiness_delta: 0.626
Can not add item [refugee_happiness_item:0]
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.0, 1155.7)
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: npc_carpenter_behavior_1, pos = (17300.0, 992.0, 203.6), obj_pos = (17299.9, 991.8)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.0, -3611.6)
Spawning mob: bat_test
StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1456.0, 1416.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (1448.0, 1160.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (1792.0, 1296.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2024.0, 2880.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2632.0, 2576.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (2336.0, 3224.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4512.0, 1904.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4704.0, 1688.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Spawning mob: bat_test
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft bat_remove
Started craft: bat_remove
StartIdle, start_pos = (4728.0, 2024.0), spawner is null: False
Spawning mob: bat_test
StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

StartIdle, start_pos = (4688.0, 1400.0), spawner is null: False
Craft bat_remove
Started craft: bat_remove
Craft bat_remove
Started craft: bat_remove
OnCraft u_embalm2_-2_2
Craft u_embalm2_-2_2
<color=green>Hide GUI:</color> BodyCraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
nearest: [WGO name=[wgo] mf_balsamation_2 obj_id=mf_balsamation_2 instance_id=-103032]
Craft refugee_well_2
GDZone.OnTriggerExit2D GDZone, obj = Player(Clone), diff_vector = (-416.9, -211.4)
Interact on = Player(Clone), found target = [wgo] teleport_inside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_inside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_inside, is_global = False
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Craft water_pumping
GoTo bat_test, dest = (2432.2, 3221.6)
Seeker not found, adding
Change Environment, teleport_tag = tp_mortuary_a
ApplyCurrentEnvironmentPreset, id = 
SetMainLUT, texture = null, morph_speed = 4
StartMorph null, dir = -1
SetMainLUT, texture = lut_dungeon_1, morph_speed = 4
SetMainLUT, texture = null, morph_speed = 4
T: 5471.657 - MasterAudio All children of wind_environment were busy. Will not play this sound for this instance.
T: 5471.657 - MasterAudio All children of rain_environment were busy. Will not play this sound for this instance.
GDZone.OnTriggerEnter2D morgue_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_morgue_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_morgue_outside_gd_zone, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1859.8, 1363.0)
Seeker not found, adding
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_mortuary_a
<color=orange>Terminating Script:</color> Teleport, is_global = False
StartMorph null, dir = 1
GoTo bat_test, dest = (2721.7, 2611.1)
Seeker not found, adding
GoTo bat_test, dest = (4708.8, 1784.7)
Seeker not found, adding
GoTo bat_test, dest = (1439.1, 1064.6)
Seeker not found, adding
GoTo bat_test, dest = (4647.3, 1312.6)
Seeker not found, adding
GoTo bat_test, dest = (4431.9, 1955.9)
Seeker not found, adding
GoTo bat_test, dest = (1490.4, 1325.6)
Seeker not found, adding
Teleporting npc_redneck_4 to GD point: default_destroy_point
GoTo bat_test, dest = (1930.1, 2861.6)
Seeker not found, adding
GoTo bat_test, dest = (4725.6, 1928.2)
Seeker not found, adding
GDZone.OnTriggerExit2D morgue_gd_zone, obj = Player(Clone), diff_vector = (-208.6, 99.9)
Teleporting npc_redneck_5 to GD point: default_destroy_point
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Teleporting npc_redneck_1 to GD point: default_destroy_point
Teleporting npc_merchant to GD point: gd_stock_merchant
Teleporting npc_refugee_tanner to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.82
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=8, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.3, -9078.0)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=1, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19730.6, -8554.0)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=3, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.3, -8549.8)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=4, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.1, -8602.7)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=17, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20248.5, -8988.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=18, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.3)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=19, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20150.4, -9235.6)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (2482.3, 3271.6)
GoTo bat_test, dest = (1442.3, 1161.1)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (4659.1, 1702.0)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
GoTo bat_test, dest = (1999.7, 2795.8)
GoTo bat_test, dest = (4712.8, 2024.0)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Teleporting npc_marquis_teodoro_jr to GD point: default_destroy_point
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo bat_test, dest = (1401.9, 1247.5)
GoTo bat_test, dest = (4642.4, 1958.2)
Teleporting npc_citizen_woman_2 to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 501.85
<color=yellow>Execute logic:</color> "tavern_sellings" at 501.85
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18127.9, -2967.8)
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (19296.0, -1464.0)
Nearest GD point: npc_guard_torch_3, pos = (15142.0, -1976.0, 0.0), obj_pos = (15142.0, -1976.2)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Teleporting npc_citizen_woman_1 to GD point: default_destroy_point
nearest: [WGO name=[wgo] mf_workbench_2 obj_id=mf_workbench_2 instance_id=-104978]
Interact on = Player(Clone), found target = [wgo] mf_workbench_2
Open craft: mf_workbench_2
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 15
SwitchTab metal
<color=yellow>Execute logic:</color> "refugee_roll" at 501.87
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.875
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_1, pos = (4354.0, -7624.0, 0.0), obj_pos = (4354.5, -7623.6)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab mcross
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.8904
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=10, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.8, -8853.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=16, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19301.0, -9329.0)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=14, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.3)
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.7, -9114.0)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=20, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20097.8, -8831.9)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=1, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19300.0, -9330.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19717.9, -9362.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft refugee_well_2
<color=yellow>Execute logic:</color> "cultist_spawn" at 501.9
FlowScriptEngine.SendEvent: on_key_char_spawn
Teleporting, output name = [wgo] npc_cultist, obj_id = npc_cultist, instance_id = -106798
GoTo [wgo] npc_cultist, dest = (9170.0, -8058.0)
Nearest GD point: gd_start_cultist, pos = (13732.0, -10586.0, 0.0), obj_pos = (13732.0, -10586.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
SwitchTab scross
SwitchTab stone
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
A* scan, graph = 2
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> GoTo
GoTo Player(Clone), dest = (5882.5, -274.6)
ChangeMovementState from = GoTo ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5521.732
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5521.732
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ChangeMovementState from = None ==> None
Set action start time, prev = 5527.691
<color=yellow>Execute logic:</color> "despawn_dig" at 501.93
GoTo [wgo] npc_dig, dest = (21022.0, -1876.0)
Nearest GD point: npc_dig_finish, pos = (20904.0, -1864.0, -384.0), obj_pos = (20904.2, -1864.9)
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5527.691
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Teleporting npc_dig to GD point: default_destroy_point
OnCraftPressed, custom_ui=, can_craft=True, n=1, _multiquality_ids=
OnCraft marble_plate_2_2
Craft marble_plate_2_2
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
ShowEffectBubble: Не хватает (en)
StopUsingTool, work_holded = True, stop_working_really = True
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
<color=yellow>Execute logic:</color> "despawn_rosa" at 501.94
<color=yellow>Execute logic:</color> "npc_farmers_son_despawn" at 501.94
<color=yellow>Execute logic:</color> "refugee_roll" at 501.94
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_shepherds_wife, dest = (15760.0, -110.0)
Nearest GD point: gd_rosa_finish, pos = (15884.0, -274.0, -53.7), obj_pos = (15884.2, -274.0)
GoTo [wgo] npc_farmers son, dest = (12430.0, -14766.0)
Nearest GD point: gd_npc_farmers_son_behavior_1, pos = (11566.0, -3522.0, 0.0), obj_pos = (11566.0, -3522.6)
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
ShowEffectBubble: [c][3897FF]+(en)20[-][/c]
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
ChangeMovementState from = None ==> None
Set action start time, prev = -1
Set global state: Hand tool
ShowEffectBubble: [c][3897FF]-(en)1[-][/c]
donkey on_returned_home Event Fired
Teleporting [wgo] donkey to GD point: default_destroy_point
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.6, -279.8)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]-(en)3[-][/c]
Craft end, other_obj = Player(Clone), n = 1, q = 0
StopUsingTool, work_holded = False, stop_working_really = True
Set action start time = -1, prev = 5538.716
OnItemLoop, work_holded = True
StopUsingTool, work_holded = True, stop_working_really = False
ShowEffectBubble: [c][3897FF]-(en)2[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Collect drop</color> Item(id = marble_plate_2, value = 1)
nearest: [WGO name=[wgo] mf_hammer_1 obj_id=mf_hammer_1 instance_id=-104852]
Interact on = Player(Clone), found target = [wgo] mf_hammer_1
Open craft: mf_hammer_1
<color=green>Open GUI:</color> CraftGUI
HUD hide
ChangeBubblesVisibility True
Open craft window, crafts: 47
SwitchTab stone
Teleporting npc_shepherds_wife to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "despawn_engineer" at 501.95
GoTo [wgo] npc_engineer, dest = (10072.0, -12912.0)
Nearest GD point: npc_engineer_behavior_1, pos = (14034.0, 970.0, 0.0), obj_pos = (14034.0, 970.3)
OnCraftPressed, custom_ui=, can_craft=False, n=1, _multiquality_ids=
EnqueueCraft marble_plate_2_2, amount=1
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> CraftGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Say "not_enough_resources" on wgo = Player(Clone) ()
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
<color=yellow>Execute logic:</color> "despawn_miller" at 501.96
<color=yellow>Execute logic:</color> "tavern_shuffle" at 501.96
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
ChangeMovementState from = None ==> None
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=8, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.1, -9361.7)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=17, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.0, -8979.6)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=10, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20088.0, -9107.9)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=12, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19545.8, -8607.5)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=23, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20073.6, -9246.1)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=16, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.8, -9078.1)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=5, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19639.9, -8851.1)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
GoTo [wgo] npc_miller, dest = (15206.0, -13088.0)
Nearest GD point: miller_stay_gd, pos = (11908.0, -568.0, 0.0), obj_pos = (11908.7, -568.1)
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
ChangeMovementState from = None ==> None
Say "npc_guard_say_1" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (16526.0, -1210.0)
Nearest GD point: npc_guard_torch_0, pos = (19296.0, -1464.0, 0.0), obj_pos = (19295.5, -1464.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Something wrong with GameLogics "mrs_chain_walking_in_tavern".[501.975 <=> 501.975 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 501.975
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
nearest: [WGO name=[wgo] mf_box_stuff obj_id=mf_box_stuff instance_id=-102332]
Interact on = Player(Clone), found target = [wgo] mf_box_stuff
<color=green>Open GUI:</color> ChestGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
<color=green>Open GUI:</color> ItemCountGUI
HUD hide
ChangeBubblesVisibility True
#BAG# Found bag in multiinventory: bag_universal, first: inventory
<color=green>Hide GUI:</color> ItemCountGUI
ChangeBubblesVisibility True
Show
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> ChestGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Could not find method 'OnMouseOver' on BaseItemCellGUI
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GDZone.OnTriggerEnter2D house_gd_zone, obj = Player(Clone)
<color=yellow>Run FlowScript:</color> on_enter_house_outside_gd_zone, parent_go: World, is_global = True
<color=orange>Terminating Script:</color> on_enter_house_outside_gd_zone, is_global = True
Teleporting npc_farmers son to GD point: default_destroy_point
GDZone.OnTriggerExit2D house_gd_zone, obj = Player(Clone), diff_vector = (-351.8, 133.0)
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
nearest: [WGO name=[wgo] teleport_outside obj_id=teleport_outside instance_id=-147804]
Interact on = Player(Clone), found target = [wgo] teleport_outside
<color=yellow>Running interaction script</color> "Teleport" on WGO: '[wgo] teleport_outside' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> Teleport, parent_go: [wgo] teleport_outside, is_global = False
Teleporting to target: [wgo] teleport_point
ChangeBubblesVisibility False
Change Environment, teleport_tag = tp_house_b
ApplyCurrentEnvironmentPreset, id = house
SetMainLUT, texture = lut_normal, morph_speed = 4
StartMorph lut_normal, dir = -1
ChangeBubblesVisibility True
ChangeBubblesVisibility True
Player teleport to tp_house_b
<color=orange>Terminating Script:</color> Teleport, is_global = False
<color=yellow>Execute logic:</color> "despawn_carpenter" at 501.99
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
GoTo [wgo] npc_carpenter, dest = (7192.0, -14418.0)
Nearest GD point: gd_carpenter_finish, pos = (17156.0, 964.0, 203.6), obj_pos = (17156.3, 964.3)
Craft water_pumping
#weather#Weather for night: [502:no_effects]
#weather#Weather for morning: [502.15:no_effects]
#weather#Weather for day: [502.35:no_effects]
#weather#Weather for evening: [502.7:no_effects]
Started vendors level up. Total vendors count: 23
Vendor "npc_witch" already max tier.
Vendor "npc_beekeeper" already max tier.
Vendor "egg_seller" already max tier.
Vendor "npc_potter" real level up progress: 17.30999/30.14
Vendor "npc_shepherd" already max tier.
Vendor "npc_shepherds_wife" real level up progress: 39.23008/40.15
Vendor "npc_dig" already max tier.
Vendor "npc_miller" already max tier.
Vendor "npc_blacksmith" real level up progress: 116.4097/177.5
Vendor "npc_farmer" already max tier.
Vendor "npc_tavern owner" already max tier.
Vendor "npc_mrs chain" already max tier.
Vendor "npc_carpenter" already max tier.
Vendor "npc_engineer" already max tier.
Vendor "npc_hunchback" already max tier.
Vendor "npc_light_keeper" already max tier.
Vendor "npc_bishop" real level up progress: 98.64965/122.606
Vendor "npc_actress" already max tier.
Vendor "npc_merchant" already max tier.
Vendor "npc_astrologer" already max tier.
Vendor "npc_refugee_moneylender" already max tier.
Vendor "vendor_refugee_cook_3" already max tier.
Vendor "vendor_refugee_undertaker_3" already max tier.
ResourceEvent: Stats error: can't send a zero or negative number, resource_name = church, amount = 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "church_budka_roll" at 502
<color=yellow>Run FlowScript:</color> church_budka_roll, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "despawn_blacksmith" at 502
<color=yellow>Execute logic:</color> "portal_switch_sign" at 502
FlowScriptEngine.SendEvent: portal_switch_sign
<color=yellow>Execute logic:</color> "tavern_sellings" at 502
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_get_food" at 502
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "alairch_supply_update" at 502
<color=orange>Terminating Script:</color> church_budka_roll, is_global = True
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
water satiety: 1
camp_storage_inventory count:60
items_for_roll count:8
energy satiety: 1.30303
happiness_delta: 0.716
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
GoTo [wgo] npc_blacksmith, dest = (7082.0, -12884.0)
Nearest GD point: npc_blacksmith_behavior_1, pos = (17856.0, -2976.0, -614.6), obj_pos = (17856.3, -2975.8)
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
ReplaceWithObject id = bat_test, new_id = 0, show_puff = True
WGO:DestroyMe bat_test
Craft end, other_obj = bat_test, n = 1, q = 0
Craft end, other_obj = [wgo] mf_balsamation_2, n = 1, q = 0
Interact on = Player(Clone), found target = [wgo] bed
<color=yellow>Running interaction script</color> "sleep" on WGO: '[wgo] bed' by: 'Player(Clone)'
<color=yellow>Run FlowScript:</color> sleep, parent_go: [wgo] bed, is_global = False
<color=green>Open GUI:</color> SleepGUI
HUD hide
ChangeBubblesVisibility True
HUD show
RemoveBuff: buff_tired
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1019497.
Total: 821.507700 ms (FindLiveObjects: 58.161200 ms CreateObjectMapping: 16.326300 ms MarkObjects: 746.532100 ms  DeleteObjects: 0.487900 ms)

ShowEffectBubble: [c][3897FF]+(en)1[-][/c]
<color=yellow>Execute logic:</color> "despawn_potter" at 502.0146
<color=yellow>Execute logic:</color> "refugee_roll" at 502.0146
FlowScriptEngine.SendEvent: refugee_activities
Craft water_pumping
<color=yellow>Execute logic:</color> "despawn_beekeeper" at 502.0227
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_potter, dest = (9830.0, -14544.0)
Nearest GD point: gd_potter_finish, pos = (14170.0, -2830.0, -586.5), obj_pos = (14169.5, -2830.2)
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

GoTo [wgo] npc_beekeeper, dest = (14844.0, -830.0)
Nearest GD point: gd_beekeeper_finish, pos = (14656.0, -824.0, -168.6), obj_pos = (14655.9, -824.1)
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Teleporting npc_beekeeper to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "tavern_shuffle" at 502.0302
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=15, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19335.0, -9114.0)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=21, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (20098.0, -8832.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19627.9, -8601.0)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=14, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.2, -9362.2)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=13, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19366.3, -8550.3)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=12, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9108.5)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=19, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19421.6, -9122.0)
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=22, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20149.7, -9236.0)
Tavern Engine: unlocked GDPoint num=16
Tavern Engine: locked GDPoint num=18, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_16, pos = (19254.0, -8980.0, -1795.8), obj_pos = (19254.1, -8980.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Say "npc_guard_say_2" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15712.0, -2040.0)
Nearest GD point: npc_guard_torch_1, pos = (16526.0, -1210.0, 0.0), obj_pos = (16526.1, -1212.1)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 502.0502
<color=yellow>Execute logic:</color> "despawn_shepherd" at 502.0502
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 502.0502
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 502.0502
GoTo [wgo] npc_shepherd, dest = (15760.0, -110.0)
Nearest GD point: gd_shepherd_finish, pos = (16286.0, 734.0, 156.4), obj_pos = (16285.8, 734.2)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
<color=yellow>Execute logic:</color> "despawn_lightkeeper" at 502.0602
GoTo [wgo] npc_light_keeper, dest = (25510.0, -1884.0)
Nearest GD point: gd_lightkeeper_finish, pos = (25640.0, -1944.0, -399.7), obj_pos = (25639.6, -1943.2)
Teleporting npc_light_keeper to GD point: default_destroy_point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 502.075
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
<color=yellow>Execute logic:</color> "despawn_witch" at 502.0802
<color=yellow>Execute logic:</color> "refugee_roll" at 502.0802
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_witch, dest = (-5092.0, -1374.0)
Nearest GD point: gd_witch_finish, pos = (-5000.0, -1446.0, -302.3), obj_pos = (-4999.4, -1446.3)
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Teleporting npc_witch to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "despawn_farmer" at 502.0902
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 0
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<b>(NodeCanvas Warning)</b>: Graph is already Active.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft zombie_sawmill_wood_production
GoTo [wgo] npc_farmer, dest = (12782.0, -14646.0)
Nearest GD point: npc_farmer_finish, pos = (12336.0, -3752.0, -779.1), obj_pos = (12336.5, -3751.7)
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] worker_zombie_1, n = 1, q = 1
Teleporting [wgo] worker_zombie_1 to GD point: cellar_d
GoTo [wgo] worker_zombie_1, dest = (16586.0, -9236.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: cellar_d, pos = (10850.0, -9302.0, 0.0), obj_pos = (10850.0, -9302.0)
SetCarryingItem = null
Porter send to player_tavern_cellar
Teleporting npc_shepherd to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 502.1002
<color=yellow>Execute logic:</color> "tavern_shuffle" at 502.1002
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=8
Tavern Engine: locked GDPoint num=23, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (20150.0, -9236.0)
Nearest GD point: players_tavern_idle_8, pos = (19810.0, -8852.0, -1795.8), obj_pos = (19810.3, -8852.6)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=10, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19543.0, -8605.2)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=15, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19628.5, -8605.7)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=3, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19727.4, -8554.4)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=13, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19362.3, -8556.0)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=14, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19628.0, -8602.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19724.9, -9078.2)
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=7, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.9, -9121.6)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.8)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
Say "npc_guard_say_0" on wgo = [wgo] npc_guard_torch (npc_guard_torch)
GoTo [wgo] npc_guard_torch, dest = (15142.0, -1976.0)
Nearest GD point: npc_guard_torch_4, pos = (15712.0, -2040.0, 0.0), obj_pos = (15710.0, -2040.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
ShowEffectBubble: [c][3897FF]+(en)3[-][/c]
ShowEffectBubble: [c][3897FF]+(en)4[-][/c]
<color=yellow>Execute logic:</color> "despawn_guard_torch" at 502.1503
<color=yellow>Execute logic:</color> "tavern_sellings" at 502.1503
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_roll" at 502.1503
FlowScriptEngine.SendEvent: refugee_activities
SaveGame, slot = SaveSlotData, filename = 1
ShowSavingStatus: True
SetGameMetric DaysInGame = 500.6507
SetGameMetric GraveyardQuality = 388
SetGameMetric ChurchQuality = 80
Tavern Sellings done: total money: 0; sold items =0; reputation earned: 0
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_guard_torch, dest = (17766.0, -1220.0)
Nearest GD point: village_tavern_from_up_1, pos = (15142.0, -1610.0, 0.0), obj_pos = (15141.2, -1675.9)
Serializing save...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
GameSave.ToBinary
SaveSceneToMe, count = 3598
TO: data.active_now_bacause_of_action [wgo] npc_guard_torch
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
TO: data.active_now_bacause_of_action [wgo] worker_zombie_1
Serialized length: 3575197
ShowSavingStatus: False
Autosave: done
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1019536.
Total: 809.536700 ms (FindLiveObjects: 57.462600 ms CreateObjectMapping: 15.950200 ms MarkObjects: 735.633400 ms  DeleteObjects: 0.490000 ms)

<color=green>Hide GUI:</color> SleepGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Say "wake_up_home" on wgo = Player(Clone) ()
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
<color=orange>Terminating Script:</color> sleep, is_global = False
Craft water_pumping
<color=green>Open GUI:</color> GameGUI
ChangeBubblesVisibility True
<color=green>Open GUI:</color> InventoryGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel instead.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Show
Show
Show
Show
Show
Show
Show
Show
<color=green>Hide GUI:</color> GameGUI
RedrawCurrentInteractiveHint
<color=green>Hide GUI:</color> InventoryGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetPausedMode: False
<color=yellow>Execute logic:</color> "tavern_shuffle" at 502.17
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=23
Tavern Engine: locked GDPoint num=17, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19334.0, -9114.0)
Nearest GD point: players_tavern_idle_23, pos = (20150.0, -9236.0, -1795.8), obj_pos = (20147.6, -9236.1)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=6, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19645.1, -9358.6)
Tavern Engine: unlocked GDPoint num=4
Tavern Engine: locked GDPoint num=19, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_4, pos = (20216.0, -9108.0, -1795.8), obj_pos = (20216.0, -9107.5)
Tavern Engine: unlocked GDPoint num=15
Tavern Engine: locked GDPoint num=18, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_15, pos = (19546.0, -8608.0, -1795.8), obj_pos = (19542.4, -8610.6)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=11, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.1, -9111.5)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=3, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20170.0, -9108.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.8, -8554.3)
Tavern Engine: unlocked GDPoint num=22
Tavern Engine: locked GDPoint num=5, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_22, pos = (20074.0, -9246.0, -1795.8), obj_pos = (20069.4, -9246.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=12, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.6, -9088.0)
Tavern Engine: unlocked GDPoint num=1
Tavern Engine: locked GDPoint num=10, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19646.0, -9362.0)
Nearest GD point: players_tavern_idle_1, pos = (19300.0, -9330.0, -1795.8), obj_pos = (19299.6, -9330.0)
Tavern Engine: unlocked GDPoint num=7
Tavern Engine: locked GDPoint num=20, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_7, pos = (19640.0, -8850.0, -1795.8), obj_pos = (19640.5, -8849.9)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Porter worker_zombie_1 is came to destination mf_wood
GoTo [wgo] worker_zombie_1, dest = (2082.0, 3434.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: mf_wood_d, pos = (4196.0, -280.0, 0.0), obj_pos = (4195.5, -279.7)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 502.175
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_2}
GoTo [wgo] npc_mrs chain, dest = (4134.0, -7714.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "morning_rednecks_spawn" at 502.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=0, do_spawn_rednecks=1 => DoSpawn
#ipm# [idle_points_stock]: free idle point {village_idle_6}
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 502.2
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "despawn_hunchback" at 502.2
<color=yellow>Execute logic:</color> "refugee_morning_spawn" at 502.2
FlowScriptEngine.SendEvent: refugee_activities
#ipm# [idle_points_stock]: free idle point {camp_idle_10}
#ipm# [idle_points_stock]: free idle point {camp_idle_14}
#ipm# [idle_points_stock]: free idle point {camp_idle_16}
#ipm# [idle_points_stock]: free idle point {camp_idle_20}
#ipm# [idle_points_stock]: free idle point {camp_idle_21}
#ipm# [idle_points_stock]: free idle point {camp_idle_25}
#ipm# [idle_points_stock]: free idle point {camp_idle_31}
<color=yellow>Execute logic:</color> "refugee_get_food" at 502.2
<color=yellow>Run FlowScript:</color> refugee_camp_get_food, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "refugee_mushrooms_and_berries" at 502.2
FlowScriptEngine.SendEvent: mushrooms_and_berries
<color=yellow>Execute logic:</color> "check_refugee_cooking" at 502.2
<color=yellow>Run FlowScript:</color> check_refugee_cooking, parent_go: * Global Scripts, is_global = True
water satiety: 1
camp_storage_inventory count:62
items_for_roll count:8
energy satiety: 1.333333
happiness_delta: 0.726
<color=orange>Terminating Script:</color> refugee_camp_get_food, is_global = True
Already has Cooking Event
<color=orange>Terminating Script:</color> check_refugee_cooking, is_global = True
GoTo [wgo] npc_hunchback, dest = (18060.0, 5328.0)
Nearest GD point: npc_hunchback_finish, pos = (18170.0, 3776.0, 0.0), obj_pos = (18170.0, 3776.9)
Teleporting, output name = [wgo] npc_refugee_tanner, obj_id = npc_refugee_tanner, instance_id = -101086
#ipm# [idle_points_stock]: lock idle point {camp_idle_6}
GoTo [wgo] npc_refugee_tanner, dest = (4056.0, 5710.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Teleporting, output name = [wgo] npc_refugee_4, obj_id = npc_refugee_4, instance_id = -101156
#ipm# [idle_points_stock]: lock idle point {camp_idle_12}
GoTo [wgo] npc_refugee_4, dest = (3658.0, 5548.0)
Nearest GD point: gd_refugee_camp_wp_home_6, pos = (2892.0, 4812.0, 0.0), obj_pos = (2892.0, 4812.0)
Teleporting, output name = [wgo] npc_refugee_coffin_maker, obj_id = npc_refugee_coffin_maker, instance_id = -101114
#ipm# [idle_points_stock]: lock idle point {camp_idle_17}
GoTo [wgo] npc_refugee_coffin_maker, dest = (3998.0, 4654.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_moneylender, obj_id = npc_refugee_moneylender, instance_id = -101394
#ipm# [idle_points_stock]: lock idle point {camp_idle_31}
GoTo [wgo] npc_refugee_moneylender, dest = (3714.0, 4686.0)
Nearest GD point: gd_refugee_camp_wp_home_4, pos = (2894.0, 5196.0, 0.0), obj_pos = (2894.0, 5196.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Teleporting, output name = [wgo] npc_redneck_1, obj_id = npc_redneck_1, instance_id = -127210
#ipm# [idle_points_stock]: lock idle point {tavern_idle_10}
GoTo [wgo] npc_redneck_1, dest = (4840.0, -7902.0)
Nearest GD point: npc_redneck_1_home, pos = (15226.0, -2996.0, 0.0), obj_pos = (15226.0, -2996.0)
Teleporting, output name = [wgo] npc_refugee_1, obj_id = npc_refugee_1, instance_id = -105972
#ipm# [idle_points_stock]: lock idle point {camp_idle_9}
GoTo [wgo] npc_refugee_1, dest = (2676.0, 5688.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_redneck_2, obj_id = npc_redneck_2, instance_id = -127196
#ipm# [idle_points_stock]: lock idle point {village_idle_4}
GoTo [wgo] npc_redneck_2, dest = (15744.0, -1596.0)
Nearest GD point: npc_redneck_2_home, pos = (16272.0, -2484.0, 0.0), obj_pos = (16272.0, -2484.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_refugee_5, obj_id = npc_refugee_5, instance_id = -101100
#ipm# [idle_points_stock]: lock idle point {camp_idle_25}
GoTo [wgo] npc_refugee_5, dest = (4240.0, 5104.0)
Nearest GD point: gd_refugee_camp_wp_home_7, pos = (3452.0, 4704.0, 0.0), obj_pos = (3452.0, 4704.0)
Teleporting, output name = [wgo] npc_refugee_3, obj_id = npc_refugee_3, instance_id = -101450
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_3, dest = (4178.0, 6126.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_refugee_cook, obj_id = npc_refugee_cook, instance_id = -101464
#ipm# [idle_points_stock]: lock idle point {camp_idle_20}
GoTo [wgo] npc_refugee_cook, dest = (4066.0, 4324.0)
Nearest GD point: gd_refugee_camp_wp_home_5, pos = (3406.0, 5118.0, 0.0), obj_pos = (3406.0, 5118.0)
Teleporting, output name = [wgo] npc_refugee_2, obj_id = npc_refugee_2, instance_id = -105958
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_2, dest = (4284.0, 5164.0)
Nearest GD point: gd_refugee_camp_wp_home_3, pos = (3866.0, 5828.0, 0.0), obj_pos = (3866.0, 5828.0)
Teleporting, output name = [wgo] npc_marquis_teodoro_jr, obj_id = npc_marquis_teodoro_jr, instance_id = -105986
#ipm# [idle_points_stock]: lock idle point {camp_idle_14}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3386.0, 5682.0)
Nearest GD point: gd_refugee_camp_wp_home_1, pos = (2916.0, 5814.0, 0.0), obj_pos = (2916.0, 5814.0)
Teleporting, output name = [wgo] npc_redneck_4, obj_id = npc_redneck_4, instance_id = -127168
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_4, dest = (5288.0, -8160.0)
Nearest GD point: npc_redneck_4_home, pos = (17766.0, -1220.0, 0.0), obj_pos = (17766.0, -1220.0)
Teleporting, output name = [wgo] npc_redneck_3, obj_id = npc_redneck_3, instance_id = -127182
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_3, dest = (4666.0, -8212.0)
Nearest GD point: npc_redneck_3_home, pos = (16932.0, -1860.0, 0.0), obj_pos = (16932.0, -1860.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_5, obj_id = npc_redneck_5, instance_id = -127154
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_redneck_5, dest = (4512.0, -7624.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_redneck_6, obj_id = npc_redneck_6, instance_id = -127140
#ipm# [idle_points_stock]: lock idle point {tavern_idle_4}
GoTo [wgo] npc_redneck_6, dest = (4450.0, -7624.0)
Nearest GD point: npc_redneck_6_home, pos = (14836.0, -1378.0, 0.0), obj_pos = (14836.0, -1378.0)
Can not walk in tavern: On the way now
Teleporting, output name = [wgo] npc_citizen_woman_1, obj_id = npc_citizen_woman_1, instance_id = -127014
#ipm# [idle_points_stock]: lock idle point {tavern_idle_6}
GoTo [wgo] npc_citizen_woman_1, dest = (4888.0, -8168.0)
Nearest GD point: npc_redneck_7_home, pos = (19044.0, -1254.0, 0.0), obj_pos = (19044.0, -1254.0)
Something wrong with GameLogics "refugee_roll".[502.22 <=> 502.22 ] Call Bulat
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

<color=yellow>Execute logic:</color> "refugee_roll" at 502.22
FlowScriptEngine.SendEvent: refugee_activities
<color=yellow>Execute logic:</color> "refugee_roll" at 502.22
FlowScriptEngine.SendEvent: refugee_activities
Can not walk in tavern: On the way now
Can not walk in camp: On the way now
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -127000
#ipm# [idle_points_stock]: lock idle point {village_idle_5}
GoTo [wgo] npc_citizen_woman_2, dest = (15926.0, -1602.0)
Nearest GD point: npc_redneck_8_home, pos = (16998.0, -1160.0, 0.0), obj_pos = (16998.0, -1160.0)
Teleporting, output name = [wgo] npc_citizen_woman_2, obj_id = npc_citizen_woman_2, instance_id = -126986
#ipm# [idle_points_stock]: lock idle point {tavern_idle_11}
GoTo [wgo] npc_citizen_woman_2, dest = (4710.0, -7784.0)
Nearest GD point: npc_redneck_9_home, pos = (16846.0, -262.0, 0.0), obj_pos = (16846.0, -262.0)
Can not walk in camp: On the way now
Can not walk in camp: On the way now
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft water_pumping
Can not walk in camp: On the way now
#ipm# [idle_points_stock]: lock idle point {camp_idle_21}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (2848.0, 5374.0)
Nearest GD point: camp_idle_14, pos = (3386.0, 5682.0, 0.0), obj_pos = (3386.1, 5682.4)
Can not walk in camp: On the way now
Can not walk in camp: On the way now
<color=yellow>Execute logic:</color> "spawn_dig" at 502.23
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
Can not walk in camp: On the way now
Teleporting, output name = [wgo] npc_dig, obj_id = npc_dig, instance_id = -134994
GoTo [wgo] npc_dig, dest = (20904.0, -1864.0)
Nearest GD point: npc_dig_2, pos = (21022.0, -1876.0, -384.0), obj_pos = (21022.0, -1876.0)
Porter worker_zombie_1 is came to destination player_tavern_cellar
GoTo [wgo] worker_zombie_1, dest = (10850.0, -9302.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: player_tavern_cellar_d, pos = (16586.0, -9236.0, 0.0), obj_pos = (16586.0, -9235.6)
SetCarryingItem = null
Teleporting npc_guard_torch to GD point: default_destroy_point
Teleporting npc_hunchback to GD point: default_destroy_point
<color=yellow>Execute logic:</color> "spawn_rosa" at 502.24
<color=yellow>Execute logic:</color> "npc_farmers_son_spawn" at 502.24
<color=yellow>Execute logic:</color> "tavern_shuffle" at 502.24
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=17
Tavern Engine: locked GDPoint num=16, locker_id=164996
GoTo [wgo] npc_tavern_visitor_1, dest = (19254.0, -8980.0)
Nearest GD point: players_tavern_idle_17, pos = (19334.0, -9114.0, -1795.8), obj_pos = (19334.5, -9114.0)
Tavern Engine: unlocked GDPoint num=6
Tavern Engine: locked GDPoint num=22, locker_id=165015
GoTo [wgo] npc_tavern_visitor_4, dest = (20074.0, -9246.0)
Nearest GD point: players_tavern_idle_6, pos = (20248.0, -8988.0, -1795.8), obj_pos = (20247.2, -8989.1)
Tavern Engine: unlocked GDPoint num=21
Tavern Engine: locked GDPoint num=15, locker_id=165029
GoTo [wgo] npc_tavern_visitor_2, dest = (19546.0, -8608.0)
Nearest GD point: players_tavern_idle_21, pos = (20098.0, -8832.0, -1795.8), obj_pos = (20099.7, -8831.9)
Tavern Engine: unlocked GDPoint num=19
Tavern Engine: locked GDPoint num=4, locker_id=165101
GoTo [wgo] npc_tavern_visitor_5, dest = (20216.0, -9108.0)
Nearest GD point: players_tavern_idle_19, pos = (19726.0, -9078.0, -1795.8), obj_pos = (19725.6, -9078.1)
Tavern Engine: unlocked GDPoint num=12
Tavern Engine: locked GDPoint num=13, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19730.0, -8554.0)
Nearest GD point: players_tavern_idle_12, pos = (19366.0, -8550.0, -1795.8), obj_pos = (19365.6, -8551.1)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=9, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (19964.0, -9128.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19790.3, -9087.8)
Tavern Engine: unlocked GDPoint num=2
Tavern Engine: locked GDPoint num=20, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (19790.0, -9088.0)
Nearest GD point: players_tavern_idle_2, pos = (20088.0, -9108.0, -1795.8), obj_pos = (20087.8, -9109.3)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
Teleporting, output name = [wgo] npc_shepherds_wife, obj_id = npc_shepherds_wife, instance_id = -135596
GoTo [wgo] npc_shepherds_wife, dest = (15884.0, -274.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
Teleporting, output name = [wgo] npc_farmers son, obj_id = npc_farmers son, instance_id = -127238
GoTo [wgo] npc_farmers son, dest = (11564.0, -3612.0)
Nearest GD point: gd_farmer_house_8, pos = (12430.0, -14766.0, 0.0), obj_pos = (12430.0, -14766.0)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 502.25
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "spawn_engineer" at 502.25
GoTo [wgo] npc_engineer, dest = (13938.0, 1156.0)
Nearest GD point: bricklayer_at_home_2_tp_gd, pos = (10072.0, -12912.0, 0.0), obj_pos = (10072.0, -12912.2)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
#ipm# [idle_points_stock]: lock idle point {tavern_idle_8}
GoTo [wgo] npc_redneck_2, dest = (5216.0, -8168.0)
Nearest GD point: village_idle_4, pos = (15744.0, -1596.0, 0.0), obj_pos = (15744.1, -1596.9)
Is Idle point
<color=yellow>Execute logic:</color> "spawn_miller" at 502.26
GoTo [wgo] npc_miller, dest = (11908.0, -568.0)
Nearest GD point: miller_in_house_2_gd, pos = (15206.0, -13088.0, 0.0), obj_pos = (15206.0, -13088.5)
Can not walk in tavern: On the way now
Can not walk in tavern: On the way now
#ipm# [idle_points_stock]: lock idle point {village_idle_6}
GoTo [wgo] npc_citizen_woman_2, dest = (16024.0, -1076.0)
Nearest GD point: village_idle_5, pos = (15926.0, -1602.0, 0.0), obj_pos = (15926.0, -1602.6)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
<color=yellow>Execute logic:</color> "mrs_chain_walking_in_tavern" at 502.275
<color=yellow>Run FlowScript:</color> mrs_chain_walking_in_tavern, parent_go: * Global Scripts, is_global = True
#ipm# [idle_points_stock]: lock idle point {tavern_mrs_chain_idle_4}
GoTo [wgo] npc_mrs chain, dest = (5476.0, -7948.0)
Nearest GD point: tavern_mrs_chain_idle_2, pos = (4134.0, -7714.0, 0.0), obj_pos = (4135.2, -7713.8)
<color=orange>Terminating Script:</color> mrs_chain_walking_in_tavern, is_global = True
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_grated_carrot
Started craft: camp_kitchen_grated_carrot
<color=yellow>Execute logic:</color> "spawn_alice" at 502.28
Teleporting, output name = [wgo] npc_alice, obj_id = npc_alice, instance_id = -126930
GoTo [wgo] npc_alice, dest = (4932.0, -7680.0)
Nearest GD point: gd_npc_alice_tavern_point_2, pos = (5232.0, -7640.0, 0.0), obj_pos = (5232.0, -7640.0)
Teleporting [wgo] worker_zombie_1 to GD point: zombie_sawmill_d
GoTo [wgo] worker_zombie_1, dest = (4196.0, -280.0)
Set new filter_astar_area = 97 for WGO [worker_zombie_1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Nearest GD point: zombie_sawmill_d, pos = (2082.0, 3434.0, 0.0), obj_pos = (2082.0, 3434.0)
SetCarryingItem = null
<color=yellow>Execute logic:</color> "spawn_carpenter" at 502.29
<color=yellow>Execute logic:</color> "refugee_roll" at 502.29
FlowScriptEngine.SendEvent: refugee_activities
GoTo [wgo] npc_carpenter, dest = (17156.0, 964.0)
Nearest GD point: gd_carpenter_home, pos = (7192.0, -14418.0, 203.6), obj_pos = (7192.0, -14418.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_4}
GoTo [wgo] npc_refugee_3, dest = (3692.0, 5072.0)
Nearest GD point: camp_idle_7, pos = (4178.0, 6126.0, 0.0), obj_pos = (4178.2, 6125.9)
#ipm# [idle_points_stock]: lock idle point {camp_idle_15}
GoTo [wgo] npc_refugee_2, dest = (3236.0, 5518.0)
Nearest GD point: camp_idle_24, pos = (4284.0, 5164.0, 0.0), obj_pos = (4284.6, 5164.1)
#ipm# [idle_points_stock]: lock idle point {camp_idle_18}
GoTo [wgo] npc_marquis_teodoro_jr, dest = (3998.0, 4392.0)
Nearest GD point: camp_idle_21, pos = (2848.0, 5374.0, 0.0), obj_pos = (2847.6, 5374.0)
#ipm# [idle_points_stock]: lock idle point {camp_idle_24}
GoTo [wgo] npc_refugee_coffin_maker, dest = (4284.0, 5164.0)
Nearest GD point: camp_idle_17, pos = (3998.0, 4654.0, 0.0), obj_pos = (3998.8, 4654.0)
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {camp_idle_10}
GoTo [wgo] npc_refugee_tanner, dest = (3584.0, 5850.0)
Nearest GD point: camp_idle_6, pos = (4056.0, 5710.0, 0.0), obj_pos = (4056.5, 5710.0)
<color=yellow>Execute logic:</color> "spawn_slime_test" at 502.3
<color=yellow>Run FlowScript:</color> on_spawn_slime_test, parent_go: * Global Scripts, is_global = True
<color=yellow>Execute logic:</color> "do_behavior_engineer" at 502.3
<color=yellow>Execute logic:</color> "spawn_blacksmith" at 502.3
<color=yellow>Execute logic:</color> "do_behavior_carpenter" at 502.3
<color=yellow>Execute logic:</color> "npc_farmers_son_do_behavior" at 502.3
#ipm# [idle_points_stock]: lock idle point {camp_idle_7}
GoTo [wgo] npc_refugee_1, dest = (4178.0, 6126.0)
Nearest GD point: camp_idle_9, pos = (2676.0, 5688.0, 0.0), obj_pos = (2675.9, 5688.6)
Spawning slime_test
<color=orange>Terminating Script:</color> on_spawn_slime_test, is_global = True
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 502.3
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "tavern_sellings" at 502.3
<color=yellow>Run FlowScript:</color> tavern_sellings, parent_go: * Global Scripts, is_global = True
Tavern Sellings done: total money: 4.8; sold items =10; reputation earned: 0.1481481
AddInteractionEvent: Trying to add existing event traiding_done to WGO [wgo] tavern_cashbox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

tavern_sellings: updated progress bar
<color=orange>Terminating Script:</color> tavern_sellings, is_global = True
GoTo [wgo] npc_engineer, dest = (14034.0, 970.0)
Nearest GD point: bricklayer_stand_gd, pos = (13938.0, 1156.0, 0.0), obj_pos = (13938.7, 1155.9)
GoTo [wgo] npc_blacksmith, dest = (18128.0, -2968.0)
Nearest GD point: gd_blacksmith_home, pos = (7082.0, -12884.0, -614.6), obj_pos = (7084.0, -12886.3)
GoTo [wgo] npc_farmers son, dest = (11566.0, -3522.0)
Nearest GD point: gd_npc_farmers_son_base, pos = (11564.0, -3612.0, 0.0), obj_pos = (11564.1, -3611.6)
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Spawning mob: slime_test
Strange. Trying to remove an object without iid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft slime_remove
Started craft: slime_remove
Craft slime_remove
Started craft: slime_remove
#ipm# [idle_points_stock]: lock idle point {camp_idle_16}
GoTo [wgo] npc_refugee_4, dest = (3386.0, 5350.0)
Nearest GD point: camp_idle_12, pos = (3658.0, 5548.0, 0.0), obj_pos = (3657.6, 5547.7)
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
<color=yellow>Execute logic:</color> "spawn_potter" at 502.31
<color=yellow>Execute logic:</color> "tavern_shuffle" at 502.31
<color=yellow>Run FlowScript:</color> tavern_do_shuffle, parent_go: * Global Scripts, is_global = True
Tavern Engine: unlocked GDPoint num=18
Tavern Engine: locked GDPoint num=19, locker_id=166322
GoTo [wgo] npc_tavern_visitor_5, dest = (19726.0, -9078.0)
Nearest GD point: players_tavern_idle_18, pos = (19422.0, -9122.0, -1795.8), obj_pos = (19423.1, -9122.0)
Tavern Engine: unlocked GDPoint num=11
Tavern Engine: locked GDPoint num=8, locker_id=166336
GoTo [wgo] npc_tavern_visitor_4, dest = (19810.0, -8852.0)
Nearest GD point: players_tavern_idle_11, pos = (19718.0, -9362.0, -1795.8), obj_pos = (19718.0, -9361.3)
Tavern Engine: unlocked GDPoint num=3
Tavern Engine: locked GDPoint num=6, locker_id=166754
GoTo [wgo] npc_tavern_visitor_1, dest = (20248.0, -8988.0)
Nearest GD point: players_tavern_idle_3, pos = (20170.0, -9108.0, -1795.8), obj_pos = (20170.0, -9107.5)
Tavern Engine: unlocked GDPoint num=14
Tavern Engine: locked GDPoint num=12, locker_id=166786
GoTo [wgo] npc_tavern_visitor_3, dest = (19366.0, -8550.0)
Nearest GD point: players_tavern_idle_14, pos = (19628.0, -8602.0, -1795.8), obj_pos = (19629.0, -8605.5)
Tavern Engine: unlocked GDPoint num=5
Tavern Engine: locked GDPoint num=11, locker_id=252210
GoTo [wgo] npc_tavern_visitor_1, dest = (19718.0, -9362.0)
Nearest GD point: players_tavern_idle_5, pos = (20298.0, -9108.0, -1795.8), obj_pos = (20298.0, -9107.9)
Tavern Engine: unlocked GDPoint num=13
Tavern Engine: locked GDPoint num=18, locker_id=252829
GoTo [wgo] npc_tavern_visitor_1, dest = (19422.0, -9122.0)
Nearest GD point: players_tavern_idle_13, pos = (19730.0, -8554.0, -1795.8), obj_pos = (19728.6, -8554.2)
Tavern Engine: unlocked GDPoint num=10
Tavern Engine: locked GDPoint num=7, locker_id=252850
GoTo [wgo] npc_tavern_visitor_5, dest = (19640.0, -8850.0)
Nearest GD point: players_tavern_idle_10, pos = (19646.0, -9362.0, -1795.8), obj_pos = (19646.1, -9361.7)
Tavern Engine: unlocked GDPoint num=9
Tavern Engine: locked GDPoint num=5, locker_id=252964
GoTo [wgo] npc_tavern_visitor_5, dest = (20298.0, -9108.0)
Nearest GD point: players_tavern_idle_9, pos = (19964.0, -9128.0, -1795.8), obj_pos = (19964.2, -9128.8)
Tavern Engine: unlocked GDPoint num=20
Tavern Engine: locked GDPoint num=2, locker_id=256133
GoTo [wgo] npc_tavern_visitor_2, dest = (20088.0, -9108.0)
Nearest GD point: players_tavern_idle_20, pos = (19790.0, -9088.0, -1795.8), obj_pos = (19789.7, -9088.0)
TavernEngine: shuffle finished
<color=orange>Terminating Script:</color> tavern_do_shuffle, is_global = True
GoTo [wgo] npc_potter, dest = (14170.0, -2830.0)
Nearest GD point: gd_potter_in_home_2, pos = (9830.0, -14544.0, -586.5), obj_pos = (9830.0, -14544.6)
#ipm# [idle_points_stock]: lock idle point {village_idle_3}
GoTo [wgo] npc_redneck_3, dest = (15360.0, -1670.0)
Nearest GD point: tavern_idle_5, pos = (4666.0, -8212.0, 0.0), obj_pos = (4666.1, -8211.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
#ipm# [idle_points_stock]: lock idle point {tavern_idle_5}
GoTo [wgo] npc_redneck_4, dest = (4666.0, -8212.0)
Nearest GD point: tavern_idle_7, pos = (5288.0, -8160.0, 0.0), obj_pos = (5287.1, -8160.1)
Is Idle point
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
#ipm# [idle_points_stock]: lock idle point {tavern_idle_2}
GoTo [wgo] npc_redneck_6, dest = (5134.0, -8198.0)
Nearest GD point: tavern_idle_4, pos = (4450.0, -7624.0, 0.0), obj_pos = (4450.1, -7624.7)
Is Idle point
#ipm# [idle_points_stock]: lock idle point {tavern_idle_7}
GoTo [wgo] npc_redneck_5, dest = (5288.0, -8160.0)
Nearest GD point: tavern_idle_3, pos = (4512.0, -7624.0, 0.0), obj_pos = (4511.8, -7623.7)
Is Idle point
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
#ipm# [idle_points_stock]: lock idle point {tavern_idle_3}
GoTo [wgo] npc_citizen_woman_1, dest = (4512.0, -7624.0)
Nearest GD point: tavern_idle_6, pos = (4888.0, -8168.0, 0.0), obj_pos = (4887.1, -8168.1)
Is Idle point
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
<color=yellow>Execute logic:</color> "spawn_beekeeper" at 502.32
Teleporting, output name = [wgo] npc_beekeeper, obj_id = npc_beekeeper, instance_id = -137682
GoTo [wgo] npc_beekeeper, dest = (14656.0, -824.0)
Nearest GD point: npc_redneck_5_home, pos = (14844.0, -830.0, 0.0), obj_pos = (14844.0, -830.0)
#ipm# [idle_points_stock]: lock idle point {village_idle_1}
GoTo [wgo] npc_citizen_woman_2, dest = (15422.0, -1574.0)
Nearest GD point: village_idle_6, pos = (16024.0, -1076.0, 0.0), obj_pos = (16023.9, -1077.1)
Is Idle point
WGO with obj ID [refugee_camp_well] not found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft end, other_obj = [wgo] refugee_camp_well_2, n = 1, q = 0
Craft refugee_well_2
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_dough
Started craft: camp_kitchen_dough
Craft end, other_obj = [wgo] well_pump, n = 1, q = 0
Craft water_pumping
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
Craft camp_kitchen_flour
Started craft: camp_kitchen_flour
<color=yellow>Execute logic:</color> "rednecks_walking_in_tavern" at 502.35
FlowScriptEngine.SendEvent: walking_in_tavern
rednecks_spawned=1, do_remove_rednecks=0 => DoShake
<color=yellow>Execute logic:</color> "do_behavior_blacksmith" at 502.35
<color=yellow>Execute logic:</color> "spawn_shepherd" at 502.35
GoTo [wgo] npc_blacksmith, dest = (17856.0, -2976.0)
Nearest GD point: gd_blacksmith_finish, pos = (18128.0, -2968.0, -614.6), obj_pos = (18128.0, -2967.8)
Teleporting, output name = [wgo] npc_shepherd, obj_id = npc_shepherd, instance_id = -135610
GoTo [wgo] npc_shepherd, dest = (16286.0, 734.0)
Nearest GD point: gd_seaman_home, pos = (15760.0, -110.0, -53.7), obj_pos = (15760.0, -110.0)
<color=green>Open GUI:</color> InGameMenuGUI
HUD hide
ChangeBubblesVisibility True
SetPausedMode: True
SetDullMusicMode True
SetGameStatus: InMenu
SetPausedMode: False
<color=green>Hide GUI:</color> InGameMenuGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
SetGameStatus: InGame
SetDullMusicMode False
<color=green>Open GUI:</color> DialogGUI
HUD hide
ChangeBubblesVisibility True
<color=green>Hide GUI:</color> DialogGUI
HUD show
ChangeBubblesVisibility True
RedrawCurrentInteractiveHint
Loading GUI: Show
Craft end, other_obj = [wgo] refugee_camp_cooking_table_2, n = 1, q = 0
TitleScreen.Hide
ReturnToMainMenu
StopPlayingGame
Destroy All bubbles, count = 24
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Open main menu, switch_music = True
<color=green>Open GUI:</color> MainMenuGUI
HUD hide
D:/Program Files (x86)/Steam/steamapps/common/Graveyard Keeper/Graveyard Keeper_Data
TitleScreen.Show
SetGameStatus: InMenu
Destroy All bubbles, count = 0
Loading GUI: Hide

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1013053.
Total: 799.427300 ms (FindLiveObjects: 45.722500 ms CreateObjectMapping: 16.119200 ms MarkObjects: 737.106500 ms  DeleteObjects: 0.478700 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 470 -> priority: 1 
  Thread -> id: 3090 -> priority: 1 
  Thread -> id: 2058 -> priority: 1 
  Thread -> id: 3118 -> priority: 1 
